Headless memory platform layer for Clockwork Engine - testing and replay validation
High Performance Layer 1 / Layer 2 Caching with Keyv Storage
This package is intended for Prisma's internal use
Tiny but powerful full-text search engine for browser and Node
Google Container Engine API client for Node.js
No description provided.
Clockwork client-side metrics collection and toolbar.
Synthetic Shadow Root for LWC
A simple CRUD based persistence abstraction for storing objects to any backend data store. eg. Memory, MongoDB, Redis, CouchDB, Postgres, Punch Card etc.
Discovery Engine API client for Node.js
A TypeScript game engine for deterministic, replayable games with platform-agnostic rendering
High-priority task queue for Node.js and browsers
Check the engines and platform fields in package.json
SDK for building engines on the GitHub Copilot agent platform
The Memory Layer For Your AI Apps
The Backstage backend plugin that provides your backstage app with search
A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering
an operating-system utility library
Base32 encode/decode for TypeScript.
RustCrypto: Argon2 binding for Node.js
Google Compute Engine Client Library for Node.js
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
Pure JavaScript game engine. Fully featured and production ready.
Cross-platform process cpu % and memory usage of a PID