This package provides the core Entity and Component system used in [Hex Engine](https://github.com/suchipi/hex-engine).
This package expands on [`@hex-engine/core`](http://npm.im/@hex-engine/core) to provide primitives for making a 2D game in [Hex Engine](https://github.com/suchipi/hex-engine).
This package works together with [`@hex-engine/core`](http://npm.im/@hex-engine/core) to provide a visual inspector and debugging tool to help you create games with [Hex Engine](https://github.com/suchipi/hex-engine).
A function to parse floating point hexadecimal strings as defined by the WebAssembly specification
Easily create highly customizable particle animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
Tooltip and Popover Positioning Engine
A high-performance color library with extended support for modern color spaces including OKLCH, OKLAB, Display-P3, and more
tsParticles hex color plugin
The instant on-demand Atomic CSS engine.
Accessibility engine for automated Web UI testing
The editing engine of CKEditor 5 – the best browser-based rich text editor.
Use 4 & 8 character hex color notation in CSS
Generate a hex color from the given text
Encoding helpers for IOV projects
Tooltip and Popover Positioning Engine
The best regular expression (regex) for matching hex color values from string.
This package is intended for Prisma's internal use
Plain color conversion functions
Create an Ethereum provider using a JSON-RPC engine or middleware
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
A simple method that will strip a valid hex prefix off a string, if present.
A simple method to check if a string is hex prefixed.
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
Add support for more integer widths to Buffer