Engine runtime extracted from @holoscript/core — rendering, physics, animation, ECS, and 20+ subsystems for spatial computing.
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
Core parser, AST, compiler infrastructure, trait system, and runtime for HoloScript — the open AI-spatial reality protocol for 3D/XR/IoT
styled() API wrapper package for emotion.
This package is intended for Prisma's internal use
Engine for Shiki using JavaScript's native RegExp
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
An engine which produces an intermediary structure from HTML to create a React Native render tree.
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
Tooltip and Popover Positioning Engine
This package is intended for Prisma's internal use
Wrap your standards in a tortilla and cover it in special sauce.
unified engine to process multiple files, lettings users configure from the file system
3D Engine Components for luma.gl
Rules Engine expressed in simple json
Media query calculator
HoloScript browser runtime — React Three Fiber integration, physics, event system, and device APIs for spatial applications
A tool for processing JSON-RPC messages
styled() API wrapper package for styled-components.
⚠️ *This plugin is bundled into Artillery itself. Do not install it separately.*
The editing engine of CKEditor 5 – the best browser-based rich text editor.
Google Container Engine API client for Node.js
A wrappar around vanilla extract to style telegraph