Some basic geometry utility functions.
ThreeJS geometry for drawing polygons on a sphere
ThreeJS geometry for stroking GeoJSON objects on a sphere
The W3C Geometry Interfaces implemented in JavaScript and polyfilled.
a point geometry with transforms
A module to check if a polygon self-intersects using a sweepline algorithm
Shapes and calculators for spherical coordinates.
No description provided.
[](https://discord.gg/poimandres)
Determines whether the second geometry is completely within the first geometry.
Determines whether the first geometry is completely within the second geometry.
Lightweight utility for input validation and data extraction in Turf.js. Ensures GeoJSON inputs are in the correct format and extracts specific components like coordinates or geometries.
TypeScript shim for DOMMatrix
[](https://npm.im/@dnd-kit/geometry)
Removes redundant coordinates from a GeoJSON Geometry.
Checks if two geometries cross each other.
A WKT/WKB/EWKT/EWKB/TWKB/GeoJSON parser and serializer
Determine whether each segment of a line is parallel to the correspondent segment of another line.
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
Checks if two geometries have no overlapping areas.
calculate the physical area of a geojson geometry
Determine whether none of the points common to both geometries intersect the interiors of both geometries.
iTwin.js Core Geometry library
A JavaScript library of spatial predicates and functions for processing geometry