A TCP socket pair for easily transmitting full messages without worrying about request size limits.
A socket implementation for PGlite enabling remote connections
Schema validation for the mutation server protocol (MSP).
Missing keepalive http.Agent
A BVH implementation to speed up raycasting against three.js meshes.
Standards-compliant WebSocket server and client
Unix datagram socket
WebSocket protocol handler with pluggable I/O
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
React Native TCP socket API for Android & iOS with SSL/TLS support
The safe way to handle the `connect` socket event
wait-on is a cross platform command line utility and Node.js API which will wait for files, ports, sockets, and http(s) resources to become available
Gracefully shutdown a running HTTP server.
Detects the ALPN protocol
Core Mesh functionality
Javascript mocking library for websockets and socket.io
High-level messaging & socket patterns implemented in pure js
Security, cost, and health governance proxy for MCP infrastructure — three-layer detection engine (regex + schema + LLM), monorepo, corpus, CI/CD
Client for the realtime Engine
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
Official library for using the Slack Platform's Socket Mode API
Tailwind CSS Language Server