Primitive to manage events in a reactive way.
Library of primitives focused around component props.
SolidJS Primitives to manage creating event listeners.
A library of reactive promitives helping handling user's keyboard input.
Primitives for creating small reactive objects that doesn't change their shape over time - don't need a proxy wrapper.
A collection of SolidJS primitives providing various features of a pubsub/event-emitter/event-bus.
A collection of helpers that aim to simplify using reactive primitives outside of reactive roots, and managing disposal of reactive roots.
Reactive primitives for observing resizing of HTML elements.
A bunch of reactive utility types and functions, for building primitives with Solid.js
Library of primitives, components and directives for SolidJS that help managing references to JSX elements.
Primitives for media query and device features
A collection of Solid Primitives, that capture current mouse cursor position, and help to deal with common related usecases.
A set of primitives based on Solid signals, used to trigger computations.
Control Flow primitives and components that require specifying explicit keys to identify or rerender elements.
The Map & WeakMap data structures as a reactive signals.
A reactive document.activeElement. Check which element is currently focused.
Reactive primitives for implementing transition effects in SolidJS
Primitives for creating scheduled — throttled or debounced — callbacks.
Primitives simplifying or extending the SolidJS Context API
Primitives for tracking HTML element size and position on screen as it changes.
Collection of reactive primitives focused on styles.
A lightweight drag and drop toolkit for Solid.
Primitive that provides reactive wrappers for storage access
Primitives to manage timeout and interval