A set of primitives based on Solid signals, used to trigger computations.
A collection of helpers that aim to simplify using reactive primitives outside of reactive roots, and managing disposal of reactive roots.
SolidJS Primitives to manage creating event listeners.
A library of reactive promitives helping handling user's keyboard input.
Primitives for creating small reactive objects that doesn't change their shape over time - don't need a proxy wrapper.
Reactive primitives for observing resizing of HTML elements.
A bunch of reactive utility types and functions, for building primitives with Solid.js
Library of primitives, components and directives for SolidJS that help managing references to JSX elements.
Primitives for media query and device features
Control Flow primitives and components that require specifying explicit keys to identify or rerender elements.
Primitives for creating scheduled — throttled or debounced — callbacks.
The Map & WeakMap data structures as a reactive signals.
Library of primitives focused around component props.
Reactive primitives for implementing transition effects in SolidJS
Collection of reactive primitives focused on styles.
Primitives for tracking HTML element size and position on screen as it changes.
A collection of SolidJS primitives providing various features of a pubsub/event-emitter/event-bus.
Primitive that provides reactive wrappers for storage access
Primitives to manage timeout and interval
A reactive document.activeElement. Check which element is currently focused.
Library of primitives for providing internationalization support.
Reactive primitives to react to element/window scrolling.
Collection of custom memo primitives. They extend Solid's createMemo functionality while keeping the usage similar.
Primitives to manage audio and single sounds.