A set of Signed Distance Field functions for use in WebGPU/TypeGPU apps.
WebGL-accelerated signed distance field generation for 2D paths
Get signed distance field for a svg path
Calculate SDF for image/bw-data/array
Build plugins for TypeGPU, enabling seamless JavaScript -> WGSL transpilation and improved debugging.
Browser-side SDF font generator
SDF-based text rendering for Three.js
A compact, fast, and embeddable JavaScript AST for transpilation.
Customizable confetti animation component for React and React Native, running on the GPU
A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.
Transforms JavaScript into its 'tinyest' form, to be used in generating equivalent (or close to) WGSL code.
A set of noise/pseudo-random functions for use in WebGPU/TypeGPU apps.
SDF parser
Populate a <canvas> element with a font texture atlas
Converts font files (.ttf, .otf, .woff, .woff2) to SDF format for Lightning 3's renderer, with added font metrics generation for SDF and Canvas Web fonts
C-style structure serializer and deserializer.
Populate a <canvas> with SDF font texture atlas
A set of color helper functions for use in WebGPU/TypeGPU apps.
Command line interface for running Testing on your CI
Browser-side SDF font generator
TypeGPU specific linting rules for ESLint
The best way to integrate TypeGPU into your React app.
Add TypeGPU to your project
Transform JSON object to markdown style table