An ES6 game engine using two.js
A bounce example for 2d-engine
JavaScript 2D Engine.
A node based 3D and 2D engine compatible with web environments.
A web-first GPU accelerated 2D game engine and editor foundation.
JavaScript canvas 2D engine library
A 2d engine.
An object oriented 2D viewer to load thousands of objects that you can select, highlight, hide, move with high performances
A little 2d engine.
A pure-JS implementation of the W3C's Canvas-2D Context API that can run on top of either Expo Graphics or a browser WebGL context.
The geometry-engine package provides comprehensive geometric entities, mathematical operations, and transformations for 2D and 3D space. This package mimics AutoCAD ObjectARX's AcGe (Geometry) classes and provides the mathematical foundation for CAD opera
Collection of Graphic Effects for the reactive-graphics render 2D engine
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
Blend2D bindings for node.js - high-performance and fully asynchronous 2D engine
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
A react hook library for the 2D engine [PixiJs](https://pixijs.io/)
simplex-noise is a fast simplex noise implementation in Javascript. Works in node and in the browser.
styled() API wrapper package for emotion.
This package is intended for Prisma's internal use
React component for 2D, 3D, VR and AR force directed graphs
Engine for Shiki using JavaScript's native RegExp
Lightweight, beautiful and user-friendly prompts
Framework-agnostic ASCII art engine. Convert images, videos, and GIFs into ASCII art rendered on canvas.
A 2D geometry engine.
A 2D game engine.
Tool for packing images into compact "sprite sheets" and otherwise managing 2D engine assets
dama-rb is a 2D game engine that lets you write games in Ruby using a declarative DSL. The engine renders via a Rust/wgpu backend (Metal, Vulkan, DX12, WebGPU), so your game code is pure Ruby while GPU-accelerated graphics run at native speed. Games can run natively or in the browser via ruby.wasm.
NÖN is an engine you can use to make 2D games in Ruby and Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.
IN ACTIVE DEVELOPMENT. High-performance Ruby game framework strongly influenced by the RPG Maker series by Enterbrain. The library contains multiple levels of abstraction, leveraging the power of modern OpenGL (C bindings built-in) and shaders, but building upon these low-level abstractions to create the user-friendly components that are to be expected in a 2D game framework, including sprites, textures, fonts, colors, etc. Those experienced with low-level graphics APIs have all the tools at their fingertips already built-in (OpenGL, GLFW, OpenAL, sound/font/image decoding, etc) and ready to build their own engine from, while those who have no interest in such can get started right away with powerful higher-level abstractions. While the library's API surface similar in many ways to RPG Maker XP/VX/VXA, bear in mind that it is merely incluenced by those, and liberal design changes have been taken to not limit the API or add restriction.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.