Binary run-length encoding packer w/ flexible repeat bit widths and a naive RLE encoder/decoder for arrays of arbitrary typed values
TypeScript definitions for bitfield-rle
RLE - run length encoding, the simplest approach for lossless compression
A run-length-encoder that compresses bitfields.
RLE+ encoding/decoding
RLE array encoder/decoder
RLE repair
Stencils for use with rle library
Finds bounding box for rle volume
Convert between ndarrays and rle volumes
this is a sito version for rle
RLE compression - Encode and Decode for Node and Browser
Javascript DICOM Run Length Encoding Encoder/Decoder for Node.js and Browser
In-memory column store database with customizable column types, extensible query engine with support for nested queries, bitfield indexing for query acceleration, JSON serialization with optional RLE compression
Fast Run Length Encoder and Decoder
ES6 iterator based read/write bit streams with support for variable word widths
Core tools for working with narrow band level sets in JavaScript
Meshing routines for narrowband levelsets
Connected component labeling / extraction for narrowband level sets
Run Length Encoded (RLE) file format parser and writer (Cellular automaton)
Functional programming primitives for narrowband levelsets
Decodes [cellular automata][1] formats to `[x1, y1, ..., xn, yn]` values. It currently supports the types `rle`, `plain`, and `life` (1.05 and 1.06).
Rasterizes meshes into narrowband level sets
Constructive solid geometry library for narrow band level sets
Simple utilities for run-length encoded data
A vector like struct that stores data as runs of identical values. Useful for storing sparse data.
Implementation of the PackBits algorithm commonly used on the classic Apple Macintosh platform
COCO RLE codec, polygon rasterizer, and mask kernels for the vernier evaluation library
Deprecated: this is available in stable Rust since 1.53 as Vec::extend_from_within(). Previsouly, the fastest way to implement any kind of decoding for Run Length Encoded data in Rust.
THE fastest way to implement any kind of decoding for Run Length Encoded data in Rust. Writing a fast decoder that is also safe can be quite challenging, so this crate is here to save you the hassle of maintaining and testing your own implementation.
A run-length-encoder that compresses bitfields
A no_std collection of compression algorithms behind a uniform streaming trait, gated per-algorithm by Cargo features.
Asset compression and packing tool
Pure-Rust DICOM RLE PackBits lossless codec (DICOM Part 5 Section 8.1.1)
A parser for the unicode database DerivedCoreProperties.txt file used in the unicode-id-trie-rle crate.
Pure-Rust BMP (Windows bitmap) decoder + encoder + container for oxideav — also exposes the header-less DIB helpers used by .ico / .cur sub-images
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