A companion to game-shell for handling game actions succinctly
A JavaScript/TypeScript utility library for building reactive applications with events, actions, stores, and React hooks
A CharacterController for BabylonJS
react minimal typesafe state handling even with saga
Utility functions for reducing redux boilerplate.
A simple anonymous reducer for redux
A helper library to reduce redux boilerplate and make developers life easier.
vr 信号器
more efficient tools about redux
Simple helpers to use with redux and react
A Redux utility for generating clear and unique action type strings using a nested path approach. This library helps in avoiding duplicate action names and makes action types more readable and maintainable.
Redux state management pattern using React Hooks.
TypeScript type definitions for Vario framework
Easy to create websocket and handle it.
Execute some lambda given certain action types.
Curios's frequently used react hooks collection.
State management powered by RxJS, enforcing type safety
State management powered by RxJS, enforcing type safety
Easily facilitate remapping actions to gamepad buttons and keyboard keys
Lambda Websocket wrapper, creating a message publisher and auto inflation of incoming data
Redux helper to handle actions
React component wrapper for Kekule.js widgets
Vue component wrapper for Kekule.js widgets
a simple websocket handler, a websocket web framwork.
**DISCONTINUED** Please use Kurinji
Input map for bevy
A HashMap that can be updated from a URL. Intended to be used to keep reverse-engineered API's in use even as private referenced ID's get updated.
An input system for binding PC & Gamepad inputs to application actions