quickly hack together a nodeschool adventure
an educational stream adventure
A terminal workshop runner framework (adventure compatible)
Storage system for workshopper-adventure to store the preferences.
Components for the adventure capsule only
Library for connect to Adventure backend
Core utilities and helpers for Adventure Labs Scout applications
write adventure verify functions with tape
learn browserify with this educational adventure
Make: your own adventure!
World Wide Adventure: an RPG Engine.
World Wide Adventure: an RPG Engine.
A simple adventure game
Auto-patched assets for adventure-capitalist
This is a text adventure game engine built with React.
Simple text based adventure game library.
Learn SASS and SCSS through a workshopper adventure.
an engine for a text-based adventure game
this is a adventure game
Reimplementation of MiniMessage and associated Adventure APIs in TypeScript
Simple exercise loader & generators for substack/adventure.
Adventure Scss Utilities
adventure-dig-five-hearing
"# Adventure-Game-478"
Helps your great adventure for the various type of requests.
A CLI for completing various adventures: rust-adventure, shell-adventure, etc
A companion crate for solving Advent of Code puzzles.
a program to allow for the creation of simple text adventure games using JSON files
A framework for building adventure games in Bevy.
An interactive story engine for creating text-based adventure games
A companion crate for solving Advent of Code puzzles.
Adventure to rusoto_ecs
Adventure to rusoto_sns
Adventure to rusoto_sqs
A basic text-based adventure game in a forest
Crates supporting rust-adventure
A random adventure generator for D&D 5e.
Adventure Time Soundboard
A jekyll theme for Adventure-generated adventures.
This video game framework is written using the Gosu game development library. It was originally intended to be used for writing Point-N-Click adventure games, but has become a more general 2D video game framework. It's interesting features include video and audio playback capabilities. The project is definitely lacking some documentation. Although I have been trying to write documentation using rdoc and write tests with Minitest, I do not think that I have been doing either of those very successfully. I don't think many people aside from myself will be able to use it properly, as I have built it specifically for my needs. Thank you for reading, have a nice day :)
A new text adventure
This rubygem does not have a description or summary.
This is a fun treasure game written in the Ruby programming language. ## Getting Started 1. Install gem: $ gem install treasure_adventure_game 2. At the command prompt: $ treasure_game ## Playing the game Enter a number for the number of game rounds you'd like to play. Enter `quit` to exit and see a listing of the high scores. The program will also write output to a `high_scores.txt` file. ## Upload your own players You have the option to load your own players into the game by passing a `csv` file as an argument: $ treasure_game my_players.csv Your `csv` file should be formatted with player names and initial health numbers. For example: Bob,100 George,60 Sally,125
A fun text adventure in the form of a RubyGem!
An exciting adventure game
A simple text adventure engine
ruby adventure awaits! also, you will learn stuff.
the_game is a text-based game written in Ruby, but it doesn't do much right now. Executable is the_game.
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