Cannon API interface components the A-Frame Physics System.
Add-ons and examples for A-Frame VR.
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
Physics system for A-Frame VR, built on Cannon.js
Utilities, abstractions and plugins for your Threlte apps
Useful utilities for working with Uint8Array (and Buffer)
PostgreSQL client - pure javascript & libpq with the same API
UI component for a 3D force-directed graph in VR
UI component for a 3D force-directed graph in AR
<p align="center"> <img src="https://i.imgur.com/QZownhg.png" width="240" /> </p>
A 3D Force-Directed Graph component for A-Frame.
A web framework for building virtual reality experiences.
Custom Mesh display objects, like Rope and SimplePlane
get colors in your node.js console
Provide the physics engine for minecraft entities
Quasar Framework fonts, icons and animations
Essential utilities for TypeScript projects
Convert THREE.Mesh to Ammo.btCollisionShape
Human-friendly and powerful HTTP request library for Node.js
An extention for native node path module.
Abortable async function helpers
A draggable and resizable grid layout with responsive breakpoints, for React.
The Havok physics engine for the web
physics based hooks for react-three-fiber