A library for binding AI models to HTML elements
Helper functions around Function call/apply/bind, for use in `call-bind`
Implementation of Function.prototype.bind
Robustly `.call.bind()` a function
Automatically bind methods to their class instance
Making binding and unbinding DOM events easier
Compile function bind operator to ES5
function binding utility
Allow parsing of function bind
Bind data arrays to any type of JS objects
Utility package to see if the node process can bind to the host or listen on a port. Can be used for checking if a host resolves to localhost.
The fastest automatic method.bind(this) decorator
the fastest version of Function#bind I could make
DOM element size sensor which will callback when size changed.
The lodash method `_.bind` exported as a module.
Bind methods to an object from that object or some other source. Optionally specify a set of methods to skip over.
shortBind feature from Vue Macros.
TypeScript definitions for function-bind
Allow parsing of function bind
TypeScript definitions for call-bind
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AI SDK by Vercel - build apps like ChatGPT, Claude, Gemini, and more with a single interface for any model using the Vercel AI Gateway or go direct to OpenAI, Anthropic, Google, or any other model provider.
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A tiny (118 bytes), secure URL-friendly unique string ID generator
Shared binding core for HAI SDK FFI (Python, Node, Go)
WASM Interface bindings generator
A language bindings generator for wai.
Generate WAI glue for a C guest
Core abstractions for wai-bindgen
Generate WAI glue for a JavaScript host
Generate Markdown API docs for a WAI interface
Abstractions for generating Rust glue code for WAI
Generate WAI glue for a Rust guest
Generate WAI glue code for spidermonkey
Generate WAI glue code for a Rust Wasmer host
Generate WAI glue code for a Python Wasmer host
A minimal, secure Python interpreter for AI agents — Ruby bindings via Magnus
A Ruby gem that provides debug logging with automatic binding capture using TracePoint, designed to assist AI-powered bug detection
Cognitive binding engine — combines disparate cognitive streams (emotional, perceptual, memorial, predictive) into unified coherent representations for brain-modeled agentic AI
A fully-featured Tic Tac Toe engine implemented in Rust with Ruby bindings via Magnus (tic-tac-toe-magnus-rb). Supports move validation, win/draw detection, ASCII board rendering, and an unbeatable minimax AI opponent. Exists mostly to practice Ruby + Rust gem packaging with Nix.
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