Physics Cannon for Angular Three
This library was generated with [Nx](https://nx.dev).
physics based hooks for react-three-fiber
An API to use cannon-es in a web worker
A lightweight 3D physics engine written in JavaScript.
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
React Native confetti explosion and fall like iOS does.
Nx plugin for Angular Three providing generators and utilities for 3D application development.
Convert a THREE.Mesh to a CANNON.Shape.
TypeScript definitions for express-session
Launch Confetti
Signal K plugin that converts Signal K deltas to Garmin-aligned NMEA 2000 PGNs
Easily create highly customizable particle animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
AI agents: read **`./.ai/`** first (see repo-root [`AGENTS.md`](AGENTS.md), [`.ai/agent-source-of-truth-order.md`](.ai/agent-source-of-truth-order.md), [`.cursor/rules/agent-doc-routing.mdc`](.cursor/rules/agent-doc-routing.mdc)).
No description provided.
Utility for instantly loading cannon packages in standalone contexts
Convert THREE.Mesh to Ammo.btCollisionShape
A BVH implementation to speed up raycasting against three.js meshes.
JavaScript 3D library
A React renderer for Threejs
stand-alone library of threejs examples
[`react-three-fiber`](https://github.com/drcmda/react-three-fiber) support. This package is for version 6 of react-three-fiber
Intl.LocaleMatcher ponyfill
Various utilities related to Three.js