Anvilkit Puck-native input component.
Shadcn UI replacement for all Puck Editor override surfaces
ESM-only CLI scaffold for Anvilkit Studio.
HTML export format for Anvilkit Studio (Puck-native headless page builder).
Anvilkit shared UI primitives.
Anvilkit Studio runtime — types, plugin engine, React shell, and config system for the Puck-native visual editor.
Headless Page Intermediate Representation (IR) transforms consumed by every Anvilkit export format.
Zero-dependency helpers shared across Anvilkit runtime packages.
Host UI primitives for @anvilkit/plugin-collab-yjs. Ships CollabUIProvider plus shadcn-style room bar, peer avatar stack, presence layer, sync indicator, conflict toaster, force-resync dialog, and settings popover.
Resolve a URI relative to an optional base URI
Headless asset manager plugin for Anvilkit Studio with host-provided uploads and optional React UI.
Release-candidate Yjs CRDT collaboration plugin for Anvilkit Studio. Implements the SnapshotAdapter v2 contract over a host-provided transport, with conflict diagnostics, validation, debouncing, native-tree per-node CRDT merge (now default), snapshot diff
Headless AI copilot plugin for Anvilkit Studio (Puck-native page builder).
Export-readiness validation for Puck component configs and AI-generated output.
Derive AI-friendly component schemas from a Puck Config — field extraction, serializability checks, and generation context.
Canvas Studio integration plugin for Anvilkit Studio — mode-switch, design-block bridge, design:// asset resolver.
Match human-quality input to potential matches by edit distance.
One-time password input component for React.
React (.tsx/.jsx) export format for Anvilkit Studio — emits React source from PageIR.
Headless version history plugin for Anvilkit Studio — snapshot storage via host-provided adapters.
Get the first fulfilled promise that satisfies the provided testing function
JavaScript parser, mangler/compressor and beautifier toolkit
Isomorphic, functional type-checking for Javascript
Parse postgres array columns
Keyboard, mouse, and gamepad input abstraction for AnvilKit game engine
AnvilKit game engine — a modular, ECS-based game engine built with Rust
Asset system with glTF model loading for AnvilKit game engine
Cross-platform audio playback built on rodio for AnvilKit game engine
AnvilKit camera system - FPS, third-person, orbit, and free camera controllers with effects
Core types, math library, and time system for AnvilKit game engine
High-performance ECS module built on Bevy ECS for AnvilKit game engine
Cross-platform rendering system built on wgpu and winit for AnvilKit game engine