A cli tool for initializing an arcade.h project
The official TypeScript library for the Arcade API
Arcade Language Service
Small arcade editor for MakeCode
UI component library inspired by 80s arcade games. Retro style, neon palette, pixel animations, built-in SFX — zero runtime dependencies.
> librería de componentes para Arcade (aka engine 2.0)
Stacks Hurry - A blockchain-powered rocket shooter game on Stacks chain with on-chain scoring, NFT minting, leaderboard, 2D vector physics, and a reusable arcade game engine
Generates a pacman game from a github or gitlab user contributions grid
Use Arcade Physics without Phaser.
Thin forwarder so `npm create @babylonjsmarket/arcade` runs the scaffolder shipped inside @babylonjsmarket/arcade.
A chaotic-cozy terminal break arcade for tiny coding-session resets.
Reusable arcade-style components (mesh, camera, lights, input, physics, scoring, animation) for the @babylonjsmarket/ecs framework
Cartridge Arcade SDK
Retro terminal arcade for Pi - play games while you wait for builds and tests
Cartridge Arcade SDK
Miscellaneous utility functions.
Contains components for editing code in different languages. The currently supported languages are html, css, json, TypeScript, JavaScript, and Arcade.
Standalone SDK for integrating with the Celo Arcade contract and MiniPay-friendly app defaults.
MCP server for Alpha Arcade prediction markets on Algorand
An updated recreation of the classic 1982 Dig Dug arcade game using vanilla JavaScript and HTML5 Canvas
itemku design system
Raycasting plugin for Phaser 3.
No description provided.
OpenClaw plugin for transaction broadcasting and lifecycle tracking via BSV Arcade
No description provided.
No description provided.
No description provided.