Draw arrows between HTML elements
Compile ES2015 arrow functions to ES5
No description provided.
Apache Arrow columnar in-memory format
Determine if a function is an ES6 arrow function or not.
Compile ES2015 arrow functions to ES5
connect dom elemenet with SVG arrow line
Prefer arrow functions in most cases
Flowtype linting rules for ESLint.
Function that returns an arbitrary arrow function, or undefined if arrow function syntax is unsupported.
Boxes for use in the terminal
Runs prettier as an eslint rule
Draw arrows between HTML elements
autofix some errors reported by eslint rules.
Convert functions to arrow functions
Types for Iconify data
Flowtype linting rules for ESLint by flow-typed
Apache Arrow columnar in-memory format
Add left/right key navigation to a KaiOS app or web app
Fast, lightweight access to Apache Arrow data.
WebAssembly Parquet reader and writer.
Draw arrows between HTML elements
Enforce arrow function return style and automatically fix it
Simple multi-line input reader for Node.js terminals
Seeks to mimic the familiar UX of HTML5 form elements, with placeholder attributes, in an ANSI-compatible terminal. Allows a program to present a line with one or more "blanks" which can be edited and cycled between at will (with tab & shift-tab or up & down arrow keys). On new line, returns the values of the blanks (treating placeholders as a default values if no editing occured)
== Terminal UIs, the Ruby Way RatatuiRuby[https://rubygems.org/gems/ratatui_ruby] is a RubyGem built on Ratatui[https://ratatui.rs], a leading TUI library written in Rust[https://rust-lang.org]. You get native performance with the joy of Ruby. gem install ratatui_ruby {rdoc-image:https://ratatui-ruby.dev/hero.gif}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html] === Rich Moments Add a spinner, a progress bar, or an inline menu to your CLI script. No full-screen takeover. Your terminal history stays intact. ==== Inline Viewports Standard TUIs erase themselves on exit. Your carefully formatted CLI output disappears. Users lose their scrollback. <b>Inline viewports</b> solve this. They occupy a fixed number of lines, render rich UI, then leave the output in place when done. Perfect for spinners, menus, progress indicators—any brief moment of richness. require "ratatui_ruby" RatatuiRuby.run(viewport: :inline, height: 1) do |tui| until connected? status = tui.paragraph(text: "\#{spin} Connecting...") tui.draw { |frame| frame.render_widget(status, frame.area) } end end === Build Something Real Full-screen applications with {keyboard and mouse input}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_all_events/README_md.html]. The managed loop sets up the terminal and restores it on exit, even after crashes. RatatuiRuby.run do |tui| loop do tui.draw do |frame| frame.render_widget( tui.paragraph(text: "Hello, RatatuiRuby!", alignment: :center), frame.area ) end case tui.poll_event in { type: :key, code: "q" } then break else nil end end end ==== Widgets included: [Layout] {Block}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_block/README_md.html], {Center}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_center/README_md.html], {Clear (Popup, Modal)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_popup/README_md.html], {Layout (Split, Grid)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_layout_split/README_md.html], {Overlay}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_overlay/README_md.html] [Data] {Bar Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_barchart/README_md.html], {Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_chart/README_md.html], {Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_gauge/README_md.html], {Line Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_line_gauge/README_md.html], {Sparkline}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_sparkline/README_md.html], {Table}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_table/README_md.html] [Text] {Cell}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_cell/README_md.html], {List}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_list/README_md.html], {Rich Text (Line, Span)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_rich_text/README_md.html], {Scrollbar (Scroll)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_scrollbar/README_md.html], {Tabs}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_tabs/README_md.html] [Graphics] {Calendar}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_calendar/README_md.html], {Canvas}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_canvas/README_md.html], {Map (World Map)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_map/README_md.html] Need something else? {Build custom widgets}[https://www.ratatui-ruby.dev/docs/v0.10/doc/concepts/custom_widgets_md.html] in Ruby! --- === Testing Built In TUI testing is tedious. You need a headless terminal, event injection, snapshot comparisons, and style assertions. RatatuiRuby bundles all of it. require "ratatui_ruby/test_helper" class TestColorPicker < Minitest::Test include RatatuiRuby::TestHelper def test_swatch_widget with_test_terminal(10, 3) do RatatuiRuby.draw do |frame| frame.render_widget(Swatch.new(:red), frame.area) end assert_cell_style 2, 1, char: "█", bg: :red end end end ==== What's inside: - <b>Headless terminal</b> — No real TTY needed - <b>Snapshots</b> — Plain text and rich (ANSI colors) - <b>Event injection</b> — Keys, mouse, paste, resize - <b>Style assertions</b> — Color, bold, underline at any cell - <b>Test doubles</b> — Mock frames and stub rects - <b>UPDATE_SNAPSHOTS=1</b> — Regenerate baselines in one command --- ==== Inline Menu Example require "ratatui_ruby" # This example renders an inline menu. Arrow keys select, enter confirms. # The menu appears in-place, preserving scrollback. When the user chooses, # the TUI closes and the script continues with the selected value. class RadioMenu CHOICES = ["Production", "Staging", "Development"] # ASCII strings are universally supported. PREFIXES = { active: "●", inactive: "○" } # Some terminals may not support Unicode. CONTROLS = "↑/↓: Select | Enter: Choose | Ctrl+C: Cancel" # Let users know what keys you handle. TITLES = ["Select Environment", # The default title position is top left. { content: CONTROLS, # Multiple titles can save space. position: :bottom, # Titles go on the top or bottom, alignment: :right }] # aligned left, right, or center def call # This method blocks until a choice is made. RatatuiRuby.run(viewport: :inline, height: 5) do |tui| # RatauiRuby.run manages the terminal. @tui = tui # The TUI instance is safe to store. show_menu until chosen? # You can use any loop keyword you like. end # `run` won't return until your block does, RadioMenu::CHOICES[@choice] # so you can use it synchronously. end # Classes like RadioMenu are convenient for private # CLI authors to offer "rich moments." def show_menu = @tui.draw do |frame| # RatatuiRuby gives you low-level access. widget = @tui.paragraph( # But the TUI facade makes it easy to use. text: menu_items, # Text can be spans, lines, or paragraphs. block: @tui.block(borders: :all, titles: TITLES) # Blocks give you boxes and titles, and hold ) # one or more widgets. We only use one here, frame.render_widget(widget, frame.area) # but "area" lets you compose sub-views. end def chosen? # You are responsible for handling input. interaction = @tui.poll_event # Every frame, you receive an event object: return choose if interaction.enter? # Key, Mouse, Resize, Paste, FocusGained, # FocusLost, or None objects. They come with move_by(-1) if interaction.up? # predicates, support pattern matching, and move_by(1) if interaction.down? # can be inspected for properties directly. quit! if interaction.ctrl_c? # Your application must handle every input, false # even interrupts and other exit patterns. end def choose # Here, the loop is about to exit, and the prepare_next_line # block will return. The inline viewport @choice # will be torn down and the terminal will end # be restored, but you are responsible for # positioning the cursor. def prepare_next_line # To ensure the next output is on a new area = @tui.viewport_area # line, query the viewport area and move RatatuiRuby.cursor_position = [0, area.y + area.height] # the cursor to the start of the last line. puts # Then print a newline. end def quit! # All of your familiar Ruby control flow prepare_next_line # keywords work as expected, so we can exit 0 # use them to leave the TUI. end def move_by(line_count) # You are in full control of your UX, so @choice = (@choice + line_count) % CHOICES.size # you can implement any logic you need: end # Would you "wrap around" here, or not? # def menu_items = CHOICES.map.with_index do |choice, i| # Notably, RatatuiRuby has no concept of "\#{prefix_for(i)} \#{choice}" # "menus" or "radio buttons". You are in end # full control, but it also means you must def prefix_for(choice_index) # implement the logic yourself. For larger return PREFIXES[:active] if choice_index == @choice # applications, consider using Rooibos, PREFIXES[:inactive] # an MVU framework built with RatatuiRuby. end # Or, use the upcoming ratatui-ruby-kit, # our object-oriented component library. def initialize = @choice = 0 # However, those are both optional, and end # designed for full-screen Terminal UIs. # RatatuiRuby will always give you the most choice = RadioMenu.new.call # control, and is enough for "rich CLI puts "You chose \#{choice}!" # moments" like this one. --- === Full App Solutions RatatuiRuby renders. For complex applications, add a framework that manages state and composition. ==== Rooibos[https://www.rooibos.run] (Framework) Model-View-Update architecture. Inspired by Elm, Bubble Tea, and React + Redux. Your UI is a pure function of state. - Functional programming with MVU - Commands work off the main thread - Messages, not callbacks, drive updates ==== {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Coming Soon) Component-based architecture. Encapsulate state, input handling, and rendering in reusable pieces. - OOP with stateful components - Separate UI state from domain logic - Built-in focus management & click handling Both use the same widget library and rendering engine. Pick the paradigm that fits your brain. --- === Why RatatuiRuby? Ruby deserves world-class terminal user interfaces. TUI developers deserve a world-class language. RatatuiRuby wraps Rust's Ratatui via native extension. The Rust library handles rendering. Your Ruby code handles design. >>> "Text UIs are seeing a renaissance with many new TUI libraries popping up. The Ratatui bindings have proven to be full featured and stable." — {Mike Perham}[https://www.mikeperham.com/], creator of Sidekiq[https://sidekiq.org/] and Faktory[https://contribsys.com/faktory/] ==== Why Rust? Why Ruby? Rust excels at low-level rendering. Ruby excels at expressing domain logic and UI. RatatuiRuby puts each language where it performs best. ==== Versus CharmRuby CharmRuby[https://charm-ruby.dev/] wraps Charm's Go libraries. Both projects give Ruby developers TUI options. [Integration] CharmRuby: Two runtimes, one process. RatatuiRuby: Native extension in Rust. [Runtime] CharmRuby: Go + Ruby (competing). RatatuiRuby: Ruby (Rust has no runtime). [Memory] CharmRuby: Two uncoordinated GCs. RatatuiRuby: One Garbage Collector. [Style] CharmRuby: The Elm Architecture (TEA). RatatuiRuby: TEA, OOP, or Imperative. --- === Links [Get Started] {Quickstart}[https://www.ratatui-ruby.dev/docs/v0.10/doc/getting_started/quickstart_md.html], {Examples}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html], {API Reference}[https://www.ratatui-ruby.dev/docs/v0.10/], {Guides}[https://www.ratatui-ruby.dev/docs/v0.10/doc/index_md.html] [Ecosystem] Rooibos[https://www.rooibos.run], {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Planned), {Framework}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-5-the-framework] (Planned), {UI Widgets}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-6-licensing] (Planned) [Community] {Forum}[https://forum.setdef.com/c/ratatui-ruby/6], {Announcements}[https://forum.setdef.com/tags/c/ratatui-ruby/6/announcement], {Discussion}[https://forum.setdef.com/tags/c/ratatui-ruby/6/discussion], {Bug Tracker}[https://forum.setdef.com/tags/c/ratatui-ruby/6/bug] [Contribute] {Contributing Guide}[https://man.sr.ht/~kerrick/ratatui_ruby/contributing.md], {Code of Conduct}[https://man.sr.ht/~kerrick/ratatui_ruby/code_of_conduct.md], {Project History}[https://man.sr.ht/~kerrick/ratatui_ruby/history/index.md], {Pull Requests}[https://forum.setdef.com/tags/c/ratatui-ruby/6/patch] --- [Website] https://www.ratatui-ruby.dev [Source] https://github.com/setdef/RatatuiRuby [RubyGems] https://rubygems.org/gems/ratatui_ruby [Upstream] https://ratatui.rs [Build Status] https://builds.sr.ht/~kerrick/ratatui_ruby © 2026 Kerrick Long · Library: LGPL-3.0-or-later · Website: CC-BY-NC-ND-4.0 · Snippets: MIT-0
Diff and patch tables
Diff and patch tables
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.