Asset manager easily allows you to switch between development and production css and js files in your templates by managing them in a single json file that's still compatible with grunt cssmin and uglify.
Post and pre hooks for connect-assetmanager.
Post and pre hooks for connect-assetmanager.
An assetmanager to dynamically load css and javascript files when they haven't been loaded yet.
Less css handler for connect-assetmanager
Middleware for Connect (node.js) for handling your static assets.
Conga.js bundle for asset merging and minfication using connect-assetmanager
Asset manager for the Particles platform, based on gulp
Lightweight library for loading and unloading image, video, audio and data assets
资源管理器
Galacean Effects runtime core for the web
Middleware for Connect (node.js) for handling your static assets.
Angular-extender module for the Particles asset manager
An asset manager for the Particles platform, based on Grunt
An asset manager for Bondage Club mods, easily add custom assets to the game.
Middleware for Connect (node.js) for handling your static assets.
The asset manager (am) is here to simplify your life concerning file in your applications.
Utilities for parsing and using data from Realm of the Mad God.
Core functionality for vite-plugin-asset-manager
Headless asset manager plugin for Anvilkit Studio with host-provided uploads and optional React UI.
Channel Engine adapter for Eyevinn Schedule Service
Add Aviary Image Editor
Asset management for WovenCanvas - upload queueing, caching, and URL resolution
A lightweight 2D game engine for web browsers with ECS architecture
Created with Anchor
Simple asset loading and organization in bevy
Asset loading and management utilities for Cranpose
Skeletal character animation library, using gfx-rs
Archetype ECS - High-performance Entity Component System with parallel execution
asynchronous asset management
Derive AssetManager trait
High-performance game engine library with AI capabilities, built on wgpu for modern 3D graphics and physics simulation
Bybit V5 API bindings in Rust
High-level shader compilation and rendering library built on wgpu and naga
Asset framework for graphics and games
Media Asset Management system for organizing and tracking media files
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