A socket implementation for PGlite enabling remote connections
Async socket-io emit
The safe way to handle the `connect` socket event
Missing keepalive http.Agent
Detects the ALPN protocol
Client for the realtime Engine
Turn a function into an `http.Agent` instance
Official library for using the Slack Platform's Socket Mode API
Make low-level DNS requests with retry and timeout support.
Schema validation for the mutation server protocol (MSP).
Unix datagram socket
Timeout HTTP/HTTPS requests
Standards-compliant WebSocket server and client
CLI for Socket.dev
React Native TCP socket API for Android & iOS with SSL/TLS support
Higher-order functions and common patterns for asynchronous code
basic websocket support for fastify
node-unix-socket allows you to use SO_REUSEPORT, SOCK_SEQPACKET, SOCK_DGRAM in Node.js.
High-level messaging & socket patterns implemented in pure js
wait-on is a cross platform command line utility and Node.js API which will wait for files, ports, sockets, and http(s) resources to become available
Javascript mocking library for websockets and socket.io
CLI tool and schema library for applying security patches to dependencies
Utility functions for working with WebSockets
Determine if a function is a native async function.
Companion gem for the Hyperion HTTP server. Patches PG::Connection so exec_params and friends cooperate with Async::Scheduler. Fibers serve other requests while one fiber waits on Postgres. Pure Ruby, drop-in.
JSON-socket client & server implementation based on async-io. Inspired by and compatible with sebastianseilund/node-json-socket
Pure Ruby implementation of ZeroMQ with all socket types (REQ/REP, PUB/SUB, PUSH/PULL, DEALER/ROUTER, and draft types) and TCP/IPC/inproc transports. Built on protocol-zmtp (ZMTP 3.1 wire protocol) and Async fibers. No native libraries required.
Pure Ruby implementation of nanomsg's Scalability Protocols (SP) on top of async + io-stream. Per-socket HWM, opportunistic batching, wire-compatible with libnng over inproc/ipc/tcp.
winloop is a Ruby Fiber::Scheduler built on Win32 I/O Completion Ports. It makes ordinary socket I/O, sleeps, timeouts and Mutex/Queue/Thread#join run cooperatively on a single thread — the async-runtime story that has always been weak on Windows, done the way libuv/mio/wepoll do it: readiness over an IOCP via \Device\Afd polling, with recv/send driven by the completion port. Requires a native Windows MSVC (mswin) build of Ruby.
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