A JavaScript parser
A utility package to parse strings
the mighty option parser used by yargs
Node.js body parsing middleware
An ESLint custom parser which leverages TypeScript ESTree
> Selector parser with built in methods for working with selector strings.
An inline style parser.
A parser to Amazon Resource Names
No description provided.
Validate XML, Parse XML, Build XML without C/C++ based libraries
Range header field string parser
Detect Browser, Engine, OS, CPU, and Device type/model from User-Agent & Client Hints data. Supports browser & node.js environment
Algorithms to help you parse CSS from an array of tokens.
Streaming, source-agnostic EventSource/Server-Sent Events parser
Streaming HTML parser with scripting support.
TypeScript definitions for yargs-parser
A pure JS HTTP parser for node.
Scanner and parser for JSON with comments.
socket.io protocol parser
Parse CSS color values
No description provided.
Parser for the client for the realtime Engine
Babel plugin which switches Babel to use the Hermes parser.
TypeScript definitions for body-parser
Output parsers + auto-repair + streaming partial-JSON for atomr-agents.
Composable agentic framework on top of atomr actors and atomr-infer.
Agent actor + per-turn pipeline + tool-call orchestration loop.
Avatar domain types for real-time, embodied agents: ARKit blendshape weights, viseme→blendshape mapping, AvatarFrame timecoding, AvatarSink trait, and the Live Link CBOR wire format consumed by an Unreal Engine 5 MetaHuman receiver.
Avatar orchestrator: composes STT (perception), atomr-infer (cognition), TTS (synthesis), viseme→blendshape mapping, and the Sync-Manager into a supervised actor pipeline. Drives an AvatarSink (Live Link UDP to UE5 MetaHuman) with timecode-aligned audio + ARKit blendshape frames.
Avatar audio→ARKit-blendshape provider backed by NVIDIA Audio2Face-3D. Currently a documented stub: the real runtime lives upstream in atomr-infer once FR-A2F-001 (audio2face modality) lands. x86_64 + NVIDIA-GPU-only.
Avatar UDP Live Link sink: streams timecode-aligned audio + ARKit blendshape frames over UDP using the avatar-core CBOR wire format, ready for consumption by an Unreal Engine 5 ILiveLinkSource receiver plugin. x86_64-only (matches the UE5 tooling pipeline).
LLM cache (in-memory, semantic) + middleware integration.
Callable trait unifying agents, workflows, tools, and harnesses.
atomr-agents CLI: harness eval run / registry list / harness pin / eval gate.
AgentContext + ContextAssembler for atomr-agents.
Core types for the atomr-agents framework: ids, budgets, context, events, errors.