List of audio extensions
JavaScript HLS client using MediaSourceExtension
A customizable React audio player. Written in TypeScript. Mobile compatible. Keyboard friendly
Polyfill audio and video tracks with renditions.
List of binary file extensions
Primitives to manage audio and single sounds.
micromark utility to combine syntax or html extensions
Reactive Extensions for modern JavaScript
List of text file extensions
Node's default require extensions as a separate module
Decode audio data in node or browser
A dictionary of file extensions and associated module loaders.
Generic extension manager for WebSocket connections
Library to enable Media Source Extensions API playback for unsupported audio containers and raw codecs
Javascript audio library for the modern web.
List of Markdown file extensions
audio extension for tiptap
A cross-browser wrapper for the Web Audio API which aims to closely follow the standard.
A custom element for the Spotify player with an API that aims to match the `<audio>` API
Check if a file path is a binary file
The AudioWorkletProcessor which is used by the recorder-audio-worklet package.
This module provides a loader for the RecorderAudioWorkletProcessor and the corresponding RecorderAudioWorkletNode.
Web Assembly streaming FLAC decoder
Web Assembly streaming Opus decoder with Machine Learning enhancements
adds audio support to simple captcha
Simple Audio Extension to Simple Captcha
The Automation-Audio gem is a powerful Ruby library designed for audio analysis and processing. It enables users to easily extract frequency domain information from WAV audio files by performing Fast Fourier Transform (FFT). This gem is ideal for developers, researchers, and audio enthusiasts looking to analyze sound data, visualize audio frequencies, or implement audio processing algorithms.
This Ruby extension provides an interface for playing audio data using ALSA.
A wrapper for the Freesound.org API, to provide access to their extensive audio database.
You can use this gem to create Ruby programs that work with audio, by reading and writing Wave sound files (*.wav). Since it is written in pure Ruby (as opposed to wrapping an existing C library), you can use it without having to compile a separate extension.
Ruby/SDL is an extension library to use SDL(Simple DirectMedia Layer). This library enables you to control audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Ruby/SDL is used by games and visual demos.
Ruby/SDL2 is an extension library to use SDL 2.x (Simple DirectMedia Layer). SDL 2.x is quite refined from SDL 1.x and API is changed. This library enables you to control audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video using opengl or Direct3D. Ruby/SDL is used for games and visual demos.
Ruby/SDL2 is an extension library to use SDL 2.x (Simple DirectMedia Layer). SDL 2.x is quite refined from SDL 1.x and API is changed. This library enables you to control audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video using opengl or Direct3D. Ruby/SDL is used for games and visual demos.
The suno ai api Ruby SDK is the language-specific package for Suno on RunAPI. Use this suno ai api package for song generation, lyrics, vocal, extension, and audio transformation flows when your application needs JSON request bodies, task status lookup, and consistent RunAPI errors in Ruby.
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