Class for rendering audio stream data for frequency/time domains. Browser/node.
React wrapper around the @rive-app/canvas-lite library
A lite version of Rive's canvas based web api.
Decode audio data in node or browser
Polyfill audio and video tracks with renditions.
Javascript audio library for the modern web.
A custom element for the Spotify player with an API that aims to match the `<audio>` API
A cross-browser wrapper for the Web Audio API which aims to closely follow the standard.
The AudioWorkletProcessor which is used by the recorder-audio-worklet package.
JavaScript HLS client using MediaSourceExtension
Detect the audio type of a Buffer/Uint8Array
This module provides a loader for the RecorderAudioWorkletProcessor and the corresponding RecorderAudioWorkletNode.
Library that parses raw data from audio codecs into frames containing data, header values, duration, and other information.
Web Assembly streaming FLAC decoder
Web Assembly streaming Opus decoder with Machine Learning enhancements
Web Assembly streaming Ogg Vorbis decoder
<div align="center"> <img width="200" height="200" src="https://s3.amazonaws.com/pix.iemoji.com/images/emoji/apple/ios-11/256/crayon.png"> <h1>@jimp/plugin-dither</h1> <p>Apply a dither effect to an image.</p> </div>
Core library for media playback in the browser shared by mux elements
AudioBuffer ponyfill with operations toolkit
Modern, customizable React audio player with waveform visualization, drag-and-drop playlist, WAI-ARIA accessibility, TypeScript-first API, and Next.js App Router (Server Components) support.
A customizable React audio player. Written in TypeScript. Mobile compatible. Keyboard friendly
Types for the global scope of Audio Worklets
A JavaScript port of [The "Quite OK Audio" (QOA) format](https://github.com/phoboslab/qoa), a lossy audio compression that achieves relatively decent compression with fast decoding and not much complexity. Also see [this](https://phoboslab.org/log/2023/02
react-native-audio-api provides system for controlling audio in React Native environment compatible with Web Audio API specification
Deftones provides a flexible node graph, synth voices, effects, transport scheduling, sample playback, analysis, and offline or realtime audio hooks.
Seal is a library for 3D audio rendering and manipulation, supporting effects such as direction and distance attenuation, the simulation of the Doppler effect and reverberation. It is built on top of OpenAL, adding support for audio streaming and audio formats like Ogg Vorbis, MPEG Audio and WAVE.
libopenmpt is a library to render tracker music (MOD, XM, S3M, IT, MPTM and dozens of other legacy formats) to a PCM audio stream. See https://openmpt.org/ for more information.
Vizcore provides a Ruby-first workflow to define scenes and render audio-reactive visuals in the browser.
The library is based around an abstract representation for music notation, including pitch, note, dynamic, score, etc. A Ruby-based DSL is provided to aid in composition. Scores can be converted to common formats, like MIDI and LilyPond. Scores can also be rendered as audio via SuperCollider.
Construct screencasts in Ruby! Write your script, declare your timeline, mix your audio, and render your video in an easily-edited, easily-repeated DSL. (Depends on ImageMagick, Sox, and FFMPEG for the heavy-lifting.)
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