> We recommend using the [ES6 package `@babylonjs/core`](https://www.npmjs.com/package/@babylonjs/core) for new projects. This UMD package is provided for compatibility.
> We recommend using the [ES6 package `@babylonjs/loaders`](https://www.npmjs.com/package/@babylonjs/loaders) for new projects.
> We recommend using the [ES6 package `@babylonjs/gui`](https://www.npmjs.com/package/@babylonjs/gui) for new projects.
> We recommend using the [ES6 package `@babylonjs/materials`](https://www.npmjs.com/package/@babylonjs/materials) for new projects.
> We recommend using the [ES6 package `@babylonjs/serializers`](https://www.npmjs.com/package/@babylonjs/serializers) for new projects.
react babylonjs hook
> We recommend using the [ES6 package `@babylonjs/gui-editor`](https://www.npmjs.com/package/@babylonjs/gui-editor) for new projects.
> We recommend using the [ES6 package `@babylonjs/post-processes`](https://www.npmjs.com/package/@babylonjs/post-processes) for new projects.
> We recommend using the [ES6 package `@babylonjs/node-editor`](https://www.npmjs.com/package/@babylonjs/node-editor) for new projects.
> We recommend using the [ES6 package `@babylonjs/addons`](https://www.npmjs.com/package/@babylonjs/addons) for new projects.
> We recommend using the [ES6 package `@babylonjs/procedural-textures`](https://www.npmjs.com/package/@babylonjs/procedural-textures) for new projects.
> We recommend using the [ES6 package `@babylonjs/accessibility`](https://www.npmjs.com/package/@babylonjs/accessibility) for new projects.
This is an integration of lottie-web and babylonjs.
> We recommend using the [ES6 package `@babylonjs/node-geometry-editor`](https://www.npmjs.com/package/@babylonjs/node-geometry-editor) for new projects.
> We recommend using the [ES6 package `@babylonjs/node-particle-editor`](https://www.npmjs.com/package/@babylonjs/node-particle-editor) for new projects.
> We recommend using the [ES6 package `@babylonjs/node-render-graph-editor`](https://www.npmjs.com/package/@babylonjs/node-render-graph-editor) for new projects.
A CharacterController for BabylonJS
vrspace.org babylonjs client
A collection of Geometry function to extend BabylonJS
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
An FBX loader for BABYLONJS
Bit By Bit Developers BABYLONJS CAD Library to Program Geometry
BabylonJS wrappers for Zappar's computer vision library
BabylonJS wrappers for Zappar's computer vision library
High-performance IFC/STEP parser for building data
Geometry processing and mesh generation for IFC models
WebAssembly bindings for IFC-Lite
A wasm-bindgen-based wrapper for Babylon.js
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