> We recommend using the [ES6 package `@babylonjs/node-geometry-editor`](https://www.npmjs.com/package/@babylonjs/node-geometry-editor) for new projects.
The Node Geometry Editor is a visual tool for creating and editing procedural geometry using a node-based graph in Babylon.js.
The GUI Editor is a visual tool for creating and modifying GUI layouts for Babylon.js scenes.
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
The Node Material Editor is a visual tool for creating and editing Node Materials in Babylon.js.
> We recommend using the [ES6 package `@babylonjs/node-editor`](https://www.npmjs.com/package/@babylonjs/node-editor) for new projects.
React for Babylon.js
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
> We recommend using the [ES6 package `@babylonjs/node-particle-editor`](https://www.npmjs.com/package/@babylonjs/node-particle-editor) for new projects.
A WKT/WKB/EWKT/EWKB/TWKB/GeoJSON parser and serializer
https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification
> We recommend using the [ES6 package `@babylonjs/node-render-graph-editor`](https://www.npmjs.com/package/@babylonjs/node-render-graph-editor) for new projects.
For usage documentation please visit the [materials library documentation](https://doc.babylonjs.com/toolsAndResources/assetLibraries/materialsLibrary/).
a point geometry with transforms
The Node Render Graph Editor is a visual tool for creating and editing render graphs using a node-based graph in Babylon.js.
For usage documentation please visit the [GUI documentation](https://doc.babylonjs.com/features/featuresDeepDive/gui/).
The Node Particle Editor is a visual tool for creating and editing particle systems using a node-based graph in Babylon.js.
A collection of Geometry function to extend BabylonJS
> We recommend using the [ES6 package `@babylonjs/gui-editor`](https://www.npmjs.com/package/@babylonjs/gui-editor) for new projects.
Shapes and calculators for spherical coordinates.
A pure JavaScript/ES5.1 port of Google/Niantic's S2 Geometry library (used by Ingress, Pokemon GO)
[](https://discord.gg/poimandres)
A collection of addons and extensions for Babylon.js.
No description provided.