Refer to https://github.com/virtual-cast/babylon-vrm-loader
MToon (toon material) module for @pixiv/three-vrm
VRM file loader for three.js.
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
Spring bone module for @pixiv/three-vrm
Node constraint module for @pixiv/three-vrm
VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
Type definitions of VRMC_vrm 1.0 schema
Type definitions of VRM 0.0 schema
The implementation of core features of VRM, for @pixiv/three-vrm
Type definitions of VRMC_node_constraint 1.0 schema
Type definitions of VRMC_materials_hdr_emissiveMultiplier 1.0 schema
Type definitions of VRMC_materials_mtoon 1.0 schema
Type definitions of VRMC_springBone_extended_collider 1.0 schema
Type definitions of VRMC_springBone 1.0 schema
Type definitions of VRMC_vrm_animation 1.0 schema
The implementation of VRM Animation
React for Babylon.js
For usage documentation please visit the [materials library documentation](https://doc.babylonjs.com/toolsAndResources/assetLibraries/materialsLibrary/).
For usage documentation please visit the [GUI documentation](https://doc.babylonjs.com/features/featuresDeepDive/gui/).
To install using npm:
The GUI Editor is a visual tool for creating and modifying GUI layouts for Babylon.js scenes.