A deterministic baseball simulation engine written in TypeScript. The engine runs in both Node.js and browser environments.
EEcircuit's simulation engine
launch iOS apps into the iOS Simulator from the command line (Xcode 8.0+)
iOS Simulator interface for Appium.
The `npx serve` of Apple Simulators.
A system version checker in Node.js
A better way to import NodeJS modules
library for Xcode 8+ simctl utility on macOS
ios-sim-portable ================
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
styled() API wrapper package for emotion.
This package is intended for Prisma's internal use
Engine for Shiki using JavaScript's native RegExp
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
An engine which produces an intermediary structure from HTML to create a React Native render tree.
Prebuilt JoltPhysics + bloom_jolt static libraries for every (os, arch) Bloom Engine targets. Consumed by @bloomengine/engine to skip the multi-minute Jolt cmake build at install time.
react-native-sim-cards-manager description
This package is intended for Prisma's internal use
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
Capacitor plugin to get information from device's sim cards
Fitness checks engine for OpenSIP Tools
Tooltip and Popover Positioning Engine
iOS Simulator interface for Appium.