A node.js Minecraft proxy created with node-minecraft-protocol
HTTP proxying for the masses
An HTTP proxy written with Node.js (think Squid)
An HTTP(s) proxy `http.Agent` implementation for HTTP
Contains types related to administering a Bedrock Dedicated Server. These types allow for the configuration of variables and secrets in JSON files in the Bedrock Dedicated Server folder. These types cannot be used on Minecraft clients.
Offers getProxyForUrl to get the proxy URL for a URL, respecting the *_PROXY (e.g. HTTP_PROXY) and NO_PROXY environment variables.
Maps proxy protocols to `http.Agent` implementations
A library used in place of the native window.postMessage which when used on both the sending and receiving windows allow for a nicer asynchronouse promise messaging between the windows
The `@minecraft/server-ui` module contains types for expressing simple dialog-based user experiences.
Turn a function into an `http.Agent` instance
Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
See full documentation for this module here:
An HTTP(s) proxy `http.Agent` implementation for HTTPS
The `@minecraft/server-net` module contains types for executing HTTP-based requests. This module can only be used on Bedrock Dedicated Server.
The @minecraft/server-gametest module provides scriptable APIs for scaffolding and testing content experiences in Minecraft.
Determine address of proxied request
The one-liner node.js proxy middleware for connect, express, next.js and more
Node.js proxy string parser
Plugin for @minecraft/api-docs-generator containing core markup generators and template files
A SOCKS proxy `http.Agent` implementation for HTTP and HTTPS
Node.js implementation of a proxy server (think Squid) with support for SSL, authentication, upstream proxy chaining, and protocol tunneling.
Contains types for Minecraft Vanilla Content
Core Minecraft API Docs Generator package for generating API markup and documentation
This package contains rules that comprise best practice for authoring minecraft script. Rules may encompass suggestions (use this API instead of this command!) or errors against anti-patterns to avoid any pitfalls.