node-battle is a client for Blizzard's World of Warcraft Community Web API
TypeScript SDK for interacting with the Vote Battle smart contract on Stacks blockchain
Helper utilities built on top of vote-battle-sdk for common dApp integration patterns.
A plugin which shows battle detail for poi.
Battle-hardened distributed locking using redis
Battle module for poi
Multiplayer Tetris Battle plugin for OpenCode TUI
Elegant and battle-tested validation library for type-safe input data for TypeScript
Common library for all Battle Racing Repositorios
Pokémon battle calculator
A lightweight, battle tested, fast, CSS parser in JavaScript.
Library to run fgo battle simulations
A jQuery CSV parser plugin. Battle Tested | Optimized | 100% IETF RFC 4180 Complete
Pokemon battle simulator originally built as a fun hubot command
Pokémon battle calculator
Client battle engine for Pokémon Showdown
SynthCode - Synthesize any LLM into a production-grade AI agent. Battle-tested agentic patterns, model-agnostic, TypeScript-first.
Pokemon Crystal battle simulator.
The server for the Pokémon Showdown battle simulator
Scaffold a Battle Plan project — a markdown-based context system for LLM-powered project management
battle calculator
Battle Eye Client for Node JS
Random team generation logic for Pokémon Showdown's Random Battle formats
This is an implementation of a simplified Pokemon-style turn-based battle engine. Players each initialize with a team of "heroes", each with their own stats affecting their damage output, resistance, and health. They also contain a moveset that they can u
Tools for building competitive bots
Pokémon battle engine for Rust.
Battle state tracking and domain types for Pokemon Showdown (experimental)
Battle GUI client for firecore-battle
A parser for War Thunder battle reports
Bundle C++ and Rust bot projects into a single source unit for submission
Generic turn-based battle types — pure Rust core + optional Bevy ECS plugin (components, events, systems)
A Sea Battle game shell client
Pokemon battle simulation
Command-line program to manage Pokémon Showdown battle logs.
A Sea Battle game backend server
A customizable battle system for turn-based games.
Battle vs Platform45
A simple gem to get data from WoW BattlePet API
Battleship is a two-player guessing game. More details can be found here: https://en.wikipedia.org/wiki/Battleship_(game)
Adds counters to cache when successful read operation completes in order to track Rails.cache hits & misses
A gem that provides a simple API to ease interacting with the Platform45 API for their Battleship challenge: battle.platform45.com
Pokémon Battle Engine Gen 7 Gem, based on oakdex-pokedex
Keyboard Battle compares the performance of keyboard layouts according to reach effort and alternation effort.
## battle royal A Mortal Kombat influenced battle royal gem ### To Use run `gem install battle_royal` In your terminal simply run `$ battle` ### Notes Currently, the game allows for users to input a certain number of rounds. The battle will run until there is only 1 player standing. I recommend that you run the game for at least 10 - 100 rounds ### To Contribute 1. Fork 2. Clone 3. Create a New Branch 4. Submit a Pull Request
Sea Battle is a guessing game for two players
<h3>Family Battle</h3> Inspired by my Dad's recent addiction to online auctions, I made an auction themed game. I followed Pragmatic Studio's code exercises and some of the code is annotated for future reference.
RuremaBattle is a game in which you enter the name of the class and compete for the number of letters on rurima's page. The more letters you have, the more powerful you are. Let's compete with your friends and see who can get the most letters!
A simple computr game. Just type sea_battle after instalation There are three modes of playing
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