A lightweight, modular, CSS-only framework.
BOBA Smart Contracts Registration
Buffer Boba is a library for decoding protocol buffers in the cosmos ecosystem.
Boba CLI — AI agent trading toolkit
Implements Roblox data types and instances for the Boba runtime typechecker.
Animated progress bar for Boba terminal UIs
Scrollable viewport for Boba terminal UIs
Filterable, selectable list for Boba terminal UIs.
BOBA Smart Contracts
A browser client for uploading data to the [Bundlr.Network](https://bundlr.network) with fees paid in Boba/Ether.
Complete Boba CLI framework - all TUI components in one package
Cursor component for Boba terminal UIs
Single-line text input component for Boba terminal UIs
Stopwatch component for Boba terminal UIs
Status bar component for Boba terminal UIs
Boba CLI binary for Linux x64
Tabular data display with scrolling and selection for Boba
Platform abstraction layer for Boba terminal UIs
File system browser component for Boba terminal UIs.
Filesystem utility functions for Boba terminal UIs
[Optimism and Boba Network] L1 and L2 smart contracts for Optimism and Boba Network
Countdown timer component for Boba terminal UIs
Bubble Tea-inspired runtime for Boba terminal UIs
Boba CLI binary for macOS Apple Silicon
Encoder and decoder for the Bubble Babble binary data encoding
Downcasting made easy
Basic make parser for educational purposes
A minimal library for creating TUI apps
CLI tool for the Octav crypto portfolio API
Just a test crate
a nice, cold, refreshing scripting language built in Rust
A parser for the scripting language BobaScript.
Charm's bubbles for ratatui
Custom Tapioca compilers
Boba Finder CLI Project for Flatiron School
Uma gem boba e até meio inútil para testar essa possibilidade, bom, espero que seja pelo menos divertido :P
## Studio Game Demo App I made this app following along with The Pragmatic Studio's Ruby course found here: https://pragmaticstudio.com/courses/ruby. ## Install the gem I published the gem for this app on RubyGems.org. In order to install it, run `gem install studio_game_dylan_attal-1.0.0.gem` ## Run the app In order to run the app run the following command `studio_game` ## Summary This is a console app that simulates a game. Players are loaded from the `players.csv` file be default. Each player has a name and a starting health value, i.e.: `Larry,100` If the user wants, they can provide a different CSV file to load the players. For example, I've provided a file `my_favorite_players.csv` as an alternate list of players. The user should provide the file like so `studio_game bin/my_favorite_players.csv` Before the game is played, the user gets to decide how many rounds to play. At this point, the user can also terminate the program by typing in `quit` or `exit`: `How many game rounds? ('quit to exit')` Once the user provides the number of rounds, the game is played automatically. The user then sees 1. Which players are involved ``` There are 5 players in Knuckleheads: I'm Boba with a health = 100, points = 0, and score = 100. I'm Jango with a health = 90, points = 0, and score = 90. I'm Din with a health = 80, points = 0, and score = 80. I'm Klutz with a health = 105, points = 0, and score = 105. I'm Berserker with a health = 50, points = 0, and score = 50. ``` 2. Which treasures there are to find ``` There are 6 treasures to be found: A pie is worth 5 A bottle is worth 25 A hammer is worth 50 A skillet is worth 100 A broomstick is worth 200 A crowbar is worth 400 ``` 3. The results of each round ``` Round 1 Rolled a 3 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Boba has been skipped Boba found a skillet worth 100 points. Boba's treasures: {:skillet=>100} I'm Boba with a health = 100, points = 100, and score = 200. Rolled a 3 (StudioGame::Die) Rolled a 2 (StudioGame::Die) Jango got blammed! Jango found a bottle worth 25 points. Jango's treasures: {:bottle=>25} I'm Jango with a health = 80, points = 25, and score = 105. Rolled a 1 (StudioGame::Die) Rolled a 6 (StudioGame::Die) Din got w00ted! Din found a crowbar worth 400 points. Din's treasures: {:crowbar=>400} I'm Din with a health = 95, points = 400, and score = 495. Rolled a 1 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Klutz has been skipped Klutz found a bottle worth 12.5 points. Klutz's treasures: {:bottle=>12.5} I'm Klutz with a health = 105, points = 12.5, and score = 117.5. Rolled a 1 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Berserker has been skipped Berserker found a hammer worth 50 points. Berserker's treasures: {:hammer=>50} I'm Berserker with a health = 50, points = 50, and score = 100. ``` Once the user quits, they see the final results of all the rounds: ``` How many game rounds? ('quit to exit') quit Knuckleheads Statistics: 2 strong players: Boba (115) Klutz (120) 3 wimpy players: Jango (85) Din (75) Berserker (40) Berserker........... 690 Boba................ 620 Din................. 575 Jango............... 235 Klutz............... 207.5 Boba's point totals: 100 total skillet points 5 total pie points 400 total crowbar points 505 grand total points Jango's point totals: 50 total bottle points 100 total skillet points 150 grand total points Din's point totals: 400 total crowbar points 100 total hammer points 500 grand total points Klutz's point totals: 12.5 total bottle points 25.0 total hammer points 50.0 total skillet points 87.5 grand total points Berserker's point totals: 50 total hammer points 200 total broomstick points 400 total crowbar points 650 grand total points ``` ## Rules of the game Each round, each player rolls the die. If a player rolls between 1 and 2, then they are `blammed`, meaning they lose `10 health`. If a player rolls between 3 and 4, then they are `skipped`, meaning they do not gain or lose points that turn. If a player rolls between 5 and 6, then they are `w00ted`, meaning they gain `15 health`. Each round, players can find treasure worth different points. Treasures are found randomly. Every game, there are two special players added: 1. `ClumsyPlayer`: this player's treasure points are cut in half. 2. `BerserkPlayer`: once this player is `w00ted` five times, it cannot be `blammed` in that game anymore—if this player rolls between 1 and 2, they are `w00ted` instead of `blammed`.
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