A simple implementation of a Brownian motion simulation algorithm for Node.js
fractal brownian noise, glslify compatible
tsParticles brownian path
THREE brownian-motion in AFrame
Simple functions for simulating Poisson Processes, Brownian motion, geometric Brownian motion, discrete/continuous-time Markov chains, and normal random variables
Fractal Brownian Motion (fBm) noise implementation for procedural generation
Simulate Poisson Processes, Brownian motion, Markov chains, and normal random variables
Autonomous crypto research agent that plans, gathers live evidence, and returns source-backed risk-aware answers.
Easily create highly customizable particle animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
Components for generating random data series based on stochastic processes
A learning project about Pseudo-random number generation, different types of noise generation, and Fractional Brownian Motion (fBm) - including:
A script library for generating procedural motion in Unity.
Custom timeline track that controls object transforms with simple procedural motions.
Agentscape is a library for creating agent-based simulations. It provides a simple API for defining agents and their behavior, and for defining the environment in which the agents interact. Agentscape is designed to be flexible and extensible, allowing
Proton is a simple and powerful javascript particle animation engine.
Miscellaneous addons for Unity Visual Scripting
Misc math extensions for Bolt
Components for generating random data series based on stochastic processes
voxel-geometry
uber-noise is a advanced noise library for 2D, 3D and 4D noise generation. based on simplex-noise
Proton is a simple and powerful javascript particle animation engine.
Zero-GC seeded Simplex 2D/3D noise + FBM + Curl. Deterministic via seeded permutation table.
Infinite Improbability Drive
FBM Paralax Clouds for Unity build-in render pipeline.
A multi-threaded crate for random number generation and stochastic process simulation, with optional GPU acceleration.
A Rust crate for building Neutral Landscape Models.
Stochastic analysis on manifolds: orthonormal frame bundle, horizontal lift, Stratonovich development. Foundation for Eells-Elworthy-Malliavin Brownian motion and Bismut-Elworthy-Li Greeks.
A Rust library for simulating multiple stochastic processes including ABM, GBM, Ornstein-Uhlenbeck, Feller Square Root, and Brownian Bridge.
Generates 2d simplex noise values and applies Fractal Brownian Motion.
A Rust library for simulating Geometric Brownian Motion (GBM) process for financial asset modeling.
Stochastic differential equation solvers for Numra: Euler-Maruyama, Milstein, adaptive SRA1/SRA2, ensemble runner.
A Rust library for simulating various stochastic processes, including Arithmetic Brownian Motion and more.
Runtime kernel cache, SIMD RNG, and dispatch for elworthy.
Angled Random Walker approach to Brownian tree generation.
surge synthesizer -- lfos used for modulation
Riemannian geometry, manifold optimization, and geodesic computation in Rust
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