Is this JS value callable? Works with Functions and GeneratorFunctions, despite ES6 @@toStringTag.
TypeScript definitions for is-callable
Instances of classes which are directly callable as functions.
Instances of classes which are directly callable as functions.
Callback helper with proper domain error handling
Make class callable
Mutual callable worker thread pool with fallback.
A callable class implementation
Make objects callable.
A chainable, callable mock object which always returns itself
Callable components, that can be called from anywhere in your application.
Optional callable syntax transform for SignalTree reactive JSON. Zero-runtime DX sugar for leaf signals.
A callable react confirm alert box
Data transfer objects for the callable API
Direct callable functions plugin for UTCP
Make objects callable.
defines callable, method-chained js components
Bundle endpoints as callable, reusable services
Callable ES6 classes
Composable Confidential DeFi on Solana — shielded pool + per-protocol adapters + agent-callable surface
MCP server for Qulib — AI-callable QA gap analysis
Create callable React components.
Shared callable function helpers for Voquill apps.
MCP adapter that exposes the bridge as agent-callable tools
callable closures implementing PartialEq and argument operations
All your favourite utilities in one place.
Callable trait unifying agents, workflows, tools, and harnesses.
Boost C++ library boost_callable_traits packaged using Zanbil
Composable agentic framework on top of atomr actors and atomr-infer.
Agent actor + per-turn pipeline + tool-call orchestration loop.
Avatar domain types for real-time, embodied agents: ARKit blendshape weights, viseme→blendshape mapping, AvatarFrame timecoding, AvatarSink trait, and the Live Link CBOR wire format consumed by an Unreal Engine 5 MetaHuman receiver.
Avatar orchestrator: composes STT (perception), atomr-infer (cognition), TTS (synthesis), viseme→blendshape mapping, and the Sync-Manager into a supervised actor pipeline. Drives an AvatarSink (Live Link UDP to UE5 MetaHuman) with timecode-aligned audio + ARKit blendshape frames.
Avatar audio→ARKit-blendshape provider backed by NVIDIA Audio2Face-3D. Currently a documented stub: the real runtime lives upstream in atomr-infer once FR-A2F-001 (audio2face modality) lands. x86_64 + NVIDIA-GPU-only.
Avatar UDP Live Link sink: streams timecode-aligned audio + ARKit blendshape frames over UDP using the avatar-core CBOR wire format, ready for consumption by an Unreal Engine 5 ILiveLinkSource receiver plugin. x86_64-only (matches the UE5 tooling pipeline).
LLM cache (in-memory, semantic) + middleware integration.
atomr-agents CLI: harness eval run / registry list / harness pin / eval gate.
It makes available the callable, Callable and callable? methods that allows you to make callable objects and know if an object can be called.
CallableTree provides a framework for organizing complex logic into a tree of callable nodes. It allows you to chain execution from a root node to leaf nodes based on matching conditions. Key features include multiple traversal strategies: `seekable` (like nested `if`/`case`), `broadcastable` (one-to-many execution), and `composable` (pipelined processing). Supports class-based, builder-style and factory-style definitions.
Class method to instantiate and call a class.
Callable symbol - is an extension that makes it possible to pass arguments to block created with Symbol#to_proc
A collection of classes for building callable objects in Ruby.
Callable provides Ruby classes with a convenient `.call` method, simplifying instantiation and method invocation.
Simple mixin for callable operations.
Bring callable classes to your code as methods.
Wrap an option at compile-time and `call` it at runtime, which allows to have the common `-> ()`, `:method` or `Callable` pattern used for most options.
Callee provides a standardized way to define callable classes with a strict params specification, based on dry-initializer
Pipeline operator for callable objects
By including the NamedParameters module into your class/module the 'named_parameters' macro is available. Optional parameters with default values can be as easily defined as mandatory parameters. Your actual method definition does not change at all
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