CLI for react-cannon boilerplate
React Native confetti explosion and fall like iOS does.
A lightweight 3D physics engine written in JavaScript.
physics based hooks for react-three-fiber
An API to use cannon-es in a web worker
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
Utility for instantly loading cannon packages in standalone contexts
TypeScript definitions for express-session
Launch Confetti
Easily create highly customizable particle animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
AI agents: read **`./.ai/`** first (see repo-root [`AGENTS.md`](AGENTS.md), [`.ai/agent-source-of-truth-order.md`](.ai/agent-source-of-truth-order.md), [`.cursor/rules/agent-doc-routing.mdc`](.cursor/rules/agent-doc-routing.mdc)).
Convert a THREE.Mesh to a CANNON.Shape.
Signal K plugin that converts Signal K deltas to Garmin-aligned NMEA 2000 PGNs
tsParticles confetti cannon preset
tsParticles cannon external interaction
Assembles cannonfile.toml manifests into cannon packages.
Agnostic chain construction. Select the protocols and configuration you need to quickly and easily verify your project
TypeScript definitions for cannon
The fastest confetti animation library in react native
Physics Cannon for Angular Three
This library was generated with [Nx](https://nx.dev).
A lightweight 3D physics engine written in JavaScript.
A physics-based confetti burst animation for React Native and Expo. Particles launch from the bottom corners like party poppers, follow a gravity arc, and run entirely on the native thread via useNativeDriver.
A lightweight 3D physics engine written in JavaScript.