渲染SDK-WebGL版本
* implements render engine's interface with WebGPU/WebGL
A lite version of Rive's canvas based web api.
Complete set of constants as specified in the WebGL, WebGL2 and extension spec.
WebGL-accelerated signed distance field generation for 2D paths
* contains systems and components in ECS * root DI container implemented by inversify.js * export render engine's interface which will be implemented by WebGPU/WebGL in `@antv/g-webgpu-engine`
Render text with WebGL
[](https://www.npmjs.com/package/stats-gl) [](https://www.npmjs.com/package/st
WebGL2 adapter for the luma.gl core API
A collection of utilities to enable drawing to WebGL canvases
Easy way to render ThreeJS objects with built-in interaction defaults
A small, fast chart for time series, lines, areas, ohlc & bars
A WebGL memory tracker
Rive's canvas based web api.
An addon for [xterm.js](https://github.com/xtermjs/xterm.js) that enables a WebGL2-based renderer. This addon requires xterm.js v4+.
Provides GLView that acts as OpenGL ES render target and gives GL context object implementing WebGL 2.0 specification.
GPU accelerated WebGL backend for TensorFlow.js
TypeScript definitions for webgl-ext
WebGL2 constants
regl is a fast functional WebGL framework.
Contentstack utilities for Javascript
WebGL Renderer for Scratch 3.0
regl is a fast functional WebGL framework.
gets a WebGLRenderingContext