A Component Library for Vue 3
table cell extension for tiptap
ProseMirror's rowspan/colspan tables component
Tiptap table extra options like duplicate column, duplicate row etc...
Transform deprecated styling attributes on HAST table cells to inline styles
remark-lint rule to warn when table cells are incorrectly padded
A JS implementation of JSONPath with some additional operators
rehype plugin to highlight code blocks in HTML with Prism (via refractor) with line highlighting and line numbers
React Tabulator is based on tabulator - a JS table library with many advanced features.
Render a readable table in the terminal
Nice text table for the CLI
Checkbox with autocomplete and other additions for Inquirer
A Component Library for Vue 3
Welcome to the README of Gurx, an typescript-native reactive state management library for complex web applications and components that do not have the symmetry of the store object and the component tree.
Write simple `*.xlsx` files in a browser or Node.js
A JS library for finding optimal label position inside a polygon
Javascript FNV-1a Hashing Algorithm up to 1024 bits, with highly optimized 32bit and 52bit implementations.
The Unified Toolchain for the Web
Feature-rich and customizable data grid React component
基于 vxe-table 的表格适配插件,用于兼容 element-ui 组件库
Computes the orientation of a cell
SheetJS Spreadsheet Community Edition plus Basic Cell Styles
Extra assertions on top of node's assert module
Extends the Angular CLI's build process
tans-parser parses raw terminal output with ANSI escape sequences into a structured grid representation with per-cell attributes (char, fg, bg, bold, italic, underline, blink). Includes a query API (State) for text search, color inspection, and JSON output, plus heuristic UI element recognition (Selector) for buttons, checkboxes, dialogs, statusbars, and progress bars.
Parse and generate Portable Action Notation (PAN) strings for representing atomic actions in abstract strategy board games including chess, shogi, xiangqi, and others. PAN provides an intuitive operator-based syntax with six core operators: "-" (move to empty square), "+" (capture), "~" (special moves with side effects), "*" (drop to board), "." (drop with capture), and "=" (in-place transformation), plus "..." (pass turn). Supports coordinates via CELL specification and piece identifiers via EPIN specification. Handles transformations ("e7-e8=Q"), enhanced/diminished states ("+R", "-P"), and style derivation markers ("K'"). Provides comprehensive validation, immutable action objects, and functional API design. Examples: "e2-e4" (move), "d1+f3" (capture), "e1~g1" (castling), "P*e5" (drop), "e7-e8=Q" (promotion), "..." (pass), "+d4" (static capture), "e4=+P" (modify).