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VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
For usage documentation please visit the [materials library documentation](https://doc.babylonjs.com/toolsAndResources/assetLibraries/materialsLibrary/).
Type definitions of VRMC_materials_hdr_emissiveMultiplier 1.0 schema
Type definitions of VRMC_materials_mtoon 1.0 schema
MToon (toon material) module for @pixiv/three-vrm
pisell 前端使用的私有物料
Arco Design React UI Library.
Extend Three.js standard materials with your own shaders!
> We recommend using the [ES6 package `@babylonjs/materials`](https://www.npmjs.com/package/@babylonjs/materials) for new projects.
JetBrains logos and branding materials
CLI + MCP server for CodeFromDesign — sync Figma-to-code pipeline results with Claude Code
> Pisell 2.0 基础物料库 - 包含原子组件和 Pro 组件
`escodegen` fork for `javascript-obfuscator`
materials-site
The AWS Encryption SDK for JavaScript is a client-side encryption library designed to make it easy for everyone to encrypt and decrypt data using industry standards and best practices. It uses a data format compatible with the AWS Encryption SDKs in other
A router library
Babylon.js Materials Library =====================
The Node Material Editor is a visual tool for creating and editing Node Materials in Babylon.js.
> We recommend using the [ES6 package `@babylonjs/node-editor`](https://www.npmjs.com/package/@babylonjs/node-editor) for new projects.
A rollup, rolldown and vite plugin to generate SBOMs for your application
MaterialX material support for three.js and Needle Engine – render physically based MaterialX shaders in the browser via WebAssembly
A lightweight graphic library providing 2d draw for Apache ECharts