little utility for checking an array is sorted
Sort an Object or package.json based on the well-known package.json keys
Maintain and search through a sorted array using some low level functions
A skip list implementation inspired by the Sorted Set in Redis.
Utilities for GraphQL documents.
Check if an Array is sorted
Returns a copy of an object with its keys sorted
Alternative JSON.stringify function with sorted keys, so the output is stable.
Get the union of two sorted streams
Chai JS Plugin for testing if an array has sorted values (strings, numbers, booleans). Very helpful when writing tests for features that implement Array.prototype.sort()
A sorted list of key-value pairs in a fast, typed in-memory B+ tree with a powerful API.
Fully extendable eslint plugin for JSON i18n translation files.
Sort YAML files alphabetically
Stringify an object sorting scalars before objects, and defaulting to 2-space indent
Inspired by chai sorted and jest-extended. This packages extends jest.expect with 2 custom matchers, `toBeSorted` and `toBeSortedBy`
Prettier formatter for package.json files
utils for network
Takes a json-file and return a copy of the same file, but sorted
Push items to an array at their correct sort-position
Fast JavaScript array sorting by implementing Python's Timsort algorithm
High-performance (binary) tree and sorted map implementation (AVL, Splay, Radix, Red-Black)
An html attribute sorter
TypeScript definitions for sorted-array-functions
Property testing for JavaScript
taste is sort of a linting tool that checks if your scss/sass code follows proven best-practices.
Parse semantic version strings into comparable objects with support for sorting, finding the latest version, and checking constraint satisfaction.
A puppet-lint plugin that checks class parameters. Class parameters should be split in two groups, the first group with no default values, the second group with default values. Both groups should be sorted alphabetically.
Graph data structure supporting directed and undirected modes with adjacency list storage. Includes BFS, DFS, Dijkstra shortest path, topological sort, cycle detection, connected components, minimum spanning tree, maximum flow, graph coloring, bipartiteness checking, strongly connected components, and DOT/JSON serialization.
is_email is a no-nonsense approach for checking whether that user-supplied email address could be real. Sick of not being able to use email address tagging to sort through your Bacn? We can fix that.
isort automatically sorts and organizes import statements in Ruby files. It groups imports into sections (stdlib, third-party, first-party, local), sorts alphabetically within each section, removes duplicates, and preserves comments. Supports require, require_relative, include, extend, autoload, and using statements. Features include: check mode for CI integration, diff preview, atomic mode with syntax validation, skip directives for fine-grained control, and recursive directory processing. Inspired by Python's isort.
= epubforge = Write your book in markdown, then do all sorts of increasingly nifty things with it using this command-line utility. == Project description == epubforge is a command-line utility for creating, tracking and managing longer (novella and book-length) writing projects. Write your text in markdown (http://whatismarkdown.com/), use the built in actions to convert your project to various ebook formats, track wordcount over the life of the project, manage a story bible, and back your project up using git. Or go further and define your own formatters/converters and actions in Ruby. Have fun! == Contributing to epubforge == * Check out the latest master to make sure the feature hasn't been implemented or the bug hasn't been fixed yet. * Check out the issue tracker to make sure someone already hasn't requested it and/or contributed it. * Fork the project. * Start a feature/bugfix branch. * Commit and push until you are happy with your contribution. * Make sure to add tests for it. This is important so I don't break it in a future version unintentionally. * Please try not to mess with the Rakefile, version, or history. If you want to have your own version, or is otherwise necessary, that is fine, but please isolate to its own commit so I can cherry-pick around it. == Copyright == Copyright (c) 2013 Bryce Anderson. See LICENSE.txt for further details.
<!-- TABLE OF CONTENTS --> <details open="open"> <summary>Table of Contents</summary> <ol> <li> <a href="#about-the-project">About The Project</a> <ul> <li><a href="#built-with">Built With</a></li> </ul> </li> <li> <a href="#getting-started">Getting Started</a> <ul> <li><a href="#prerequisites">Prerequisites</a></li> <li><a href="#installation">Installation</a></li> </ul> </li> <li><a href="#usage">Usage</a></li> <li><a href="#roadmap">Roadmap</a></li> <li><a href="#contributing">Contributing</a></li> <li><a href="#license">License</a></li> <li><a href="#contact">Contact</a></li> <li><a href="#acknowledgements">Acknowledgements</a></li> </ol> </details> <!-- ABOUT THE PROJECT --> ## About The Project [![Product Name Screen Shot][Screenshot of gameplay and test list]](https://www.dropbox.com/s/mu1rrbx2mqowjkn/studio-game.png?dl=0) This game is a project built following the [Pragmatic Studio Ruby Course](https://online.pragmaticstudio.com/courses/ruby/). I absolutely adored going through this course, because it was unlike other courses in that the main focus wasn't syntax, but how to build a principle-driven, object-oriented program that contains many of the skills we'd need to build real-world projects. The instructors purposefully created exercises to let us build a program using the skills they demonstrated by building a different program. This wasn't a copy and paste kind of course. This game was actually my second run-through, where I test-drove everything from the start based on the objectives only. Skills I valued developing further with this project: - Test-driven development (50+ tests). - Using inheritance to model "is-a" relationships. For example, a clumsy player *is a* kind of player. - Using mixins (modules) to reuse behaviours that are common between classes, but should not be modeled with an inheritance relationship. A good tip was to look for 'able' behaviors in a class to extract, like 'playable', 'printable', 'taxable' etc. - Using a file block which lets you add in class usage examples that are only run when you run the class file specifically. - Overriding default methods (like sort, and renaming things so that they keep a specific format) Things I struggled with: - Testing behaviour that uses blocks. I had a lightbulb moment when I realised I should test the behaviour performed inside the block on a single item. Testing the output of an entire block is like testing Ruby syntax works. Alternatively, test the before and after state of something that changes as a result of using a block. Cooool. - Puts. It felt wrong to use puts to show the output in the console. I'd like to learn how to seperate the view logic for a command-line project later. Things I did to make it my own: - Wrote a lot more tests for my second run-through. - Noticed and extracted further 'able' behaviours into modules (like printing stats, formatting output and handling csv files). ### Built With * [Ruby (language)](https://www.ruby-lang.org/en/) * [RSpec (framework)](https://rspec.info/) * [Vim (text-editor)](https://www.vim.org/) <!-- GETTING STARTED --> ## Getting Started To get a local copy up and running follow these steps: ### Prerequisites This is an example of how to list things you need to use the software and how to install them. * gem ```sh npm install npm@latest -g ``` ### Installation 1. Install the gem ```sh gem install studio_game_2021 ``` <!-- USAGE EXAMPLES --> ## Usage To play a game from the command-line, open a new command project and run the command-line script like so: ```sh studio_game ``` Or, if you'd like to use the game as a library, here's an example of how to use it in `irb`. You can also check the bottom of each class or module file for further usage instructions ``` >> require 'studio_game/game' => true >> game = StudioGame::Game.new("Knuckleheads") => #<StudioGame::Game:0x007fdea10252d8 @title="Knuckleheads", @players=[]> >> player = StudioGame::Player.new("Moe", 90) => I'm Moe with health = 90, points = 0, and score = 90. >> game.add_player(player) => [I'm Moe with health = 90, points = 0, and score = 90.] >> game.play(1) ``` <!-- ROADMAP --> ## Roadmap I plan to customize this game further now that I have a solid foundation to explore from. It'll be fun to let the players interact with each other more, like swapping treasures, and maybe add some kind of board game with it's own features. That's my next focus. ## Contributing Feel free to fork this project and play around with it. Open to feedback-related pr requests. <!-- LICENSE --> ## License Distributed under the MIT License. See `LICENSE` for more information. <!-- CONTACT --> ## Contact Becca - [@becca9941](https://twitter.com/Becca9941) - becca@essentialistdev.com Project Link: [https://gitlab.com/EssentialistDev/studio-game](https://gitlab.com/EssentialistDev/studio-game) <!-- ACKNOWLEDGEMENTS --> ## Acknowledgements - [Pragmatic Studio](https://online.pragmaticstudio.com/courses/ruby/) for empowering me with awesome new development skills. - [Best-README-Template](https://github.com/Becca9941/Best-README-Template) for helping me write a README for this project.
# foundationallib <h2>Finally, a cross-platform, portable, well-designed, secure, robust, maximally-efficient C foundational library — Making Engineering And Computing Fast, Secure, Responsive And Easy.</h2> <br> <h2><i>Library Uses - What It Does, What It Is, And What It Is A Solution For</i></h2> <ul class="features-list"> <li><strong>Enables better Engineering Solutions and Security broadly and foundationally where Software Creation or Development or Script Creation is concerned - whether this be on a local, business, governmental or international basis, and makes things easier - and Computing in General.</strong> Don't Reinvent the Wheel - Use Good Wheels - Be Safe And Secure.</li> <br> <li><strong>Enables a free-flowing dynamic computer usage that you need, deserve and should have, simply because you have a computer. With full speed and with robustness. You deserve to be able to use your computer wholly and fully, with proper and fast operations.</strong></li> <br><li><strong>Enables flexibility and power - makes C accessible to the masses (and faster and more secure) with easy usage and strives to bring people up, not degrade the character or actions of people.</strong> This is a fundamental and unequivocal philosophy difference between this library and many subsections of Software Engineering and the mainstream engineering establishment. For instance, in Python, you cannot read a file easily – you have to read it line-by-line or open a file, read the lines, then close it. With this library, you can efficiently read 10,000 files in one function call. This library gives power. Any common operation, there ought to be a powerful function for.<br><br>We should not bitch around with assembly when we don't want to; we should also have full speed. Some old "solutions" deliver neither, then culturally degrade programmers because their tools are bad - actually, it just degrades programmers, and gives them bad tools. COBOL is an example ...<br><br>Human technology is about empowerment – people must fight for it to be empowerment, we don't have time to have AI systems kill us because we want to have bad tools and be weak. We must fight.</li> </ul> <br> <ul> <h2><i>About Foundationallib</i></h2> <li>→<strong>Cross platform</strong> - works perfectly in embedded, server, desktop, and all platforms - tested for Windows and UNIX - 64-bit and 32-bit, includes a 3-aspect test suite, with more to come.</li> <li>→<strong>Bug free. Reliable. Dependable. Secure. Tested well.</strong></li> <li>→<strong>Zero Overhead</strong> - Only 1 byte due to the power of the error handling, can be configured will full power.</li> <li>→<strong>Static Inline Functions if you want them</strong> (optional) - Eliminating function call overhead to 0 if you wish, for improved performance.</li> <li>→<strong>Custom allocators</strong> - if you want it.</li> <li>→<strong>Custom error handling</strong> - if you want it.</li> <li>→<strong>Safe functions</strong> warn the programmer about NULL values and unused return values. Can be configured to not compile if not Secure. Optional null-check macros in every library function. Does not use any of <code>"gets", "fgets", "strcpy", "strcat", "sprintf", "vsprintf", "scanf", "fscanf", "system", "chown", "chmod", "chgrp", "alloca", "execl", "execle", "execlp", "execv", "execve", "execvp", "bcopy", "bzero"</code>. You can configure it to never use any unsafe functions.</li> <li>→<strong>Portable</strong> - works on all platforms, using platform specific features (using #ifdefs) to make functions better and faster.</li> <li>→<strong>Multithreading support</strong> (optional), with list_comprehension_multithreaded (accepts any number of threads, works in parallel using portable C11 threads)</li> <li>→<strong>Networking support</strong> (optional), using libcurl - making it extremely easy to download websites and arrays of websites - features other languages do not have.</li> <li>→Very good and thorough <strong>Error Handling</strong> and <strong>allocation overflow</strong> checking (good for <strong>Security and Robustness</strong>) in the functions. Allows the programmer to dynamically choose to catch all errors in the functions with a handler (default or custom), or to ignore them. No need to ALWAYS say "if (.....) if you don't want to. Can be changed at runtime.</li> <li>→<strong>Public Domain</strong> so you make the code how you want. (No need to "propitiate" to some "god" of some library).</li> <li>→<strong>Minimal abstractions or indirection of any kind or needless slow things that complicate things</strong> - macros, namespace collision, typedefs, structs, object-orientation messes, slow compilation times, bloat, etc., etc.</li> <li>→<strong>No namespace pollution</strong> - you can generate your <span style=font-style:normal;><b>own version</b></span> with any prefix you like!</li> <li>→<strong>Relies <span style=font-style:normal;>minimally</span> on C libraries - it can be fully decoupled from LIB C and can be statically linked.</strong></li> <li>→<span style=font-style:normal;><b>Very small</b></span> - 13K Lines of Code (including Doxygen comments and following of Best Practices)</li> <li>→<strong>No Linkage Issues or dependency hell</strong></li> <li>→<strong>Thorough and clear documentation</strong>, with examples of usage.</li> <li>→<strong>No licensing restrictions whatsoever - use it for your engineering project, your startup, your Fortune 500 company, your personal project, your throw-away script, your government.</strong></li> <li>→<strong>Makes C like Python or Perl or Ruby in many ways - or more easy</strong></li> <li>→<strong>Easy Straightforward Transpilation Support</strong> - to make current code, much faster - all without any bloat (See transpile_slow_scripting_into_c.rb). <li><h4>In many cases, there is now a direct mapping of functions from other languages into optimized C. See the example script in this repository. This makes optimizing your Python / Perl / Ruby / PHP etc. script very easy, either manually or through the use of AI.</h4></li> </ul> </p> </div> <div class=pane style='border: 0;border-right: 1px dotted rgb(200, 200, 200); background-color: rgb(255, 255, 190);'> <div class="library-details"><h2 style=color:green;><i>Foundationallib Features</i></h2> <p class=feature> <strong>Functional Programming Features</strong> - <code>map, reduce, filter,</code> List Comprehensions in C and much more!</p> <p class=feature><strong>Expands C's Primitives for easy manipulation of data types</strong> such as Arrays, Strings, <code>Dict</code>, <code>Set</code>, <code>FrozenDict</code>, <code>FrozenSet</code> - <strong>and enables easy manipulation, modification, alteration, comparison, sorting, counting, IO (printing) and duplication of these at a very comfortable level</strong> - something very, very rare in C or C++, <i>all without any overhead.</i></p> <p class=feature><strong>More comfortable IO</strong> - read and write entire files with ease, and convert complex types into strings or print them on the screen with ease. </p> <p class=feature><strong>A powerful general purpose Foundational Library</strong> - <i>which has anything and everything you need</i> - from <code>replace_all()</code> to <code>replace_memory()</code> to <code>find_last_of()</code> to to <code>list_comprehension()</code> to <code>shellescape()</code> to <code>read_file_into_string()</code> to <code>string_to_json()</code> to <code>string_to_uppercase()</code> to <code>to_title_case()</code> to <code>read_file_into_array()</code> to <code>read_files_into_array()</code> to <code>map()</code> to <code>reduce()</code> to <code>filter()</code> to <code>list_comprehension_multithreaded()</code> to <code>frozen_dict_new_instance()</code> to <code>backticks()</code> - everything you would want to make quick and optimally efficient C programs, this has it.</p> <div style='height: 1px; border: 0;border-bottom: 1px dashed rgb(200, 200, 200);'></div> <p class=performance><span>Helps to make programs hundreds of times faster than other languages with similar ease of creation.</span> <hr> <p class=feature><strong>Easily take advantage of CPU cores with list_comprehension_multithreaded()</strong>.<br><br>You can specify the number of threads, the transform and the filter functions, and this will transform your data - all in parallel. Don't have a multithreaded environment? Then disable it (set the flag).</p> <hr> <h3>You don't want to be reinventing the wheel and hoping that your memory allocation is secure enough - and then failing. <strong>Security Is Paramount.</strong></h3> <h3>You don't want to be waiting <span style='color:rgb(240, 0, 0);'>a day</span> for an operation to complete when it could take <span style='color:rgb(30, 30, 255);'>less than an hour</span>.</h3> <br><p>This library is founded on very strong and unequivocal goals and philosophy. In fact, I have written many articles about the foundation of this library and more relevantly the broader context. See the Articles folder - for some of the foundation of this library.</p> <br><p>This library is an ideal and a dream - not just a Software Library. As such, I would highly suggest that you support me in this mission. Even if it's different from the status quo. Are you a Rust or Zig fan? Then make a Rust or Zig version of this ideal. Let's go. Give me an email.</p> </div> </div> <br> No Copyright - Public Domain - 2023, Gregory Cohen <gregorycohennew@gmail.com> DONATION REQUEST: If this free software has helped you and you find it valuable, please consider making a donation to support the ongoing development and maintenance of this project. Your contribution helps ensure the availability of this library to the community and encourages further improvements. Donations can be made at: https://www.paypal.com/paypalme/cfoundationallib Note: The best way to contact me is through email, not social media. Please feel very free to email me if you want to express feedback, suggest an improvement, desire to collaborate on this free and open source project, want to support me, or want to create something great. Complacency and obstructionism and whining are not tolerated. I desire to make this library the best theoretically possible, so please, let us connect. <h1>This code is in the public domain, fully. You can do whatever you want with it. See docs.html for API reference.  </h1> <h1>Here's some examples of some things you can do easily with Foundationallib.<br><br> <h3>Use it for scripting purposes...</h3> </h1>  <h1>Take control of the Web - in C.<br><br></h1> 
# foundationallib <h2>Finally, a cross-platform, portable, well-designed, secure, robust, maximally-efficient C foundational library — Making Engineering And Computing Fast, Secure, Responsive And Easy.</h2> <br> <ul class="features-list"> <li><strong>Enables better Engineering Solutions and Security broadly and foundationally where Software Creation or Development or Script Creation is concerned - whether this be on a local, business, governmental or international basis, and makes things easier - and Computing in General.</strong> Don't Reinvent the Wheel - Use Good Wheels - Be Safe And Secure.</li> <br> <li><strong>Enables a free-flowing dynamic computer usage that you need, deserve and should have, simply because you have a computer. With full speed and with robustness. You deserve to be able to use your computer wholly and fully, with proper and fast operations.</strong></li> <br><li><strong>Enables flexibility and power - makes C accessible to the masses (and faster and more secure) with easy usage and strives to bring people up, not degrade the character or actions of people.</strong> This is a fundamental and unequivocal philosophy difference between this library and many subsections of Software Engineering and the mainstream engineering establishment. For instance, in Python, you cannot read a file easily – you have to read it line-by-line or open a file, read the lines, then close it. With this library, you can efficiently read 10,000 files in one function call. This library gives power. Any common operation, there ought to be a powerful function for.<br><br>We should not bitch around with assembly when we don't want to; we should also have full speed. Some old "solutions" deliver neither, then culturally degrade programmers because their tools are bad - actually, it just degrades programmers, and gives them bad tools. COBOL is an example ...<br><br>Human technology is about empowerment – people must fight for it to be empowerment, we don't have time to have AI systems kill us because we want to have bad tools and be weak. We must fight.</li> </ul> <br> <ul> <h2>About Foundationallib</h2> <li>→<strong>Cross platform</strong> - works perfectly in embedded, server, desktop, and all platforms - tested for Windows and UNIX - 64-bit and 32-bit, includes a 3-aspect test suite, with more to come.</li> <li>→<strong>Bug free. Reliable. Dependable. Secure. Tested well.</strong></li> <li>→<strong>Zero Overhead</strong> - Only 1 byte due to the power of the error handling, can be configured will full power.</li> <li>→<strong>Static Inline Functions if you want them</strong> (optional) - Eliminating function call overhead to 0 if you wish, for improved performance.</li> <li>→<strong>Custom allocators</strong> - if you want it.</li> <li>→<strong>Custom error handling</strong> - if you want it.</li> <li>→<strong>Safe functions</strong> warn the programmer about NULL values and unused return values. Can be configured to not compile if not Secure. Optional null-check macros in every library function. Does not use any of <code>"gets", "fgets", "strcpy", "strcat", "sprintf", "vsprintf", "scanf", "fscanf", "system", "chown", "chmod", "chgrp", "alloca", "execl", "execle", "execlp", "execv", "execve", "execvp", "bcopy", "bzero"</code>. You can configure it to never use any unsafe functions.</li> <li>→<strong>Portable</strong> - works on all platforms, using platform specific features (using #ifdefs) to make functions better and faster.</li> <li>→<strong>Multithreading support</strong> (optional), with list_comprehension_multithreaded (accepts any number of threads, works in parallel using portable C11 threads)</li> <li>→<strong>Networking support</strong> (optional), using libcurl - making it extremely easy to download websites and arrays of websites - features other languages do not have.</li> <li>→Very good and thorough <strong>Error Handling</strong> and <strong>allocation overflow</strong> checking (good for <strong>Security and Robustness</strong>) in the functions. Allows the programmer to dynamically choose to catch all errors in the functions with a handler (default or custom), or to ignore them. No need to ALWAYS say "if (.....) if you don't want to. Can be changed at runtime.</li> <li>→<strong>Public Domain</strong> so you make the code how you want. (No need to "propitiate" to some "god" of some library).</li> <li>→<strong>Minimal abstractions or indirection of any kind or needless slow things that complicate things</strong> - macros, namespace collision, typedefs, structs, object-orientation messes, slow compilation times, bloat, etc., etc.</li> <li>→<strong>No namespace pollution</strong> - you can generate your <span style=font-style:normal;><b>own version</b></span> with any prefix you like!</li> <li>→<strong>Relies <span style=font-style:normal;>minimally</span> on C libraries - it can be fully decoupled from LIB C and can be statically linked.</strong></li> <li>→<span style=font-style:normal;><b>Very small</b></span> - 13K Lines of Code (including Doxygen comments and following of Best Practices)</li> <li>→<strong>No Linkage Issues or dependency hell</strong></li> <li>→<strong>Thorough and clear documentation</strong>, with examples of usage.</li> <li>→<strong>No licensing restrictions whatsoever - use it for your engineering project, your startup, your Fortune 500 company, your personal project, your throw-away script, your government.</strong></li> <li>→<strong>Makes C like Python or Perl or Ruby in many ways - or more easy</strong></li> <li>→<strong>Easy Straightforward Transpilation Support</strong> - to make current code, much faster - all without any bloat (See transpile_slow_scripting_into_c.rb). <li><h4>In many cases, there is now a direct mapping of functions from other languages into optimized C. See the example script in this repository. This makes optimizing your Python / Perl / Ruby / PHP etc. script very easy, either manually or through the use of AI.</h4></li> </ul> </p> </div> <div class=pane style='border: 0;border-right: 1px dotted rgb(200, 200, 200); background-color: rgb(255, 255, 190);'> <div class="library-details"><h2 style=color:green;>Foundationallib Features</h2> <p class=feature> <strong>Functional Programming Features</strong> - <code>map, reduce, filter,</code> List Comprehensions in C and much more!</p> <p class=feature><strong>Expands C's Primitives for easy manipulation of data types</strong> such as Arrays, Strings, <code>Dict</code>, <code>Set</code>, <code>FrozenDict</code>, <code>FrozenSet</code> - <strong>and enables easy manipulation, modification, alteration, comparison, sorting, counting, IO (printing) and duplication of these at a very comfortable level</strong> - something very, very rare in C or C++, <i>all without any overhead.</i></p> <p class=feature><strong>More comfortable IO</strong> - read and write entire files with ease, and convert complex types into strings or print them on the screen with ease. </p> <p class=feature><strong>A powerful general purpose Foundational Library</strong> - <i>which has anything and everything you need</i> - from <code>replace_all()</code> to <code>replace_memory()</code> to <code>find_last_of()</code> to to <code>list_comprehension()</code> to <code>shellescape()</code> to <code>read_file_into_string()</code> to <code>string_to_json()</code> to <code>string_to_uppercase()</code> to <code>to_title_case()</code> to <code>read_file_into_array()</code> to <code>read_files_into_array()</code> to <code>map()</code> to <code>reduce()</code> to <code>filter()</code> to <code>list_comprehension_multithreaded()</code> to <code>frozen_dict_new_instance()</code> to <code>backticks()</code> - everything you would want to make quick and optimally efficient C programs, this has it.</p> <div style='height: 1px; border: 0;border-bottom: 1px dashed rgb(200, 200, 200);'></div> <p class=performance><span>Helps to make programs hundreds of times faster than other languages with similar ease of creation.</span> <hr> <p class=feature><strong>Easily take advantage of CPU cores with list_comprehension_multithreaded()</strong>.<br><br>You can specify the number of threads, the transform and the filter functions, and this will transform your data - all in parallel. Don't have a multithreaded environment? Then disable it (set the flag).</p> <hr> <h3>You don't want to be reinventing the wheel and hoping that your memory allocation is secure enough - and then failing. <strong>Security Is Paramount.</strong></h3> <h3>You don't want to be waiting <span style='color:rgb(240, 0, 0);'>a day</span> for an operation to complete when it could take <span style='color:rgb(30, 30, 255);'>less than an hour</span>.</h3> <br><p>This library is founded on very strong and unequivocal goals and philosophy. In fact, I have written many articles about the foundation of this library and more relevantly the broader context. See the Articles folder - for some of the foundation of this library.</p> <br><p>This library is an ideal and a dream - not just a Software Library. As such, I would highly suggest that you support me in this mission. Even if it's different from the status quo. Are you a Rust or Zig fan? Then make a Rust or Zig version of this ideal. Let's go. Give me an email.</p> </div> </div> <br> No Copyright - Public Domain - 2023, Gregory Cohen <gregorycohennew@gmail.com> DONATION REQUEST: If this free software has helped you and you find it valuable, please consider making a donation to support the ongoing development and maintenance of this project. Your contribution helps ensure the availability of this library to the community and encourages further improvements. Donations can be made at: https://www.paypal.com/paypalme/cfoundationallib Note: The best way to contact me is through email, not social media. Please feel very free to email me if you want to express feedback, suggest an improvement, desire to collaborate on this free and open source project, want to support me, or want to create something great. Complacency and obstructionism and whining are not tolerated. I desire to make this library the best theoretically possible, so please, let us connect. <pre><code> Mirror Links Blog - https://foundationallib.wordpress.com/ Github - https://github.com/gregoryc/foundationallib Ruby Gem Mirror - https://rubygems.org/gems/foundational_lib Ruby Gem Mirror - https://rubygems.org/gems/foundational_lib2 Library Instagram - https://www.instagram.com/foundationallib Google Drive Mirrors ZIP - https://drive.google.com/file/d/1bK2njCRsH4waTm4LP16sloPQawk7JIR5/view?usp=sharing TAR.GZ - https://drive.google.com/file/d/1RCA1yy9R3cEqI_X9Lv0fxqh-zgNCK005/view?usp=sharing TAR.BZ2 - https://drive.google.com/file/d/1ljdlI_fEnMS_X5WmuhI1qavhgseWlD5j/view?usp=sharing </code></pre> <h1>This code is in the public domain, fully. You can do whatever you want with it. See docs.html for API reference.  </h1> <h1>Here's some examples of some things you can do easily with Foundationallib.<br><br> <h3>Use it for scripting purposes...</h3> </h1>  <h1>Take control of the Web - in C.<br><br></h1> 
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