3d tilemap collisions made simple-ish
Another JSON Schema Validator
A low-level, optimized rectangular tilemap implementation for PixiJS.
Force-directed graph layout in 1D, 2D or 3D using velocity Verlet integration.
JavaScript 3D library
UI component for a 3D force-directed graph using ThreeJS and d3-force-3d layout engine
3D Tiles, an open standard for streaming massive heterogeneous 3D geospatial datasets.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Another JSON Schema Validator
Lightweight and faster alternative to Ramda with included TS definitions
Various utilities related to Three.js
UI component for a 3D force-directed graph in AR
Common components for different tiles loaders.
UI component for a 3D force-directed graph in VR
React components and hooks for the Google Maps JavaScript API
High-performance 3D spatial index for cuboids (based on R*-tree with bulk loading and bulk insertion algorithms)
A low-level, optimized rectangular tilemap implementation for PixiJS.
A bounding box collision detection constraint for d3 forceSimulation.
Utilities for running tasks on worker threads
A WebGL interactive maps library
TypeScript types for math.gl
Array-based 3D Math Classes optimized for WebGL applications
https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification
[](https://github.com/paralleldrive/aidd)[](https://paralleldrive.com)