Pure Javascript physics engine based on http://procyclone.com/
HTML templates for report generation.
SockJS-node is a server counterpart of SockJS-client a JavaScript library that provides a WebSocket-like object in the browser. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication
BundleStats webpack filter plugin
BundleStats webpack validate plugin
<p align="center"> <img src="https://i.imgur.com/QZownhg.png" width="240" /> </p>
BundleStats CLI utilities
Provide the physics engine for minecraft entities
The Havok physics engine for the web
physics based hooks for react-three-fiber
<p align="center"> <a href="#"><img src="https://raw.githubusercontent.com/pmndrs/react-three-rapier/HEAD/packages/react-three-rapier/misc/hero.svg" alt="@react-three/rapier" /></a> </p>
Javascript Matrix and Vector library for High Performance WebGL apps
UI components for BundleStats projects.
TeX physics package port for KaTeX.
Physics library for ngraph
Wobble is a tiny spring simulation library based on the equations of motion governing damped harmonic oscillators.
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
3-dimensional physics engine in Rust - official JS bindings.
Creates CycloneDX BOMs from Node.js projects
## Usage
Stacks Hurry - A blockchain-powered rocket shooter game on Stacks chain with on-chain scoring, NFT minting, leaderboard, 2D vector physics, and a reusable arcade game engine
Mini game engine built on top of three.js
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
Provides functionality for more accurate entity and projectile tracking.