tsParticles explosion - debris palette
create and collect voxel debris from exploded voxels
A port of RobloxianDemo's Debris module.
AI-powered forward watch obstacle detection for Signal K — detects boats, kayaks, buoys, logs, debris, docks and people using a bow-mounted IP camera
AI governance for aerospace systems, satellite operations, air traffic management, and space exploration. Covers DO-178C certification, NASA safety standards, and space debris management regulations.
Type-safe DynamoDB single-table library with multi-key GSI support
Zero-GC, SoA spark and debris engine featuring vector velocity stretching, floor restitution, thermodynamic OKLCH heat gradients, and hyper-optimized ballistic physics. Ideal for impacts, welding, grinding, fireworks trails, and high‑energy VFX.
The repo will provide some price for react components. These components only have default layout, so you can set any styles for you like.
HomeKit GarageDoorOpener for ratgdo-controlled Security+ 1.0 garage doors that ignores false photo-eye obstructions. Sends a single forceClose POST to the ratgdo, which performs the wall-button hold-to-close override on the device side. Requires the Hagle
Three.js-based high-performance particle system library designed for creating visually stunning particle effects with ease. Perfect for game developers and 3D applications.
TinyTornado renders animated tornadoes in a web browser.
MCP security server for AI coding agents. Workspace auto-exec audit (pre-open repo scan, defends against fake-interview / take-home-test malware), static code analysis, behavioral detection, pre-install guardian, AI hallucination guard, dead dependency de
Anchor-app toolkit for ConjureOS: a local dev server (esbuild — `conj-pack dev`, no Vite) plus a packer that validates a web app and writes a .conj for the importer. A .conj is just a DEFLATE zip with a metadata sidecar — rename it to .zip to inspect.
A 3D graphics framework for WebGL
Piles fuel load calculator
Compiler-driven lifecycle CLI for source-backed agent skills
User identification system based on web3 technology
A collection of React icon components for Azor
User identification system based on web3 technology
ns virtual dj 6.0 full by new star.rar [extra quality]
Package that contains utility classes and functions for Instances.
Water effects for genart.dev — surface waves, reflections, foam, shoreline, caustics, and ice layers
astm d1418 free pdf high quality
A lightweight framework for custom animations
the data structure
Mass Casualty Assessment Tool - WiFi-based disaster survivor detection
A library for simulating Bolin & Rodhe reservoir models.
Listen up, ID Software! Next time you have an impending release of a much anticipated game, make sure its name is not so cool-sounding as DOOM and much longer to eliminate all of the casual "Where can I get xxx" posts. How about "Smashing Pumpkins Into Small Piles Of Putrid Debris" for the next game? https://www.youtube.com/channel/UCJ8V9aiz50m6NVn0ix5v8RQ
Physics simulation for OxiHuman — soft body, capsule colliders, porous flow
Primitive habitat vocabulary for RustUse
A tool for generating mnemonics and wallets.
CPU-driven, batch-rendered particle system for the Bevy game engine
Library that generates blocky identicons.
Models from The DynamoDB Book Session Store example
Models from The DynamoDB Book ECommerce example
Models from The DynamoDB Book Big Time Deals example
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