安装 yarn add dev-visualization -D
css color parsing, manupulation and conversion
A dynamic, browser-based visualization library.
The luma.gl core Device API
The Vega visualization grammar.
modern-ahocorasick
View component and transforms for Vega visualizations.
the Grammar of Graphics in Javascript
Globe data visualization as a ThreeJS reusable 3D object
WebGL2 constants
Data visualization library based on React and d3.
A Graph Visualization Framework in JavaScript
Visualization Toolkit for the Web
JavaScript diagramming library that uses SVG and HTML for rendering
Helpers for GIS category data
Visualize Graphs generated from Skott
A Graph Visualization Framework in JavaScript
A Graph Visualization Framework in JavaScript
Motion visualization with Viam
Encodings that map abstract data to visual representation.
Webpack plugin and CLI utility that represents bundle content as convenient interactive zoomable treemap
An API for interactive Mosaic-powered visualizations and dashboards.
Performance Monitor for Rozenite.
Kendo UI for Angular - Utility Package
Provides a dev bar and an overlay in-browser to visualize your UI's rendered partials
== FEATURES: * Real-Time OpenGL view * Multiple logfiles on multiple servers * Configurable layout * Multiple logfile parsers (Apache Combined, Rails, IIS, Postfix/spamd/clamd, Nginx, Squid, PostgreSQL, PureFTPD, MySQL, TShark, qmail/vmpop3d) * Custom events * Show rate, total or average * If you can 'tail' it, you can visualize it * Written in Ruby using net-ssh & libopengl-ruby * Free! == RUNNING: gl_tail --help gl_tail --new gl_tail.yaml gl_tail You can press 'f' while running to toggle the attempted frames per second. Or 'b' to change default blob type, and space to toggle bouncing. == REQUIREMENTS: * rubygems 0.9.4 * ruby-opengl 0.40.1 * net-ssh 1.1.2 * opengl/ruby development packages (ruby1.8-dev libgl1-mesa-dev libglu1-mesa-dev libglut3-dev)
Pinmark adds a dev-only floating overlay to any Rails app. Click a component or any element on the page, leave a comment, and Claude Code consumes the queue via MCP — closing the loop between visual feedback and source edits. Works with Phlex, ViewComponent, and ERB partials.
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