An easy-to-use (Entity Component System) JavaScript 3D game engine based on Three.js
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
styled() API wrapper package for emotion.
Topological indexing for simplicial complexes
2D force-directed graph rendered on HTML5 canvas
This package is intended for Prisma's internal use
Engine for Shiki using JavaScript's native RegExp
An engine which produces an intermediary structure from HTML to create a React Native render tree.
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
Force-directed graph layout in 1D, 2D or 3D using velocity Verlet integration.
Tooltip and Popover Positioning Engine
UI component for a 3D force-directed graph using ThreeJS and d3-force-3d layout engine
Force-directed graph as a ThreeJS 3d object
The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server
Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.
This package is intended for Prisma's internal use
Media query calculator
Phaser3 plugin for grid based movement on a 2D game board.
styled() API wrapper package for styled-components.
Three-dimensional recursive spatial subdivision.
unified engine to process multiple files, lettings users configure from the file system
Wrap your standards in a tortilla and cover it in special sauce.
The official Pinecone TypeScript SDK for building vector search applications with AI/ML.
3D Engine Components for luma.gl
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