To install dependencies:
generate approximate solutions to the max-min-dist dispersion problem
Liquid Glass design system — CSS + React components with SVG refraction, specular highlights, and chromatic edge dispersion
High-fidelity liquid glass refraction and dispersion effect for React Native.
Visualise dispersion of particles on a leaflet map.
MCP server exposing SLOPE advisory tools — handicap, dispersion, club recommendation, briefing, and more.
MCP server for context-dependent dynamic instruction generation with goal management. Solves LLM attention dispersion by extracting only relevant instructions for current development phase.
Generative gem avatars for user identification. Each gem is uniquely rendered based on a seed string (username, email, id) using WebGL shaders with spectral color dispersion.
Javascript FNV-1a Hashing Algorithm up to 1024 bits, with highly optimized 32bit and 52bit implementations.
FNV-1a non-cryptographic hash function
Javascript FNV-1a Hashing Algorithm up to 1024 bits, with highly optimized 32bit and 52bit implementations.
Fastest UUIDv4 with good RNG
turf idw module
Library for generating various random variables.
Apple's Liquid Glass UI effect for React - WebGL2 powered glass effect with refraction, dispersion, fresnel, and glare
**A simple MySQL database migration tool for Node.js projects.**
A React component for creating liquid glass morphism effects with customizable distortion and blur
Integrate Phast models with our versatile APIs for enhanced customization and efficiency.
Fast base62 random strings
Baseline architectural lessons for Rust + Bevy ECS consumers. ADR-097 Stage 1 pilot. Numeric safety, compile-time discipline, ECS hot-path patterns, schedule edges, determinism fixtures, test-vs-production parity.
Retry failed operations
React component for @specy/liquid-glass - A Three.js powered library to make apple's liquid with glass effect
marker cluster by tile
Traditional and 'know it when you see it' compactness
soon
DESeq2 estimateDispersions pipeline: median-of-ratios size factors, per-gene Cox-Reid NB-GLM dispersion (dispGeneEst), a parametric mean-dispersion trend (dispFit), and a log-normal-prior empirical-Bayes MAP shrink with outlier flagging (dispMAP)
automation for creation of releases
R locfit-compatible local regression in Rust, focused on DESeq2 dispersion trend fitting.
A pure Rust implementation of DESeq2 for differential expression analysis of RNA-seq data
edgeR estimateDisp — negative-binomial common/trended/tagwise dispersion estimation by Cox-Reid adjusted profile likelihood + weighted-likelihood empirical Bayes (WLEB)
Pure-Rust glTF 2.0 + .glb 3D scene codec — implements oxideav-mesh3d's Decoder/Encoder traits
Highly-variable-gene selection (cell_ranger flavor) from a 10x matrix — scanpy highly_variable_genes-compatible
FFI bindings and wrappers of dftd4
dftd4 build-from-source or library selection
DESeq2 blind variance-stabilizing transform of a gene count matrix
EigenDA Client
Syntac Highlighter for Ruby
Simple and dispersed cache mechanism.
Descriptive Statistics Calculator
WontoMedia is a Ruby-on-Rails web app for community creation of an information classification scheme. WontoMedia is free software (licensed under the AGPL v3), and is being developed by a dispersed volunteer team using agile methods.
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