domain utils
The `util.is*` functions introduced in Node v0.12.
Utilities to help with endpoint resolution
[](https://www.npmjs.com/package/@aws-sdk/util-locate-window) [](https://www.npmjs.com/packag
Node.js's util module for all engines
unist utility to visit nodes
A parser to Amazon Resource Names
unist utility to recursively walk over nodes, with ancestral information
unist utility to serialize a node, position, or point as a human readable location
unist utility to check if a node passes a test
Utility functions
mdast utility to serialize markdown
mdast utility to get the plain text content of a node
[](https://www.npmjs.com/package/@aws-sdk/util-user-agent-node) [](https://www.npmjs.com/
mdast utility to transform to hast
unist utility to get the position of a node
hast utility to check if a node is inter-element whitespace
mdast utility to check if a node is phrasing content
mdast extension to parse and serialize GFM task list items
[](https://www.npmjs.com/package/@aws-sdk/util-format-url) [](https://www.npmjs.com/package/@aws-sd
Various helper utilities
mdast utility to parse markdown
hast utility to create an element from a simple CSS selector
mdast extension to parse and serialize GFM strikethrough
Utility classes for defining a domain model.
Utility functions for domain strings
Geolocation and utilities for UK Government single domain
Command line interface to https://domainr.com/
A command line utility for easily determining domain name availability.
Our product is a full text processing pipeline from data preparation to extracting the most relevant information andanalysis utilizing precise, focused AI that has built-in human understanding. Text Analytics provides foundationallinguistic analysis for identifying languages and relating words. The result is enriched and normalized text forhigh-speed search and processing without translation.Text Analytics extracts events and entities — people, organizations, and places — from unstructured text and adds thestructure of associating those entities into events that deliver only the necessary information for near real-timedecision making. Accompanying tools shorten the process of training AI models to recognize domain-specific events.The product delivers a multitude of ways to sharpen and expand search results. Semantic similarity expands searchbeyond keywords to words with the same meaning, even in other languages. Sentiment analysis and topic extraction helpfilter results to what’s relevant.
== Rails 3.1 javascript - Util asset pack == Sets up a window.Util object which includes * Spinner, with methods to set spinner next to element or hide the spinner * AjaxForm, to ajax enable simple forms * jQuery ajaxError global handler, exception data during development and friendly message in production == Usage spinner (js version) window.Util.spinner.nextTo('#my_button'); window.Util.spinner.nextTo('#my_button', 3, 4); // selector, top offset, left offset window.Util.spinner.hide(); ajax form (coffee script version) jQuery -> new window.Util.AjaxForm '#my_form', -> log "my_form submit success callback" == Install Update the Gemfile in your rails project, add the following line gem 'javascript_util_asset_pack' Run the generator rails generate javascript_util_asset_pack does the following: * Copy spinner.gif to /app/assets/images * Update application.html.erb adding javascript create window.Rails.env variable * Update application.html.erb adding image_tag for spinner.gif * Update application.js adding util_pack == WARNING * 0.0.10 and 0.0.11 are bad versions, use 0.0.12 or above == Coming Soon * configuration object * text in ajaxError overrides * spinner id override == Resources * spinner.gif generated using http://www.ajaxload.info == License The Unlicense (aka: public domain) http://unlicense.org == Ruby Gems * https://rubygems.org/gems/javascript_util_asset_pack
Guilded is a framework for building web based components centered around current web standards and best practices. The current framework is written in ruby, but could be ported to other languages. Guilded intends to provide a toolset for creating and consuming reusable web components. Currently, this problem domain is filled with JavaScript frameworks. These frameworks are wonderful and work very well. However, they do not degrade gracefully and are not accessible. Guilded seeks to provide the same level of "componentization" and ease of use without sacrificing degradability and accessibility. Guilded will achieve these goals by applying each technology at our disposal to do what it was intended. XHTML will be employed for content. CSS used for layout and styling. Behavior will be added to a component with JavaScript through progressive enhancement. The user will have the best experience with a Guilded component when CSS and JavaScript are enabled in their browser, but will still be able to use the component when CSS and JavaScript are disabled. Guilded will use jQuery as it's base JavaScript framework. jQuery was chosen because it lends itself to progressive enhancement due to the way it was authored. In addition, the tight integration of jQuery's selectors with CSS selectors is also highly desirable. When authoring a Guilded component, it is encouraged to write the behavior code as a jQuery plugin. This will allow the jQuery plugin to be used outside of the Guilded project, if desired. Guilded also seeks to provide a standardized CSS framework for creating layouts that are reusable and predictable. Guilded will utilize the currently existing RubyGems system to package its components. A new Guilded component will be packaged in a Gem and have a dependency on the Guilded gem. The Guilded gem contains the framework to build Guilded components. Update: Due to the quality components, etc. being generated by the MooTools community and the general quality of the library, we have decided to include support for it in Guilded as of release 0.3.0.
CommandSet is a user interface framework. Its focus is a DSL for defining commands, much like Rake or RSpec. A default readline based terminal interpreter (complete with context sensitive tab completion, and the amenities of readline: history editing, etc) is included. It could very well be adapted to interact with CGI or a GUI - both are planned. CommandSet has a lot of very nice features. First is the domain-specific language for defining commands and sets of commands. Those sets can further be neatly composed into larger interfaces, so that useful or standard commands can be resued. Optional application modes, much like Cisco's IOS, with a little bit more flexibility. Arguments have their own sub-language, that allows them to provide interface hints (like tab completion) as well as input validation. On the output side of things, CommandSet has a very flexible output capturing mechanism, which generates a tree of data as it's generated, even capturing writes to multiple places at once (even from multiple threads) and keeping everything straight. Methods that normally write to stdout are interposed and fed into the tree, so you can hack in existing scripts with minimal adjustment. The final output can be presented to the user in a number of formats, including contextual coloring and indentation, or even progress hashes. XML is also provided, although it needs some work. Templates are on the way. While you're developing your application, you might find the record and playback utilities useful. cmdset-record will start up with your defaults for your command set, and spit out an interaction script. Then you can replay the script against the live set with cmdset-playback. Great for ad hoc testing, usability surveys and general demos.
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