The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
TypeScript definitions for earcut
Tesselates a polygon or multipolygon into a collection of triangle polygons using earcut.
A small and fast JavaScript library for extruding 2D polygons and polylines to 3D meshes. It depends on [earcut](https://github.com/mapbox/earcut) to do triangulation.
A small and fast JavaScript library for extruding 2D polygons and polylines to 3D meshes. It depends on [earcut](https://github.com/mapbox/earcut) to do triangulation.
多边形三角剖分库。earcut的ts版本。 原始库为https://github.com/mapbox/earcut
Triangulates obj text, depends on three.js and earcut.
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
TypeScript implementation of GeoArrow
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WebGL-powered geographical maps.
A javascript canvas 2d rendering engine
STL ASCII parser
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Element maps library based on OpenLayers.
Mapbox layer for average/interpolation heatmaps
Minimalist heat map Leaflet.js library using WebGL inspired by [temperature-map-gl](https://github.com/ham-systems/temperature-map-gl)
A javascript canvas 2d rendering engine
STL (ASCII and binary) file parser
Wasm port of LibTess2
Pre-triangulated feather files
Minimalist heat map Leaflet.js library using WebGL inspired by [temperature-map-gl](https://github.com/ham-systems/temperature-map-gl)
SVG Path Separation and Grouping
turf tesselate module
A Rust port of the Earcut polygon triangulation library
port of MapBox's earcut triangulation code to Rust language
A fork of the https://github.com/donbright/earcutr repo.
A simple earcut polygon triangulation algorithm implementation
Hyperreal-backed triangulation algorithms with exact geometric predicates
Polygon Triangulation Library: Efficient Delaunay Triangulation for Complex Shapes.
Triangle mesh designed to be fast, efficient, and sphere capable.
Generate 3D meshes from images using contour tracing and polygon extrusion.
Backwards compatible JSON format for describing s2 map tilesets.
Dynamic earcut-based triangulation (soon-to-be) optimized for fast incremental insertions and removals. Mutating doesn't invalidate handles.
A Robust Triangulation Algorigthm
A Rust port of the perfect-freehand library for creating smooth, beautiful freehand lines
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