css layout
TypeScript definitions for d3-ease
Easing functions for smooth animation.
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Basic layout model and some utilities for Cytoscape.js layout extensions
unit bezier curve interpolation
A React helper hook for scheduling a layout effect with a fallback to a regular effect for environments where layout effects should not be used (such as server-side rendering).
Noverlap anti-collision layout algorithm for graphology.
Core module for compound spring embedder based layout styles
Stylable text tables, handling ansi colour. Useful for console output.
A draggable and resizable grid layout with responsive breakpoints, for React.
Translation between JavaScript values and Buffers
An embeddable and performant flexbox layout engine with bindings for multiple languages
The fCoSE layout for Cytoscape.js by Bilkent with fast compound node placement
A React hook that uses useEffect() on the server and useLayoutEffect() in the browser
Coming soon.
Graph layout for JavaScript
Translation between JavaScript values and Buffers
Resolve document component's layout
Windows legacy GUID parser
Drawer component for React Native
Virtual Keyboard using jQuery UI
Spectrum UI components in React
ELK layout engine for mermaid
Pretty easy to use gem to build Slack layouts using BlockKit.
Generate static pages with ease, using a layout for public/404.html, etc
Andeogen is a tiny gem to ease android layout development
Phil is a collection of markup generation and iteration methods to ease creation of UI mockups. It uses Faker for standard content generation and adds a number of convenience methods and ways to build consistently varied markup for layout testing.
rubber-c-binder allows a rubyish means of generating bindings for C libraries, including (but not limited to) GObject based libraries. It allows C code to be written in the context of a ruby style class/method layout and eases type checking and conversion between Ruby & C datatypes.
* Pure Ruby library for creating desktop-like interfaces in the command line. * Flexible and easy to use utilities for focus/actions/scroll/events/cursor. * Support high level APIs similar to HTML DOM APIs like layouts, styles, box-model, cascade styles, XML/ERB, boxes, fonts, images, colors, easing, * Low level utilities can be used independently without bloating the performance * Event loop supporting set_timeout, wait_for, set_interval * Many high level widgets, utilities implemented expected in GUIs. * WIP (my first Ruby project)
Guilded is a framework for building web based components centered around current web standards and best practices. The current framework is written in ruby, but could be ported to other languages. Guilded intends to provide a toolset for creating and consuming reusable web components. Currently, this problem domain is filled with JavaScript frameworks. These frameworks are wonderful and work very well. However, they do not degrade gracefully and are not accessible. Guilded seeks to provide the same level of "componentization" and ease of use without sacrificing degradability and accessibility. Guilded will achieve these goals by applying each technology at our disposal to do what it was intended. XHTML will be employed for content. CSS used for layout and styling. Behavior will be added to a component with JavaScript through progressive enhancement. The user will have the best experience with a Guilded component when CSS and JavaScript are enabled in their browser, but will still be able to use the component when CSS and JavaScript are disabled. Guilded will use jQuery as it's base JavaScript framework. jQuery was chosen because it lends itself to progressive enhancement due to the way it was authored. In addition, the tight integration of jQuery's selectors with CSS selectors is also highly desirable. When authoring a Guilded component, it is encouraged to write the behavior code as a jQuery plugin. This will allow the jQuery plugin to be used outside of the Guilded project, if desired. Guilded also seeks to provide a standardized CSS framework for creating layouts that are reusable and predictable. Guilded will utilize the currently existing RubyGems system to package its components. A new Guilded component will be packaged in a Gem and have a dependency on the Guilded gem. The Guilded gem contains the framework to build Guilded components. Update: Due to the quality components, etc. being generated by the MooTools community and the general quality of the library, we have decided to include support for it in Guilded as of release 0.3.0.
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