a simple socket plugin
Standards-compliant WebSocket server and client
The safe way to handle the `connect` socket event
Missing keepalive http.Agent
Detects the ALPN protocol
A socket implementation for PGlite enabling remote connections
Client for the realtime Engine
Official library for using the Slack Platform's Socket Mode API
Make low-level DNS requests with retry and timeout support.
Schema validation for the mutation server protocol (MSP).
Unix datagram socket
Timeout HTTP/HTTPS requests
Novu <Inbox /> React SDK
CLI for Socket.dev
React Native TCP socket API for Android & iOS with SSL/TLS support
node-unix-socket allows you to use SO_REUSEPORT, SOCK_SEQPACKET, SOCK_DGRAM in Node.js.
High-level messaging & socket patterns implemented in pure js
wait-on is a cross platform command line utility and Node.js API which will wait for files, ports, sockets, and http(s) resources to become available
Utility functions for working with WebSockets
Javascript mocking library for websockets and socket.io
Socket Transport for WalletConnect
An abstract-encoding compliant module for encoding / decoding DNS packets
CLI tool and schema library for applying security patches to dependencies
HTTP Agent that keeps socket connections alive between keep-alive requests. Formerly part of mikeal/request, now a standalone module.
OpenSSL is confusing to people new to socket programming, so i aim to make the process easier
RackDirect allows you to easily perform integration tests between multiple Rails websites, by launching your ActiveResource services in a standalone process and communicating with them via stdio instead of over a socket.
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
When work is in a simple queue, this library allows easily spreading the work over multiple processes on the same server communicating with UNIX sockets. Only tested on Ruby 1.8.7 (REE)
RailsChat is a Ruby gem for use with Rails to publish and subscribe to messages through Faye. It allows you to easily provide real-time updates through an open socket without tying up a Rails process. All channels are private so users can only listen to events you subscribe them to. Refrence gem: https://github.com/ryanb/private_pub
Cis Rails Chat is a Ruby gem for use with Rails to publish and subscribe to messages through Faye. It allows you to easily provide real-time updates through an open socket without tying up a Rails process. All channels are private so users can only listen to events you subscribe them to. Refrence gem: https://github.com/ryanb/private_pub
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
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