TypeScript library to convert strings between different case formats.
Transform a string between `camelCase`, `PascalCase`, `Capital Case`, `snake_case`, `kebab-case`, `CONSTANT_CASE` and others
Transform a string into title case following English rules
All change-case methods bundled in a single module
Transform a string by swapping every character from upper to lower case, or lower to upper case
Extensible string utility for converting, identifying and flipping string case
Transform into a string with random capitalization applied
A minimal fork of nanospy, with more features
Simple RFC 6838 media type parser and formatter
Remove any existing casing from a string.
Node.js module to detect the C standard library (libc) implementation family and version
Tiny Casing utils
Convert a string to space case.
Flow types for the Javascript AST
Convert a string to kebab-case, i.e. its dash separated form
Simple, transparent parser combinators toolkit that supports any tokens
Convert a string to snake case.
Convert a string to camel case.
JSON Web Token implementation (symmetric and asymmetric)
An implementation of the Unicode UTS #46: Unicode IDNA Compatibility Processing
Given a possibly case-variant version of an existing filesystem path, returns the case-exact, normalized version as stored in the filesystem.
Offload tasks to a pool of workers on node.js and in the browser
camelCase, kebab-case, PascalCase... a simple integration with nano package size. (SMALL footprint!)
TypeScript definitions for content-disposition
Gem to enable easy title casing of strings containing Unicode text.
Grim is a simple gem for extracting a page from a pdf and converting it to an image as well as extract the text from the page as a string. It basically gives you an easy to use api to ghostscript, imagemagick, and pdftotext specific to this use case.
The PalindromeChecker gem provides a straightforward utility to determine whether a given text is a palindrome. It removes unnecessary characters like spaces, punctuation, and symbols, and normalizes case before performing the palindrome check. This makes it ideal for validating phrases, sentences, or simple strings in various applications. With easy-to-use class methods, this gem is perfect for beginners and useful for quick text validations.
:title: The Ruby API :section: PYAPNS::Client There's python in my ruby! This is a class used to send notifications, provision applications and retrieve feedback using the Apple Push Notification Service. PYAPNS is a multi-application APS provider, meaning it is possible to send notifications to any number of different applications from the same application and same server. It is also possible to scale the client to any number of processes and servers, simply balanced behind a simple web proxy. It may seem like overkill for such a bare interface - after all, the APS service is rather simplistic. However, PYAPNS takes no shortcuts when it comes to completeness/compliance with the APNS protocol and allows the user many optimization and scaling vectors not possible with other libraries. No bandwidth is wasted, connections are persistent and the server is asynchronous therefore notifications are delivered immediately. PYAPNS takes after the design of 3rd party push notification service that charge a fee each time you push a notification, and charge extra for so-called 'premium' service which supposedly gives you quicker access to the APS servers. However, PYAPNS is free, as in beer and offers more scaling opportunities without the financial draw. :section: Provisioning To add your app to the PYAPNS server, it must be `provisioned` at least once. Normally this is done once upon the start-up of your application, be it a web service, desktop application or whatever... It must be done at least once to the server you're connecting to. Multiple instances of PYAPNS will have to have their applications provisioned individually. To provision an application manually use the `PYAPNS::Client#provision` method. require 'pyapns' client = PYAPNS::Client.configure client.provision :app_id => 'cf', :cert => '/home/ss/cert.pem', :env => 'sandbox', :timeout => 15 This basically says "add an app reference named 'cf' to the server and start a connection using the certification, and if it can't within 15 seconds, raise a `PYAPNS::TimeoutException` That's all it takes to get started. Of course, this can be done automatically by using PYAPNS::ClientConfiguration middleware. `PYAPNS::Client` is a singleton class that is configured using the class method `PYAPNS::Client#configure`. It is sensibly configured by default, but can be customized by specifying a hash See the docs on `PYAPNS::ClientConfiguration` for a list of available configuration parameters (some of these are important, and you can specify initial applications) to be configured by default. :section: Sending Notifications Once your client is configured, and application provisioned (again, these should be taken care of before you write notification code) you can begin sending notifications to users. If you're wondering how to acquire a notification token, you've come to the wrong place... I recommend using google. However, if you want to send hundreds of millions of notifications to users, here's how it's done, one at a time... The `PYAPNS::Client#notify` is a sort of polymorphic method which can notify any number of devices at a time. It's basic form is as follows: client.notify 'cf', 'long ass app token', {:aps=> {:alert => 'hello?'}} However, as stated before, it is sort of polymorphic: client.notify 'cf', ['token', 'token2', 'token3'], [alert, alert2, alert3] client.notify :app_id => 'cf', :tokens => 'mah token', :notifications => alertHash client.notify 'cf', 'token', PYAPNS::Notification('hello tits!') As you can see, the method accepts paralell arrays of tokens and notifications meaning any number of notifications can be sent at once. Hashes will be automatically converted to `PYAPNS::Notification` objects so they can be optimized for the wire (nil values removed, etc...), and you can pass `PYAPNS::Notification` objects directly if you wish. :section: Retrieving Feedback The APS service offers a feedback functionality that allows application servers to retrieve a list of device tokens it deems to be no longer in use, and the time it thinks they stopped being useful (the user uninstalled your app, better luck next time...) Sounds pretty straight forward, and it is. Apple recommends you do this at least once an hour. PYAPNS will return a list of 2-element lists with the date and the token: feedbacks = client.feedback 'cf' :section: Asynchronous Calls PYAPNS::Client will, by default, perform no funny stuff and operate entirely within the calling thread. This means that certain applications may hang when, say, sending a notification, if only for a fraction of a second. Obviously not a desirable trait, all `provision`, `feedback` and `notify` methods also take a block, which indicates to the method you want to call PYAPNS asynchronously, and it will be done so handily in another thread, calling back your block with a single argument when finished. Note that `notify` and `provision` return absolutely nothing (nil, for you rub--wait you are ruby developers!). It is probably wise to always use this form of operation so your calling thread is never blocked (especially important in UI-driven apps and asynchronous servers) Just pass a block to provision/notify/feedback like so: PYAPNS::Client.instance.feedback do |feedbacks| feedbacks.each { |f| trim_token f } end :section: PYAPNS::ClientConfiguration A middleware class to make `PYAPNS::Client` easy to use in web contexts Automates configuration of the client in Rack environments using a simple confiuration middleware. To use `PYAPNS::Client` in Rack environments with the least code possible `use PYAPNS::ClientConfiguration` (no, really, in some cases, that's all you need!) middleware with an optional hash specifying the client variables. Options are as follows: use PYAPNS::ClientConfiguration( :host => 'http://localhost/' :port => 7077, :initial => [{ :app_id => 'myapp', :cert => '/home/myuser/apps/myapp/cert.pem', :env => 'sandbox', :timeout => 15 }]) Where the configuration variables are defined: :host String the host where the server can be found :port Number the port to which the client should connect :initial Array OPTIONAL - an array of INITIAL hashes INITIAL HASHES: :app_id String the id used to send messages with this certification can be a totally arbitrary value :cert String a path to the certification or the certification file as a string :env String the environment to connect to apple with, always either 'sandbox' or 'production' :timoeut Number The timeout for the server to use when connecting to the apple servers :section: PYAPNS::Notification An APNS Notification You can construct notification objects ahead of time by using this class. However unnecessary, it allows you to programmatically generate a Notification like so: note = PYAPNS::Notification.new 'alert text', 9, 'flynn.caf', {:extra => 'guid'} -- or -- note = PYAPNS::Notification.new 'alert text' These can be passed to `PYAPNS::Client#notify` the same as hashes
# foundationallib <h2>Finally, a cross-platform, portable, well-designed, secure, robust, maximally-efficient C foundational library — Making Engineering And Computing Fast, Secure, Responsive And Easy.</h2> <br> <h2><i>Library Uses - What It Does, What It Is, And What It Is A Solution For</i></h2> <ul class="features-list"> <li><strong>Enables better Engineering Solutions and Security broadly and foundationally where Software Creation or Development or Script Creation is concerned - whether this be on a local, business, governmental or international basis, and makes things easier - and Computing in General.</strong> Don't Reinvent the Wheel - Use Good Wheels - Be Safe And Secure.</li> <br> <li><strong>Enables a free-flowing dynamic computer usage that you need, deserve and should have, simply because you have a computer. With full speed and with robustness. You deserve to be able to use your computer wholly and fully, with proper and fast operations.</strong></li> <br><li><strong>Enables flexibility and power - makes C accessible to the masses (and faster and more secure) with easy usage and strives to bring people up, not degrade the character or actions of people.</strong> This is a fundamental and unequivocal philosophy difference between this library and many subsections of Software Engineering and the mainstream engineering establishment. For instance, in Python, you cannot read a file easily – you have to read it line-by-line or open a file, read the lines, then close it. With this library, you can efficiently read 10,000 files in one function call. This library gives power. Any common operation, there ought to be a powerful function for.<br><br>We should not bitch around with assembly when we don't want to; we should also have full speed. Some old "solutions" deliver neither, then culturally degrade programmers because their tools are bad - actually, it just degrades programmers, and gives them bad tools. COBOL is an example ...<br><br>Human technology is about empowerment – people must fight for it to be empowerment, we don't have time to have AI systems kill us because we want to have bad tools and be weak. We must fight.</li> </ul> <br> <ul> <h2><i>About Foundationallib</i></h2> <li>→<strong>Cross platform</strong> - works perfectly in embedded, server, desktop, and all platforms - tested for Windows and UNIX - 64-bit and 32-bit, includes a 3-aspect test suite, with more to come.</li> <li>→<strong>Bug free. Reliable. Dependable. Secure. Tested well.</strong></li> <li>→<strong>Zero Overhead</strong> - Only 1 byte due to the power of the error handling, can be configured will full power.</li> <li>→<strong>Static Inline Functions if you want them</strong> (optional) - Eliminating function call overhead to 0 if you wish, for improved performance.</li> <li>→<strong>Custom allocators</strong> - if you want it.</li> <li>→<strong>Custom error handling</strong> - if you want it.</li> <li>→<strong>Safe functions</strong> warn the programmer about NULL values and unused return values. Can be configured to not compile if not Secure. Optional null-check macros in every library function. Does not use any of <code>"gets", "fgets", "strcpy", "strcat", "sprintf", "vsprintf", "scanf", "fscanf", "system", "chown", "chmod", "chgrp", "alloca", "execl", "execle", "execlp", "execv", "execve", "execvp", "bcopy", "bzero"</code>. You can configure it to never use any unsafe functions.</li> <li>→<strong>Portable</strong> - works on all platforms, using platform specific features (using #ifdefs) to make functions better and faster.</li> <li>→<strong>Multithreading support</strong> (optional), with list_comprehension_multithreaded (accepts any number of threads, works in parallel using portable C11 threads)</li> <li>→<strong>Networking support</strong> (optional), using libcurl - making it extremely easy to download websites and arrays of websites - features other languages do not have.</li> <li>→Very good and thorough <strong>Error Handling</strong> and <strong>allocation overflow</strong> checking (good for <strong>Security and Robustness</strong>) in the functions. Allows the programmer to dynamically choose to catch all errors in the functions with a handler (default or custom), or to ignore them. No need to ALWAYS say "if (.....) if you don't want to. Can be changed at runtime.</li> <li>→<strong>Public Domain</strong> so you make the code how you want. (No need to "propitiate" to some "god" of some library).</li> <li>→<strong>Minimal abstractions or indirection of any kind or needless slow things that complicate things</strong> - macros, namespace collision, typedefs, structs, object-orientation messes, slow compilation times, bloat, etc., etc.</li> <li>→<strong>No namespace pollution</strong> - you can generate your <span style=font-style:normal;><b>own version</b></span> with any prefix you like!</li> <li>→<strong>Relies <span style=font-style:normal;>minimally</span> on C libraries - it can be fully decoupled from LIB C and can be statically linked.</strong></li> <li>→<span style=font-style:normal;><b>Very small</b></span> - 13K Lines of Code (including Doxygen comments and following of Best Practices)</li> <li>→<strong>No Linkage Issues or dependency hell</strong></li> <li>→<strong>Thorough and clear documentation</strong>, with examples of usage.</li> <li>→<strong>No licensing restrictions whatsoever - use it for your engineering project, your startup, your Fortune 500 company, your personal project, your throw-away script, your government.</strong></li> <li>→<strong>Makes C like Python or Perl or Ruby in many ways - or more easy</strong></li> <li>→<strong>Easy Straightforward Transpilation Support</strong> - to make current code, much faster - all without any bloat (See transpile_slow_scripting_into_c.rb). <li><h4>In many cases, there is now a direct mapping of functions from other languages into optimized C. See the example script in this repository. This makes optimizing your Python / Perl / Ruby / PHP etc. script very easy, either manually or through the use of AI.</h4></li> </ul> </p> </div> <div class=pane style='border: 0;border-right: 1px dotted rgb(200, 200, 200); background-color: rgb(255, 255, 190);'> <div class="library-details"><h2 style=color:green;><i>Foundationallib Features</i></h2> <p class=feature> <strong>Functional Programming Features</strong> - <code>map, reduce, filter,</code> List Comprehensions in C and much more!</p> <p class=feature><strong>Expands C's Primitives for easy manipulation of data types</strong> such as Arrays, Strings, <code>Dict</code>, <code>Set</code>, <code>FrozenDict</code>, <code>FrozenSet</code> - <strong>and enables easy manipulation, modification, alteration, comparison, sorting, counting, IO (printing) and duplication of these at a very comfortable level</strong> - something very, very rare in C or C++, <i>all without any overhead.</i></p> <p class=feature><strong>More comfortable IO</strong> - read and write entire files with ease, and convert complex types into strings or print them on the screen with ease. </p> <p class=feature><strong>A powerful general purpose Foundational Library</strong> - <i>which has anything and everything you need</i> - from <code>replace_all()</code> to <code>replace_memory()</code> to <code>find_last_of()</code> to to <code>list_comprehension()</code> to <code>shellescape()</code> to <code>read_file_into_string()</code> to <code>string_to_json()</code> to <code>string_to_uppercase()</code> to <code>to_title_case()</code> to <code>read_file_into_array()</code> to <code>read_files_into_array()</code> to <code>map()</code> to <code>reduce()</code> to <code>filter()</code> to <code>list_comprehension_multithreaded()</code> to <code>frozen_dict_new_instance()</code> to <code>backticks()</code> - everything you would want to make quick and optimally efficient C programs, this has it.</p> <div style='height: 1px; border: 0;border-bottom: 1px dashed rgb(200, 200, 200);'></div> <p class=performance><span>Helps to make programs hundreds of times faster than other languages with similar ease of creation.</span> <hr> <p class=feature><strong>Easily take advantage of CPU cores with list_comprehension_multithreaded()</strong>.<br><br>You can specify the number of threads, the transform and the filter functions, and this will transform your data - all in parallel. Don't have a multithreaded environment? Then disable it (set the flag).</p> <hr> <h3>You don't want to be reinventing the wheel and hoping that your memory allocation is secure enough - and then failing. <strong>Security Is Paramount.</strong></h3> <h3>You don't want to be waiting <span style='color:rgb(240, 0, 0);'>a day</span> for an operation to complete when it could take <span style='color:rgb(30, 30, 255);'>less than an hour</span>.</h3> <br><p>This library is founded on very strong and unequivocal goals and philosophy. In fact, I have written many articles about the foundation of this library and more relevantly the broader context. See the Articles folder - for some of the foundation of this library.</p> <br><p>This library is an ideal and a dream - not just a Software Library. As such, I would highly suggest that you support me in this mission. Even if it's different from the status quo. Are you a Rust or Zig fan? Then make a Rust or Zig version of this ideal. Let's go. Give me an email.</p> </div> </div> <br> No Copyright - Public Domain - 2023, Gregory Cohen <gregorycohennew@gmail.com> DONATION REQUEST: If this free software has helped you and you find it valuable, please consider making a donation to support the ongoing development and maintenance of this project. Your contribution helps ensure the availability of this library to the community and encourages further improvements. Donations can be made at: https://www.paypal.com/paypalme/cfoundationallib Note: The best way to contact me is through email, not social media. Please feel very free to email me if you want to express feedback, suggest an improvement, desire to collaborate on this free and open source project, want to support me, or want to create something great. Complacency and obstructionism and whining are not tolerated. I desire to make this library the best theoretically possible, so please, let us connect. <h1>This code is in the public domain, fully. You can do whatever you want with it. See docs.html for API reference.  </h1> <h1>Here's some examples of some things you can do easily with Foundationallib.<br><br> <h3>Use it for scripting purposes...</h3> </h1>  <h1>Take control of the Web - in C.<br><br></h1> 
# foundationallib <h2>Finally, a cross-platform, portable, well-designed, secure, robust, maximally-efficient C foundational library — Making Engineering And Computing Fast, Secure, Responsive And Easy.</h2> <br> <ul class="features-list"> <li><strong>Enables better Engineering Solutions and Security broadly and foundationally where Software Creation or Development or Script Creation is concerned - whether this be on a local, business, governmental or international basis, and makes things easier - and Computing in General.</strong> Don't Reinvent the Wheel - Use Good Wheels - Be Safe And Secure.</li> <br> <li><strong>Enables a free-flowing dynamic computer usage that you need, deserve and should have, simply because you have a computer. With full speed and with robustness. You deserve to be able to use your computer wholly and fully, with proper and fast operations.</strong></li> <br><li><strong>Enables flexibility and power - makes C accessible to the masses (and faster and more secure) with easy usage and strives to bring people up, not degrade the character or actions of people.</strong> This is a fundamental and unequivocal philosophy difference between this library and many subsections of Software Engineering and the mainstream engineering establishment. For instance, in Python, you cannot read a file easily – you have to read it line-by-line or open a file, read the lines, then close it. With this library, you can efficiently read 10,000 files in one function call. This library gives power. Any common operation, there ought to be a powerful function for.<br><br>We should not bitch around with assembly when we don't want to; we should also have full speed. Some old "solutions" deliver neither, then culturally degrade programmers because their tools are bad - actually, it just degrades programmers, and gives them bad tools. COBOL is an example ...<br><br>Human technology is about empowerment – people must fight for it to be empowerment, we don't have time to have AI systems kill us because we want to have bad tools and be weak. We must fight.</li> </ul> <br> <ul> <h2>About Foundationallib</h2> <li>→<strong>Cross platform</strong> - works perfectly in embedded, server, desktop, and all platforms - tested for Windows and UNIX - 64-bit and 32-bit, includes a 3-aspect test suite, with more to come.</li> <li>→<strong>Bug free. Reliable. Dependable. Secure. Tested well.</strong></li> <li>→<strong>Zero Overhead</strong> - Only 1 byte due to the power of the error handling, can be configured will full power.</li> <li>→<strong>Static Inline Functions if you want them</strong> (optional) - Eliminating function call overhead to 0 if you wish, for improved performance.</li> <li>→<strong>Custom allocators</strong> - if you want it.</li> <li>→<strong>Custom error handling</strong> - if you want it.</li> <li>→<strong>Safe functions</strong> warn the programmer about NULL values and unused return values. Can be configured to not compile if not Secure. Optional null-check macros in every library function. Does not use any of <code>"gets", "fgets", "strcpy", "strcat", "sprintf", "vsprintf", "scanf", "fscanf", "system", "chown", "chmod", "chgrp", "alloca", "execl", "execle", "execlp", "execv", "execve", "execvp", "bcopy", "bzero"</code>. You can configure it to never use any unsafe functions.</li> <li>→<strong>Portable</strong> - works on all platforms, using platform specific features (using #ifdefs) to make functions better and faster.</li> <li>→<strong>Multithreading support</strong> (optional), with list_comprehension_multithreaded (accepts any number of threads, works in parallel using portable C11 threads)</li> <li>→<strong>Networking support</strong> (optional), using libcurl - making it extremely easy to download websites and arrays of websites - features other languages do not have.</li> <li>→Very good and thorough <strong>Error Handling</strong> and <strong>allocation overflow</strong> checking (good for <strong>Security and Robustness</strong>) in the functions. Allows the programmer to dynamically choose to catch all errors in the functions with a handler (default or custom), or to ignore them. No need to ALWAYS say "if (.....) if you don't want to. Can be changed at runtime.</li> <li>→<strong>Public Domain</strong> so you make the code how you want. (No need to "propitiate" to some "god" of some library).</li> <li>→<strong>Minimal abstractions or indirection of any kind or needless slow things that complicate things</strong> - macros, namespace collision, typedefs, structs, object-orientation messes, slow compilation times, bloat, etc., etc.</li> <li>→<strong>No namespace pollution</strong> - you can generate your <span style=font-style:normal;><b>own version</b></span> with any prefix you like!</li> <li>→<strong>Relies <span style=font-style:normal;>minimally</span> on C libraries - it can be fully decoupled from LIB C and can be statically linked.</strong></li> <li>→<span style=font-style:normal;><b>Very small</b></span> - 13K Lines of Code (including Doxygen comments and following of Best Practices)</li> <li>→<strong>No Linkage Issues or dependency hell</strong></li> <li>→<strong>Thorough and clear documentation</strong>, with examples of usage.</li> <li>→<strong>No licensing restrictions whatsoever - use it for your engineering project, your startup, your Fortune 500 company, your personal project, your throw-away script, your government.</strong></li> <li>→<strong>Makes C like Python or Perl or Ruby in many ways - or more easy</strong></li> <li>→<strong>Easy Straightforward Transpilation Support</strong> - to make current code, much faster - all without any bloat (See transpile_slow_scripting_into_c.rb). <li><h4>In many cases, there is now a direct mapping of functions from other languages into optimized C. See the example script in this repository. This makes optimizing your Python / Perl / Ruby / PHP etc. script very easy, either manually or through the use of AI.</h4></li> </ul> </p> </div> <div class=pane style='border: 0;border-right: 1px dotted rgb(200, 200, 200); background-color: rgb(255, 255, 190);'> <div class="library-details"><h2 style=color:green;>Foundationallib Features</h2> <p class=feature> <strong>Functional Programming Features</strong> - <code>map, reduce, filter,</code> List Comprehensions in C and much more!</p> <p class=feature><strong>Expands C's Primitives for easy manipulation of data types</strong> such as Arrays, Strings, <code>Dict</code>, <code>Set</code>, <code>FrozenDict</code>, <code>FrozenSet</code> - <strong>and enables easy manipulation, modification, alteration, comparison, sorting, counting, IO (printing) and duplication of these at a very comfortable level</strong> - something very, very rare in C or C++, <i>all without any overhead.</i></p> <p class=feature><strong>More comfortable IO</strong> - read and write entire files with ease, and convert complex types into strings or print them on the screen with ease. </p> <p class=feature><strong>A powerful general purpose Foundational Library</strong> - <i>which has anything and everything you need</i> - from <code>replace_all()</code> to <code>replace_memory()</code> to <code>find_last_of()</code> to to <code>list_comprehension()</code> to <code>shellescape()</code> to <code>read_file_into_string()</code> to <code>string_to_json()</code> to <code>string_to_uppercase()</code> to <code>to_title_case()</code> to <code>read_file_into_array()</code> to <code>read_files_into_array()</code> to <code>map()</code> to <code>reduce()</code> to <code>filter()</code> to <code>list_comprehension_multithreaded()</code> to <code>frozen_dict_new_instance()</code> to <code>backticks()</code> - everything you would want to make quick and optimally efficient C programs, this has it.</p> <div style='height: 1px; border: 0;border-bottom: 1px dashed rgb(200, 200, 200);'></div> <p class=performance><span>Helps to make programs hundreds of times faster than other languages with similar ease of creation.</span> <hr> <p class=feature><strong>Easily take advantage of CPU cores with list_comprehension_multithreaded()</strong>.<br><br>You can specify the number of threads, the transform and the filter functions, and this will transform your data - all in parallel. Don't have a multithreaded environment? Then disable it (set the flag).</p> <hr> <h3>You don't want to be reinventing the wheel and hoping that your memory allocation is secure enough - and then failing. <strong>Security Is Paramount.</strong></h3> <h3>You don't want to be waiting <span style='color:rgb(240, 0, 0);'>a day</span> for an operation to complete when it could take <span style='color:rgb(30, 30, 255);'>less than an hour</span>.</h3> <br><p>This library is founded on very strong and unequivocal goals and philosophy. In fact, I have written many articles about the foundation of this library and more relevantly the broader context. See the Articles folder - for some of the foundation of this library.</p> <br><p>This library is an ideal and a dream - not just a Software Library. As such, I would highly suggest that you support me in this mission. Even if it's different from the status quo. Are you a Rust or Zig fan? Then make a Rust or Zig version of this ideal. Let's go. Give me an email.</p> </div> </div> <br> No Copyright - Public Domain - 2023, Gregory Cohen <gregorycohennew@gmail.com> DONATION REQUEST: If this free software has helped you and you find it valuable, please consider making a donation to support the ongoing development and maintenance of this project. Your contribution helps ensure the availability of this library to the community and encourages further improvements. Donations can be made at: https://www.paypal.com/paypalme/cfoundationallib Note: The best way to contact me is through email, not social media. Please feel very free to email me if you want to express feedback, suggest an improvement, desire to collaborate on this free and open source project, want to support me, or want to create something great. Complacency and obstructionism and whining are not tolerated. I desire to make this library the best theoretically possible, so please, let us connect. <pre><code> Mirror Links Blog - https://foundationallib.wordpress.com/ Github - https://github.com/gregoryc/foundationallib Ruby Gem Mirror - https://rubygems.org/gems/foundational_lib Ruby Gem Mirror - https://rubygems.org/gems/foundational_lib2 Library Instagram - https://www.instagram.com/foundationallib Google Drive Mirrors ZIP - https://drive.google.com/file/d/1bK2njCRsH4waTm4LP16sloPQawk7JIR5/view?usp=sharing TAR.GZ - https://drive.google.com/file/d/1RCA1yy9R3cEqI_X9Lv0fxqh-zgNCK005/view?usp=sharing TAR.BZ2 - https://drive.google.com/file/d/1ljdlI_fEnMS_X5WmuhI1qavhgseWlD5j/view?usp=sharing </code></pre> <h1>This code is in the public domain, fully. You can do whatever you want with it. See docs.html for API reference.  </h1> <h1>Here's some examples of some things you can do easily with Foundationallib.<br><br> <h3>Use it for scripting purposes...</h3> </h1>  <h1>Take control of the Web - in C.<br><br></h1> 
= TMail http://tmail.rubyforge.org/ Mikel Lindsaar maintainer Trans assitant developer Minero Aoki original developer == NOTE: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ! THIS IS A FORK OF TMAIL HACKED TOGETHER TO WORK WITH RUBY 1.9.1 ! ! USE AT YOUR OWN DISCRETION ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! == DESCRIPTION: TMail is a mail handling library for Ruby. It abstracts a mail message into a usable object allowing you to read, set, add and delete headers and the mail body. TMail is used by the Ruby on Rails web framework as the Email abstraction layer for their ActionMailer module. It is also used by the Nitro framework and many other applications on and off the web. The goal of the TMail handling library is to be able to parse and handle raw Email sources and produce RFC compliant Emails as a result. If you find something that TMail does that violates an RFC, we want to know and we'll get it fixed fast. == DOCUMENTATION: The place you will want to look first is the TMail::Mail class. This has the vast majority of methods you will be using to talk to your TMail object. == FEATURES/PROBLEMS: TMail is fairly RFC compliant on the handling of emails. There are also some problems in the header handling, but for 99.9% of email, you will be fine. Usually, the problems revolve around parsing incomming emails and making sense of them. I really welcome any examples of Emails that "didn't work" with TMail so I can use them as test cases. == SYNOPSIS: TMail is very easy to use. You simply require the library and then pass a raw email text message into the TMail::Mail.parse method. This returns a TMail::Mail object which you can now query and run methods against to modify, inspect or add to the Email. You can find almost all of the methods that you will use to talk to and update a TMail instance in the TMail::Mail class. I am constantly updating this code, with comments, added a fair bit and have a lot more to go!. === Short Version: irb(main):001:0> require 'tmail' irb(main):002:0> raw_email = File.open("my_raw_email", 'r') { |f| @mail = f.read } irb(main):003:0> email = TMail::Mail.parse(raw_email) irb(main):004:0> puts email['to'] mikel@example.com => nil irb(main):005:0> email['to'] = 'mikel@somewhere.else.com' => "mikel@somewhere.else.com" irb(main):006:0> puts email['to'] mikel@somewhere.else.com => nil === Longer Version: Assuming you have a single raw email in the variable my_message, you can do the following: require 'tmail' email = TMail::Mail.parse(my_message) This will give you a TMail::Mail class containing your parsed message. There are other methods of opening emails through Ports. You can view this email by a simple puts: puts email Return-Path: <mikel@nowhere.com> Date: Sun, 21 Oct 2007 19:38:13 +1000 From: Mikel Lindsaar <mikel@nowhere.com> To: mikel@somewhere.com Message-Id: <009601c813c6$19df3510$0437d30a@mikel091a> Subject: Testing Email Hello Mikel Easy right? === Adding a header to the EMail: Say now that you have opened your message, you want to put in a Reply-To field. You do this like so: email['reply-to'] = "My Email Address <my_address@anotherplace.com>" Is it really there? Well, find out with a puts: puts email Return-Path: <mikel@nowhere.com> Date: Sun, 21 Oct 2007 19:38:13 +1000 From: Mikel Lindsaar <mikel@nowhere.com> Reply-To: My Email Address <my_address@anotherplace.com> To: mikel@somewhere.com Message-Id: <009601c813c6$19df3510$0437d30a@mikel091a> Subject: Testing Email Hello Mikel Yup looks good. === Inspecting a header: You can then inspect your added header by doing: email['reply-to'] # => #<TMail::AddressHeader "My Email Address <my_address@anotherplace.com>"> If you just want to the actual value, not the AddressHeader object, pass to_s to this. email['reply-to'].to_s # => "My Email Address <my_address@anotherplace.com>" === Deleting a header: One way of deleting a header from an Email is just assigning it nil like so: email['reply-to'] = nil # => nil If you now puts the email again, it will not be included: puts email Return-Path: <mikel@nowhere.com> Date: Sun, 21 Oct 2007 19:38:13 +1000 From: Mikel Lindsaar <mikel@nowhere.com> To: mikel@somewhere.com Message-Id: <009601c813c6$19df3510$0437d30a@mikel091a> Subject: Testing Email Hello Mikel === Writing out an Email: You can just call to_s on any email to have it serialized out as a single string with the right number of line breaks and encodings. == CONTRIBUTING: You can visit the {Contributing to TMail}[link:http://tmail.rubyforge.org/contributing/] to find out how to contribute to TMail, developers are welcome and wanted! == REQUIREMENTS: * C compiler if you want the Ruby extension for Scanner * Ruby 1.8 or later == INSTALLATION: * sudo gem install tmail Or manually, * sudo script/setup == LICENSE: (The MIT License) Copyright (c) 2007 FIX Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Lookout Lookout is a unit testing framework for Ruby¹ that puts your results in focus. Tests (expectations) are written as follows expect 2 do 1 + 1 end expect ArgumentError do Integer('1 + 1') end expect Array do [1, 2, 3].select{ |i| i % 2 == 0 } end expect [2, 4, 6] do [1, 2, 3].map{ |i| i * 2 } end Lookout is designed to encourage – force, even – unit testing best practices such as • Setting up only one expectation per test • Not setting expectations on non-public APIs • Test isolation This is done by • Only allowing one expectation to be set per test • Providing no (additional) way of accessing private state • Providing no setup and tear-down methods, nor a method of providing test helpers Other important points are • Putting the expected outcome of a test in focus with the steps of the calculation of the actual result only as a secondary concern • A focus on code readability by providing no mechanism for describing an expectation other than the code in the expectation itself • A unified syntax for setting up both state-based and behavior-based expectations The way Lookout works has been heavily influenced by expectations², by {Jay Fields}³. The code base was once also heavily based on expectations, based at Subversion {revision 76}⁴. A lot has happened since then and all of the work past that revision are due to {Nikolai Weibull}⁵. ¹ Ruby: http://ruby-lang.org/ ² Expectations: http://expectations.rubyforge.org/ ³ Jay Fields’s blog: http://blog.jayfields.com/ ⁴ Lookout revision 76: https://github.com/now/lookout/commit/537bedf3e5b3eb4b31c066b3266f42964ac35ebe ⁵ Nikolai Weibull’s home page: http://disu.se/ § Installation Install Lookout with % gem install lookout § Usage Lookout allows you to set expectations on an object’s state or behavior. We’ll begin by looking at state expectations and then take a look at expectations on behavior. § Expectations on State: Literals An expectation can be made on the result of a computation: expect 2 do 1 + 1 end Most objects, in fact, have their state expectations checked by invoking ‹#==› on the expected value with the result as its argument. Checking that a result is within a given range is also simple: expect 0.099..0.101 do 0.4 - 0.3 end Here, the more general ‹#===› is being used on the ‹Range›. § Regexps ‹Strings› of course match against ‹Strings›: expect 'ab' do 'abc'[0..1] end but we can also match a ‹String› against a ‹Regexp›: expect %r{a substring} do 'a string with a substring' end (Note the use of ‹%r{…}› to avoid warnings that will be generated when Ruby parses ‹expect /…/›.) § Modules Checking that the result includes a certain module is done by expecting the ‹Module›. expect Enumerable do [] end This, due to the nature of Ruby, of course also works for classes (as they are also modules): expect String do 'a string' end This doesn’t hinder us from expecting the actual ‹Module› itself: expect Enumerable do Enumerable end or the ‹Class›: expect String do String end for obvious reasons. As you may have figured out yourself, this is accomplished by first trying ‹#==› and, if it returns ‹false›, then trying ‹#===› on the expected ‹Module›. This is also true of ‹Ranges› and ‹Regexps›. § Booleans Truthfulness is expected with ‹true› and ‹false›: expect true do 1 end expect false do nil end Results equaling ‹true› or ‹false› are slightly different: expect TrueClass do true end expect FalseClass do false end The rationale for this is that you should only care if the result of a computation evaluates to a value that Ruby considers to be either true or false, not the exact literals ‹true› or ‹false›. § IO Expecting output on an IO object is also common: expect output("abc\ndef\n") do |io| io.puts 'abc', 'def' end This can be used to capture the output of a formatter that takes an output object as a parameter. § Warnings Expecting warnings from code isn’t very common, but should be done: expect warning('this is your final one!') do warn 'this is your final one!' end expect warning('this is your final one!') do warn '%s:%d: warning: this is your final one!' % [__FILE__, __LINE__] end ‹$VERBOSE› is set to ‹true› during the execution of the block, so you don’t need to do so yourself. If you have other code that depends on the value of $VERBOSE, that can be done with ‹#with_verbose› expect nil do with_verbose nil do $VERBOSE end end § Errors You should always be expecting errors from – and in, but that’s a different story – your code: expect ArgumentError do Integer('1 + 1') end Often, not only the type of the error, but its description, is important to check: expect StandardError.new('message') do raise StandardError.new('message') end As with ‹Strings›, ‹Regexps› can be used to check the error description: expect StandardError.new(/mess/) do raise StandardError.new('message') end § Queries Through Symbols Symbols are generally matched against symbols, but as a special case, symbols ending with ‹?› are seen as expectations on the result of query methods on the result of the block, given that the method is of zero arity and that the result isn’t a Symbol itself. Simply expect a symbol ending with ‹?›: expect :empty? do [] end To expect it’s negation, expect the same symbol beginning with ‹not_›: expect :not_nil? do [1, 2, 3] end This is the same as expect true do [].empty? end and expect false do [1, 2, 3].empty? end but provides much clearer failure messages. It also makes the expectation’s intent a lot clearer. § Queries By Proxy There’s also a way to make the expectations of query methods explicit by invoking methods on the result of the block. For example, to check that the even elements of the Array ‹[1, 2, 3]› include ‹1› you could write expect result.to.include? 1 do [1, 2, 3].reject{ |e| e.even? } end You could likewise check that the result doesn’t include 2: expect result.not.to.include? 2 do [1, 2, 3].reject{ |e| e.even? } end This is the same as (and executes a little bit slower than) writing expect false do [1, 2, 3].reject{ |e| e.even? }.include? 2 end but provides much clearer failure messages. Given that these two last examples would fail, you’d get a message saying “[1, 2, 3]#include?(2)” instead of the terser “true≠false”. It also clearly separates the actual expectation from the set-up. The keyword for this kind of expectations is ‹result›. This may be followed by any of the methods • ‹#not› • ‹#to› • ‹#be› • ‹#have› or any other method you will want to call on the result. The methods ‹#to›, ‹#be›, and ‹#have› do nothing except improve readability. The ‹#not› method inverts the expectation. § Literal Literals If you need to literally check against any of the types of objects otherwise treated specially, that is, any instances of • ‹Module› • ‹Range› • ‹Regexp› • ‹Exception› • ‹Symbol›, given that it ends with ‹?› you can do so by wrapping it in ‹literal(…)›: expect literal(:empty?) do :empty? end You almost never need to do this, as, for all but symbols, instances will match accordingly as well. § Expectations on Behavior We expect our objects to be on their best behavior. Lookout allows you to make sure that they are. Reception expectations let us verify that a method is called in the way that we expect it to be: expect mock.to.receive.to_str(without_arguments){ '123' } do |o| o.to_str end Here, ‹#mock› creates a mock object, an object that doesn’t respond to anything unless you tell it to. We tell it to expect to receive a call to ‹#to_str› without arguments and have ‹#to_str› return ‹'123'› when called. The mock object is then passed in to the block so that the expectations placed upon it can be fulfilled. Sometimes we only want to make sure that a method is called in the way that we expect it to be, but we don’t care if any other methods are called on the object. A stub object, created with ‹#stub›, expects any method and returns a stub object that, again, expects any method, and thus fits the bill. expect stub.to.receive.to_str(without_arguments){ '123' } do |o| o.to_str if o.convertable? end You don’t have to use a mock object to verify that a method is called: expect Object.to.receive.name do Object.name end As you have figured out by now, the expected method call is set up by calling ‹#receive› after ‹#to›. ‹#Receive› is followed by a call to the method to expect with any expected arguments. The body of the expected method can be given as the block to the method. Finally, an expected invocation count may follow the method. Let’s look at this formal specification in more detail. The expected method arguments may be given in a variety of ways. Let’s introduce them by giving some examples: expect mock.to.receive.a do |m| m.a end Here, the method ‹#a› must be called with any number of arguments. It may be called any number of times, but it must be called at least once. If a method must receive exactly one argument, you can use ‹Object›, as the same matching rules apply for arguments as they do for state expectations: expect mock.to.receive.a(Object) do |m| m.a 0 end If a method must receive a specific argument, you can use that argument: expect mock.to.receive.a(1..2) do |m| m.a 1 end Again, the same matching rules apply for arguments as they do for state expectations, so the previous example expects a call to ‹#a› with 1, 2, or the Range 1..2 as an argument on ‹m›. If a method must be invoked without any arguments you can use ‹without_arguments›: expect mock.to.receive.a(without_arguments) do |m| m.a end You can of course use both ‹Object› and actual arguments: expect mock.to.receive.a(Object, 2, Object) do |m| m.a nil, 2, '3' end The body of the expected method may be given as the block. Here, calling ‹#a› on ‹m› will give the result ‹1›: expect mock.to.receive.a{ 1 } do |m| raise 'not 1' unless m.a == 1 end If no body has been given, the result will be a stub object. To take a block, grab a block parameter and ‹#call› it: expect mock.to.receive.a{ |&b| b.call(1) } do |m| j = 0 m.a{ |i| j = i } raise 'not 1' unless j == 1 end To simulate an ‹#each›-like method, ‹#call› the block several times. Invocation count expectations can be set if the default expectation of “at least once” isn’t good enough. The following expectations are possible • ‹#at_most_once› • ‹#once› • ‹#at_least_once› • ‹#twice› And, for a given ‹N›, • ‹#at_most(N)› • ‹#exactly(N)› • ‹#at_least(N)› § Utilities: Stubs Method stubs are another useful thing to have in a unit testing framework. Sometimes you need to override a method that does something a test shouldn’t do, like access and alter bank accounts. We can override – stub out – a method by using the ‹#stub› method. Let’s assume that we have an ‹Account› class that has two methods, ‹#slips› and ‹#total›. ‹#Slips› retrieves the bank slips that keep track of your deposits to the ‹Account› from a database. ‹#Total› sums the ‹#slips›. In the following test we want to make sure that ‹#total› does what it should do without accessing the database. We therefore stub out ‹#slips› and make it return something that we can easily control. expect 6 do |m| stub(Class.new{ def slips raise 'database not available' end def total slips.reduce(0){ |m, n| m.to_i + n.to_i } end }.new, :slips => [1, 2, 3]){ |account| account.total } end To make it easy to create objects with a set of stubbed methods there’s also a convenience method: expect 3 do s = stub(:a => 1, :b => 2) s.a + s.b end This short-hand notation can also be used for the expected value: expect stub(:a => 1, :b => 2).to.receive.a do |o| o.a + o.b end and also works for mock objects: expect mock(:a => 2, :b => 2).to.receive.a do |o| o.a + o.b end Blocks are also allowed when defining stub methods: expect 3 do s = stub(:a => proc{ |a, b| a + b }) s.a(1, 2) end If need be, we can stub out a specific method on an object: expect 'def' do stub('abc', :to_str => 'def'){ |a| a.to_str } end The stub is active during the execution of the block. § Overriding Constants Sometimes you need to override the value of a constant during the execution of some code. Use ‹#with_const› to do just that: expect 'hello' do with_const 'A::B::C', 'hello' do A::B::C end end Here, the constant ‹A::B::C› is set to ‹'hello'› during the execution of the block. None of the constants ‹A›, ‹B›, and ‹C› need to exist for this to work. If a constant doesn’t exist it’s created and set to a new, empty, ‹Module›. The value of ‹A::B::C›, if any, is restored after the block returns and any constants that didn’t previously exist are removed. § Overriding Environment Variables Another thing you often need to control in your tests is the value of environment variables. Depending on such global values is, of course, not a good practice, but is often unavoidable when working with external libraries. ‹#With_env› allows you to override the value of environment variables during the execution of a block by giving it a ‹Hash› of key/value pairs where the key is the name of the environment variable and the value is the value that it should have during the execution of that block: expect 'hello' do with_env 'INTRO' => 'hello' do ENV['INTRO'] end end Any overridden values are restored and any keys that weren’t previously a part of the environment are removed when the block returns. § Overriding Globals You may also want to override the value of a global temporarily: expect 'hello' do with_global :$stdout, StringIO.new do print 'hello' $stdout.string end end You thus provide the name of the global and a value that it should take during the execution of a block of code. The block gets passed the overridden value, should you need it: expect true do with_global :$stdout, StringIO.new do |overridden| $stdout != overridden end end § Integration Lookout can be used from Rake¹. Simply install Lookout-Rake²: % gem install lookout-rake and add the following code to your Rakefile require 'lookout-rake-3.0' Lookout::Rake::Tasks::Test.new Make sure to read up on using Lookout-Rake for further benefits and customization. ¹ Read more about Rake at http://rake.rubyforge.org/ ² Get information on Lookout-Rake at http://disu.se/software/lookout-rake/ § API Lookout comes with an API¹ that let’s you create things such as new expected values, difference reports for your types, and so on. ¹ See http://disu.se/software/lookout/api/ § Interface Design The default output of Lookout can Spartanly be described as Spartan. If no errors or failures occur, no output is generated. This is unconventional, as unit testing frameworks tend to dump a lot of information on the user, concerning things such as progress, test count summaries, and flamboyantly colored text telling you that your tests passed. None of this output is needed. Your tests should run fast enough to not require progress reports. The lack of output provides you with the same amount of information as reporting success. Test count summaries are only useful if you’re worried that your tests aren’t being run, but if you worry about that, then providing such output doesn’t really help. Testing your tests requires something beyond reporting some arbitrary count that you would have to verify by hand anyway. When errors or failures do occur, however, the relevant information is output in a format that can easily be parsed by an ‹'errorformat'› for Vim or with {Compilation Mode}¹ for Emacs². Diffs are generated for Strings, Arrays, Hashes, and I/O. ¹ Read up on Compilation mode for Emacs at http://www.emacswiki.org/emacs/CompilationMode ² Visit The GNU Foundation’s Emacs’ software page at http://www.gnu.org/software/emacs/ § External Design Let’s now look at some of the points made in the introduction in greater detail. Lookout only allows you to set one expectation per test. If you’re testing behavior with a reception expectation, then only one method-invocation expectation can be set. If you’re testing state, then only one result can be verified. It may seem like this would cause unnecessary duplication between tests. While this is certainly a possibility, when you actually begin to try to avoid such duplication you find that you often do so by improving your interfaces. This kind of restriction tends to encourage the use of value objects, which are easy to test, and more focused objects, which require simpler tests, as they have less behavior to test, per method. By keeping your interfaces focused you’re also keeping your tests focused. Keeping your tests focused improves, in itself, test isolation, but let’s look at something that hinders it: setup and tear-down methods. Most unit testing frameworks encourage test fragmentation by providing setup and tear-down methods. Setup methods create objects and, perhaps, just their behavior for a set of tests. This means that you have to look in two places to figure out what’s being done in a test. This may work fine for few methods with simple set-ups, but makes things complicated when the number of tests increases and the set-up is complex. Often, each test further adjusts the previously set-up object before performing any verifications, further complicating the process of figuring out what state an object has in a given test. Tear-down methods clean up after tests, perhaps by removing records from a database or deleting files from the file-system. The duplication that setup methods and tear-down methods hope to remove is better avoided by improving your interfaces. This can be done by providing better set-up methods for your objects and using idioms such as {Resource Acquisition Is Initialization}¹ for guaranteed clean-up, test or no test. By not using setup and tear-down methods we keep everything pertinent to a test in the test itself, thus improving test isolation. (You also won’t {slow down your tests}² by keeping unnecessary state.) Most unit test frameworks also allow you to create arbitrary test helper methods. Lookout doesn’t. The same rationale as that that has been crystallized in the preceding paragraphs applies. If you need helpers you’re interface isn’t good enough. It really is as simple as that. To clarify: there’s nothing inherently wrong with test helper methods, but they should be general enough that they reside in their own library. The support for mocks in Lookout is provided through a set of test helper methods that make it easier to create mocks than it would have been without them. Lookout-rack³ is another example of a library providing test helper methods (well, one method, actually) that are very useful in testing web applications that use Rack⁴. A final point at which some unit test frameworks try to fragment tests further is documentation. These frameworks provide ways of describing the whats and hows of what’s being tested, the rationale being that this will provide documentation of both the test and the code being tested. Describing how a stack data structure is meant to work is a common example. A stack is, however, a rather simple data structure, so such a description provides little, if any, additional information that can’t be extracted from the implementation and its tests themselves. The implementation and its tests is, in fact, its own best documentation. Taking the points made in the previous paragraphs into account, we should already have simple, self-describing, interfaces that have easily understood tests associated with them. Rationales for the use of a given data structure or system-design design documentation is better suited in separate documentation focused at describing exactly those issues. ¹ Read the Wikipedia entry for Resource Acquisition Is Initialization at http://en.wikipedia.org/wiki/Resource_Acquisition_Is_Initialization ² Read how 37signals had problems with slow Test::Unit tests at http://37signals.com/svn/posts/2742-the-road-to-faster-tests/ ³ Visit the Lookout-rack home page at http://disu.se/software/lookout-rack/ ⁴ Visit the Rack Rubyforge project page at http://rack.rubyforge.org/ § Internal Design The internal design of Lookout has had a couple of goals. • As few external dependencies as possible • As few internal dependencies as possible • Internal extensibility provides external extensibility • As fast load times as possible • As high a ratio of value objects to mutable objects as possible • Each object must have a simple, obvious name • Use mix-ins, not inheritance for shared behavior • As few responsibilities per object as possible • Optimizing for speed can only be done when you have all the facts § External Dependencies Lookout used to depend on Mocha for mocks and stubs. While benchmarking I noticed that a method in Mocha was taking up more than 300 percent of the runtime. It turned out that Mocha’s method for cleaning up back-traces generated when a mock failed was doing something incredibly stupid: backtrace.reject{ |l| Regexp.new(@lib).match(File.expand_path(l)) } Here ‹@lib› is a ‹String› containing the path to the lib sub-directory in the Mocha installation directory. I reported it, provided a patch five days later, then waited. Nothing happened. {254 days later}¹, according to {Wolfram Alpha}², half of my patch was, apparently – I say “apparently”, as I received no notification – applied. By that time I had replaced the whole mocking-and-stubbing subsystem and dropped the dependency. Many Ruby developers claim that Ruby and its gems are too fast-moving for normal package-managing systems to keep up. This is testament to the fact that this isn’t the case and that the real problem is instead related to sloppy practices. Please note that I don’t want to single out the Mocha library nor its developers. I only want to provide an example where relying on external dependencies can be “considered harmful”. ¹ See the Wolfram Alpha calculation at http://www.wolframalpha.com/input/?i=days+between+march+17%2C+2010+and+november+26%2C+2010 ² Check out the Wolfram Alpha computational knowledge engine at http://www.wolframalpha.com/ § Internal Dependencies Lookout has been designed so as to keep each subsystem independent of any other. The diff subsystem is, for example, completely decoupled from any other part of the system as a whole and could be moved into its own library at a time where that would be of interest to anyone. What’s perhaps more interesting is that the diff subsystem is itself very modular. The data passes through a set of filters that depends on what kind of diff has been requested, each filter yielding modified data as it receives it. If you want to read some rather functional Ruby I can highly recommend looking at the code in the ‹lib/lookout/diff› directory. This lookout on the design of the library also makes it easy to extend Lookout. Lookout-rack was, for example, written in about four hours and about 5 of those 240 minutes were spent on setting up the interface between the two. § Optimizing For Speed The following paragraph is perhaps a bit personal, but might be interesting nonetheless. I’ve always worried about speed. The original Expectations library used ‹extend› a lot to add new behavior to objects. Expectations, for example, used to hold the result of their execution (what we now term “evaluation”) by being extended by a module representing success, failure, or error. For the longest time I used this same method, worrying about the increased performance cost that creating new objects for results would incur. I finally came to a point where I felt that the code was so simple and clean that rewriting this part of the code for a benchmark wouldn’t take more than perhaps ten minutes. Well, ten minutes later I had my results and they confirmed that creating new objects wasn’t harming performance. I was very pleased. § Naming I hate low lines (underscores). I try to avoid them in method names and I always avoid them in file names. Since the current “best practice” in the Ruby community is to put ‹BeginEndStorage› in a file called ‹begin_end_storage.rb›, I only name constants using a single noun. This has had the added benefit that classes seem to have acquired less behavior, as using a single noun doesn’t allow you to tack on additional behavior without questioning if it’s really appropriate to do so, given the rather limited range of interpretation for that noun. It also seems to encourage the creation of value objects, as something named ‹Range› feels a lot more like a value than ‹BeginEndStorage›. (To reach object-oriented-programming Nirvana you must achieve complete value.) § News § 3.0.0 The ‹xml› expectation has been dropped. It wasn’t documented, didn’t suit very many use cases, and can be better implemented by an external library. The ‹arg› argument matcher for mock method arguments has been removed, as it didn’t provide any benefit over using Object. The ‹#yield› and ‹#each› methods on stub and mock methods have been removed. They were slightly weird and their use case can be implemented using block parameters instead. The ‹stub› method inside ‹expect› blocks now stubs out the methods during the execution of a provided block instead of during the execution of the whole except block. When a mock method is called too many times, this is reported immediately, with a full backtrace. This makes it easier to pin down what’s wrong with the code. Query expectations were added. Explicit query expectations were added. Fluent boolean expectations, for example, ‹expect nil.to.be.nil?› have been replaced by query expectations (‹expect :nil? do nil end›) and explicit query expectations (‹expect result.to.be.nil? do nil end›). This was done to discourage creating objects as the expected value and creating objects that change during the course of the test. The ‹literal› expectation was added. Equality (‹#==›) is now checked before “caseity” (‹#===›) for modules, ranges, and regular expressions to match the documentation. § Financing Currently, most of my time is spent at my day job and in my rather busy private life. Please motivate me to spend time on this piece of software by donating some of your money to this project. Yeah, I realize that requesting money to develop software is a bit, well, capitalistic of me. But please realize that I live in a capitalistic society and I need money to have other people give me the things that I need to continue living under the rules of said society. So, if you feel that this piece of software has helped you out enough to warrant a reward, please PayPal a donation to now@disu.se¹. Thanks! Your support won’t go unnoticed! ¹ Send a donation: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=now%40disu%2ese&item_name=Lookout § Reporting Bugs Please report any bugs that you encounter to the {issue tracker}¹. ¹ See https://github.com/now/lookout/issues § Contributors Contributors to the original expectations codebase are mentioned there. We hope no one on that list feels left out of this list. Please {let us know}¹ if you do. • Nikolai Weibull ¹ Add an issue to the Lookout issue tracker at https://github.com/now/lookout/issues § Licensing Lookout is free software: you may redistribute it and/or modify it under the terms of the {GNU Lesser General Public License, version 3}¹ or later², as published by the {Free Software Foundation}³. ¹ See http://disu.se/licenses/lgpl-3.0/ ² See http://gnu.org/licenses/ ³ See http://fsf.org/
# COM # COM is an object-oriented wrapper around WIN32OLE. COM makes it easy to add behavior to WIN32OLE objects, making them easier to work with from Ruby. ## Usage ## Using COM is rather straightforward. There’s basically four concepts to keep track of: 1. COM objects 2. Instantiable COM objects 3. COM events 4. COM errors Let’s look at each concept separately, using the following example as a base. module Word end class Word::Application < COM::Instantiable def without_interaction with_properties('displayalerts' => Word::WdAlertsNone){ yield } end def documents Word::Documents.new(com.documents) end def quit(saving = Word::WdDoNotSaveChanges, *args) com.quit saving, *args end end ### COM Objects ### A COM::Object is a wrapper around a COM object. It provides error specialization, which is discussed later and a few utility methods. You typically use it to wrap COM objects that are returned by COM methods. If we take the example given in the introduction, Word::Documents is a good candidate: class Word::Documents < COM::Object DefaultOpenOptions = { 'confirmconversions' => false, 'readonly' => true, 'addtorecentfiles' => false, 'visible' => false }.freeze def open(path, options = {}) options = DefaultOpenOptions.merge(options) options['filename'] = Pathname(path).to_com Word::Document.new(com.open(options)) end end Here we override the #open method to be a bit easier to use, providing sane defaults for COM interaction. Worth noting is the use of the #com method to access the actual COM object to invoke the #open method on it. Also note that Word::Document is also a COM::Object. COM::Object provides a convenience method called #with_properties, which is used in the #without_interaction method above. It lets you set properties on the COM::Object during the duration of a block, restoring them after it exits (successfully or with an error). ### Instantiable COM Objects ### Instantiable COM objects are COM objects that we can connect to and that can be created. The Word::Application object can, for example, be created. Instantiable COM objects should inherit from COM::Instantiable. Instantiable COM objects can be told what program ID to use, whether or not to allow connecting to an already running object, and to load its associated constants upon creation. The program ID is used to determine what instantiable COM object to connect to. By default the name of the COM::Instantiable class’ name is used, taking the last two double-colon-separated components and joining them with a dot. For Word::Application, the program ID is “Word.Application”. The program ID can be set by using the .program_id method: class IDontCare::ForConventions < COM::Instantiable program_id 'Word.Application' end The program ID can be accessed with the same method: Word::Application.program_id # ⇒ 'Word.Application' Connecting to an already running COM object is not done by default, but is sometimes desirable: the COM object might take a long time to create, or some common state needs to be accessed. If the default for a certain instantiable COM object should be to connect, this can be done using the .connect method: class Word::Application < COM::Instantiable connect end If no running COM object is available, then a new COM object will be created in its stead. Whether or not a class uses the connection method can be queried with the .connect? method: Word::Application.connect? # ⇒ true Whether or not to load constants associated with an instantiable COM object is set with the .constants method: class Word::Application < COM::Instantiable constants true end and can similarly be checked: Word::Application.constants? # ⇒ true Constants are loaded by default. When an instance of the instantiable COM object is created, a check is run to see if constants should be loaded and whether or not they already have been loaded. If they should be loaded and they haven’t already been loaded, they’re, you guessed it, loaded. The constants are added to the module containing the COM::Instantiable. Thus, for Word::Application, the Word module will contain all the constants. Whether or not the constants have already been loaded can be checked with .constants_loaded?: Word::Application.constants_loaded # ⇒ false That concludes the class-level methods. Let’s begin with the #connected? method among the instance-level methods. This method queries whether or not this instance connected to an already running COM object: Word::Application.new.connected? # ⇒ false This can be very important in determining how shutdown of a COM object should be done. If you connected to an already COM object it might be foolish to shut it down if someone else is using it. The #initialize method takes a couple of options: * connect: whether or not to connect to a running instance * constants: whether or not to load constants These options will, when given, override the class-level defaults. ### Events ### COM events are easily dealt with: class Word::Application < COM::Instantiable def initialize(options = {}) super @events = COM::Events.new(com, 'ApplicationEvents', 'OnQuit') end def quit(saving = Word::WdDoNotSaveChanges, *args) @events.observe('OnQuit', proc{ com.quit saving, *args }) do yield if block_given? end end end To tell you the truth this API sucks and will most likely be rewritten. The reason that it is the way it is is that WIN32OLE, which COM wraps, sucks. It’s event API is horrid and the implementation is buggy. It will keep every registered event block in memory for ever, freeing neither the blocks nor the COM objects that yield the events. ### Errors ### All errors generated by COM methods descend from COM::Error, except for those cases where a Ruby error already exists. The following HRESULT error codes are turned into Ruby errors: HRESULT Error Code | Error Class -------------------|------------ 0x80004001 | NotImplementedError 0x80020005 | TypeError 0x80020006 | NoMethodError 0x8002000e | ArgumentError 0x800401e4 | ArgumentError There are also a couple of other HRESULT error codes that are turned into more specific errors than COM::Error: HRESULT Error Code | Error Class -------------------|------------ 0x80020003 | MemberNotFoundError 0x800401e3 | OperationUnavailableError Finally, when a method results in any other error, a COM::MethodInvocationError will be raised, which can be queried for the specifics, specifically #message, #method, #server, #code, #hresult_code, and #hresult_message. ### Pathname ### The Pathname object receives an additional method, #to_com. This method is useful for when you want to pass a Pathname object to a COM method. Simply call #to_com to turn it into a String of the right encoding for COM: Word::Application.new.documents.open(Pathname('a.docx').to_com) # ⇒ Word::Document ## Installation ## Install COM with % gem install com ## License ## You may use, copy and redistribute this library under the same [terms][1] as Ruby itself. [1]: http://www.ruby-lang.org/en/LICENSE.txt ## Contributors ## * Nikolai Weibull
== Terminal UIs, the Ruby Way RatatuiRuby[https://rubygems.org/gems/ratatui_ruby] is a RubyGem built on Ratatui[https://ratatui.rs], a leading TUI library written in Rust[https://rust-lang.org]. You get native performance with the joy of Ruby. gem install ratatui_ruby {rdoc-image:https://ratatui-ruby.dev/hero.gif}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html] === Rich Moments Add a spinner, a progress bar, or an inline menu to your CLI script. No full-screen takeover. Your terminal history stays intact. ==== Inline Viewports Standard TUIs erase themselves on exit. Your carefully formatted CLI output disappears. Users lose their scrollback. <b>Inline viewports</b> solve this. They occupy a fixed number of lines, render rich UI, then leave the output in place when done. Perfect for spinners, menus, progress indicators—any brief moment of richness. require "ratatui_ruby" RatatuiRuby.run(viewport: :inline, height: 1) do |tui| until connected? status = tui.paragraph(text: "\#{spin} Connecting...") tui.draw { |frame| frame.render_widget(status, frame.area) } end end === Build Something Real Full-screen applications with {keyboard and mouse input}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_all_events/README_md.html]. The managed loop sets up the terminal and restores it on exit, even after crashes. RatatuiRuby.run do |tui| loop do tui.draw do |frame| frame.render_widget( tui.paragraph(text: "Hello, RatatuiRuby!", alignment: :center), frame.area ) end case tui.poll_event in { type: :key, code: "q" } then break else nil end end end ==== Widgets included: [Layout] {Block}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_block/README_md.html], {Center}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_center/README_md.html], {Clear (Popup, Modal)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_popup/README_md.html], {Layout (Split, Grid)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_layout_split/README_md.html], {Overlay}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_overlay/README_md.html] [Data] {Bar Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_barchart/README_md.html], {Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_chart/README_md.html], {Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_gauge/README_md.html], {Line Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_line_gauge/README_md.html], {Sparkline}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_sparkline/README_md.html], {Table}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_table/README_md.html] [Text] {Cell}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_cell/README_md.html], {List}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_list/README_md.html], {Rich Text (Line, Span)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_rich_text/README_md.html], {Scrollbar (Scroll)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_scrollbar/README_md.html], {Tabs}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_tabs/README_md.html] [Graphics] {Calendar}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_calendar/README_md.html], {Canvas}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_canvas/README_md.html], {Map (World Map)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_map/README_md.html] Need something else? {Build custom widgets}[https://www.ratatui-ruby.dev/docs/v0.10/doc/concepts/custom_widgets_md.html] in Ruby! --- === Testing Built In TUI testing is tedious. You need a headless terminal, event injection, snapshot comparisons, and style assertions. RatatuiRuby bundles all of it. require "ratatui_ruby/test_helper" class TestColorPicker < Minitest::Test include RatatuiRuby::TestHelper def test_swatch_widget with_test_terminal(10, 3) do RatatuiRuby.draw do |frame| frame.render_widget(Swatch.new(:red), frame.area) end assert_cell_style 2, 1, char: "█", bg: :red end end end ==== What's inside: - <b>Headless terminal</b> — No real TTY needed - <b>Snapshots</b> — Plain text and rich (ANSI colors) - <b>Event injection</b> — Keys, mouse, paste, resize - <b>Style assertions</b> — Color, bold, underline at any cell - <b>Test doubles</b> — Mock frames and stub rects - <b>UPDATE_SNAPSHOTS=1</b> — Regenerate baselines in one command --- ==== Inline Menu Example require "ratatui_ruby" # This example renders an inline menu. Arrow keys select, enter confirms. # The menu appears in-place, preserving scrollback. When the user chooses, # the TUI closes and the script continues with the selected value. class RadioMenu CHOICES = ["Production", "Staging", "Development"] # ASCII strings are universally supported. PREFIXES = { active: "●", inactive: "○" } # Some terminals may not support Unicode. CONTROLS = "↑/↓: Select | Enter: Choose | Ctrl+C: Cancel" # Let users know what keys you handle. TITLES = ["Select Environment", # The default title position is top left. { content: CONTROLS, # Multiple titles can save space. position: :bottom, # Titles go on the top or bottom, alignment: :right }] # aligned left, right, or center def call # This method blocks until a choice is made. RatatuiRuby.run(viewport: :inline, height: 5) do |tui| # RatauiRuby.run manages the terminal. @tui = tui # The TUI instance is safe to store. show_menu until chosen? # You can use any loop keyword you like. end # `run` won't return until your block does, RadioMenu::CHOICES[@choice] # so you can use it synchronously. end # Classes like RadioMenu are convenient for private # CLI authors to offer "rich moments." def show_menu = @tui.draw do |frame| # RatatuiRuby gives you low-level access. widget = @tui.paragraph( # But the TUI facade makes it easy to use. text: menu_items, # Text can be spans, lines, or paragraphs. block: @tui.block(borders: :all, titles: TITLES) # Blocks give you boxes and titles, and hold ) # one or more widgets. We only use one here, frame.render_widget(widget, frame.area) # but "area" lets you compose sub-views. end def chosen? # You are responsible for handling input. interaction = @tui.poll_event # Every frame, you receive an event object: return choose if interaction.enter? # Key, Mouse, Resize, Paste, FocusGained, # FocusLost, or None objects. They come with move_by(-1) if interaction.up? # predicates, support pattern matching, and move_by(1) if interaction.down? # can be inspected for properties directly. quit! if interaction.ctrl_c? # Your application must handle every input, false # even interrupts and other exit patterns. end def choose # Here, the loop is about to exit, and the prepare_next_line # block will return. The inline viewport @choice # will be torn down and the terminal will end # be restored, but you are responsible for # positioning the cursor. def prepare_next_line # To ensure the next output is on a new area = @tui.viewport_area # line, query the viewport area and move RatatuiRuby.cursor_position = [0, area.y + area.height] # the cursor to the start of the last line. puts # Then print a newline. end def quit! # All of your familiar Ruby control flow prepare_next_line # keywords work as expected, so we can exit 0 # use them to leave the TUI. end def move_by(line_count) # You are in full control of your UX, so @choice = (@choice + line_count) % CHOICES.size # you can implement any logic you need: end # Would you "wrap around" here, or not? # def menu_items = CHOICES.map.with_index do |choice, i| # Notably, RatatuiRuby has no concept of "\#{prefix_for(i)} \#{choice}" # "menus" or "radio buttons". You are in end # full control, but it also means you must def prefix_for(choice_index) # implement the logic yourself. For larger return PREFIXES[:active] if choice_index == @choice # applications, consider using Rooibos, PREFIXES[:inactive] # an MVU framework built with RatatuiRuby. end # Or, use the upcoming ratatui-ruby-kit, # our object-oriented component library. def initialize = @choice = 0 # However, those are both optional, and end # designed for full-screen Terminal UIs. # RatatuiRuby will always give you the most choice = RadioMenu.new.call # control, and is enough for "rich CLI puts "You chose \#{choice}!" # moments" like this one. --- === Full App Solutions RatatuiRuby renders. For complex applications, add a framework that manages state and composition. ==== Rooibos[https://www.rooibos.run] (Framework) Model-View-Update architecture. Inspired by Elm, Bubble Tea, and React + Redux. Your UI is a pure function of state. - Functional programming with MVU - Commands work off the main thread - Messages, not callbacks, drive updates ==== {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Coming Soon) Component-based architecture. Encapsulate state, input handling, and rendering in reusable pieces. - OOP with stateful components - Separate UI state from domain logic - Built-in focus management & click handling Both use the same widget library and rendering engine. Pick the paradigm that fits your brain. --- === Why RatatuiRuby? Ruby deserves world-class terminal user interfaces. TUI developers deserve a world-class language. RatatuiRuby wraps Rust's Ratatui via native extension. The Rust library handles rendering. Your Ruby code handles design. >>> "Text UIs are seeing a renaissance with many new TUI libraries popping up. The Ratatui bindings have proven to be full featured and stable." — {Mike Perham}[https://www.mikeperham.com/], creator of Sidekiq[https://sidekiq.org/] and Faktory[https://contribsys.com/faktory/] ==== Why Rust? Why Ruby? Rust excels at low-level rendering. Ruby excels at expressing domain logic and UI. RatatuiRuby puts each language where it performs best. ==== Versus CharmRuby CharmRuby[https://charm-ruby.dev/] wraps Charm's Go libraries. Both projects give Ruby developers TUI options. [Integration] CharmRuby: Two runtimes, one process. RatatuiRuby: Native extension in Rust. [Runtime] CharmRuby: Go + Ruby (competing). RatatuiRuby: Ruby (Rust has no runtime). [Memory] CharmRuby: Two uncoordinated GCs. RatatuiRuby: One Garbage Collector. [Style] CharmRuby: The Elm Architecture (TEA). RatatuiRuby: TEA, OOP, or Imperative. --- === Links [Get Started] {Quickstart}[https://www.ratatui-ruby.dev/docs/v0.10/doc/getting_started/quickstart_md.html], {Examples}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html], {API Reference}[https://www.ratatui-ruby.dev/docs/v0.10/], {Guides}[https://www.ratatui-ruby.dev/docs/v0.10/doc/index_md.html] [Ecosystem] Rooibos[https://www.rooibos.run], {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Planned), {Framework}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-5-the-framework] (Planned), {UI Widgets}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-6-licensing] (Planned) [Community] {Forum}[https://forum.setdef.com/c/ratatui-ruby/6], {Announcements}[https://forum.setdef.com/tags/c/ratatui-ruby/6/announcement], {Discussion}[https://forum.setdef.com/tags/c/ratatui-ruby/6/discussion], {Bug Tracker}[https://forum.setdef.com/tags/c/ratatui-ruby/6/bug] [Contribute] {Contributing Guide}[https://man.sr.ht/~kerrick/ratatui_ruby/contributing.md], {Code of Conduct}[https://man.sr.ht/~kerrick/ratatui_ruby/code_of_conduct.md], {Project History}[https://man.sr.ht/~kerrick/ratatui_ruby/history/index.md], {Pull Requests}[https://forum.setdef.com/tags/c/ratatui-ruby/6/patch] --- [Website] https://www.ratatui-ruby.dev [Source] https://github.com/setdef/RatatuiRuby [RubyGems] https://rubygems.org/gems/ratatui_ruby [Upstream] https://ratatui.rs [Build Status] https://builds.sr.ht/~kerrick/ratatui_ruby © 2026 Kerrick Long · Library: LGPL-3.0-or-later · Website: CC-BY-NC-ND-4.0 · Snippets: MIT-0
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