Testing utilities for effect-cycle
A set of helpers for testing Effects with vitest
No description provided.
The missing standard library for TypeScript, for writing production-grade software.
Encode/decode circular structures for converting to and from JSON.
A React helper hook for scheduling a layout effect with a fallback to a regular effect for environments where layout effects should not be used (such as server-side rendering).
A wrapper package that uses `useInsertionEffect` or a fallback for it
Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.
Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.
Unified interfaces for common platform-specific services
It's react's useEffect hook, except using deep comparison on the inputs, not reference equality
Platform specific implementations for the Node.js runtime
Create components whose prop changes map to a global side effect
Test Redux Saga with an easy plan
Ponyfill of the experimental `React.useEffectEvent` hook
Create components whose prop changes map to a global side effect
A React hook that uses useEffect() on the server and useLayoutEffect() in the browser
Functional programming in TypeScript
the complete solution for node.js command-line programs
This package exports the Prisma Engines version to be downloaded from Prisma CDN.
This package is intended for Prisma's internal use
Experimental modules for the Effect ecosystem
This package is intended for Prisma's internal use
An easy to use, extensible pretty-printer for rendering documents for the terminal
Crowdfund is a Ruby program developed based on Pragmatic Studio's Ruby Programming hands-on video course, and distributed as a Ruby gem. This program has been developed using all the strengths of Ruby including the following. Ruby Programming Environment * Installing Ruby on your favorite operating system (free exercise) * Running Ruby using the interactive Ruby shell (irb) and writing Ruby program files * Using Ruby's documentation system to get help * Installing external Ruby libraries using RubyGems * Troubleshooting common problems Ruby Language Constructs * Expressions and variables * Numbers, string, and symbols (free video & exercise) * Loops and conditional expressions * Arrays and hashes (free video & exercise on hashes) * Classes, modules, and structs Object-Oriented Programming * Using built-in Ruby classes * Defining your own classes with state and behavior (free video & exercise) * Creating unique objects * Telling objects what to do by calling methods * Modeling class-level inheritance relationships * Sharing code with mixins Object-Oriented Design Principles * Encapsulation * Separation of concerns * Polymorphism * Don't Repeat Yourself * Tell, Don't Ask Blocks and Iterators * Calling built-in methods that take blocks * Writing your own methods that yield to blocks * Implementing custom iterators * Effectively using blocks in your programs Organizing Ruby Code * Creating a Ruby project structure * Separating source files for easier reuse and testing * Namespacing to avoid naming clashes * Input/Output * Reading data from files * Writing data to files * Creating an interactive console prompt * Handling command-line input Unit Testing * Writing and running unit tests with RSpec * Test-driven development and the red-green-refactor cycle * Stubbing methods to control tests * Refactoring code, safely! Distribution * Conforming to RubyGems conventions * Writing a GemSpec * Building a RubyGem * Publishing a RubyGem to a public server Ruby Programming Idioms
Studio Game is a Ruby program developed based on Pragmatic Studio' Ruby Programming hands-on video course, and distributed as a Ruby gem. This program has been developed using all the strengths of Ruby including the following. Ruby Programming Environment * Installing Ruby on your favorite operating system (free exercise) * Running Ruby using the interactive Ruby shell (irb) and writing Ruby program files * Using Ruby's documentation system to get help * Installing external Ruby libraries using RubyGems * Troubleshooting common problems Ruby Language Constructs * Expressions and variables * Numbers, string, and symbols (free video & exercise) * Loops and conditional expressions * Arrays and hashes (free video & exercise on hashes) * Classes, modules, and structs Object-Oriented Programming * Using built-in Ruby classes * Defining your own classes with state and behavior (free video & exercise) * Creating unique objects * Telling objects what to do by calling methods * Modeling class-level inheritance relationships * Sharing code with mixins Object-Oriented Design Principles * Encapsulation * Separation of concerns * Polymorphism * Don't Repeat Yourself * Tell, Don't Ask Blocks and Iterators * Calling built-in methods that take blocks * Writing your own methods that yield to blocks * Implementing custom iterators * Effectively using blocks in your programs Organizing Ruby Code * Creating a Ruby project structure * Separating source files for easier reuse and testing * Namespacing to avoid naming clashes * Input/Output * Reading data from files * Writing data to files * Creating an interactive console prompt * Handling command-line input Unit Testing * Writing and running unit tests with RSpec * Test-driven development and the red-green-refactor cycle * Stubbing methods to control tests * Refactoring code, safely! Distribution * Conforming to RubyGems conventions * Writing a GemSpec * Building a RubyGem * Publishing a RubyGem to a public server Ruby Programming Idioms