JavaScript 3D library
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.
The Babylon Inspector is a diagnostic tool that makes it possible to view and edit the scene graph, properties of entities within the scene, and more.
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
JavaScript 3D library
Federated Events API, the plumbing behind the propagation of UI events into the PixiJS scene graph.
CLI tools for Decentraland scene development.
A CityJSON loader for three.js
A high-performance 2D/3D scene graph library for building interactive visual editors, combining HTML5 Canvas and Three.js to enable facility visualization, data-driven animations, and real-time monitoring dashboards
framework agnostic pointer-events implementation for threejs
3D line plot
WebGL shader transitions for HyperFrames compositions
JavaScript runtime definitions for Decentraland environments
Synthetic Environment Module for IWER
A post processing library for three.js.
JavaScript Gaussian Splatting library
JavaScript 3D library
The Babylon Inspector is a diagnostic tool that makes it possible to view and edit the scene graph, properties of entities within the scene, and more.
A React renderer for Threejs
* Bump package version according to the [semantic versioning](https://semver.org) using `npm version [major | minor | patch]`. * Log in to `ideastatica` account if not done previously using `npm login`. * Publish package using `npm publish`. This will a
[Visual Examples](https://autolayout.tscircuit.com)
Decentraland Asset Packs - curated collections of 3D assets for Decentraland scenes
Spline is a collaborative design platform for creating production-ready interactive experiences in multiple dimensions. © 2025 Spline, Inc.
Arena scene graph with typed visual marks — shared IR between chart logic and rendering backends
High-level charting API built on esoc-gfx — matplotlib-equivalent for Rust